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  1. I know, I know. Corellion, didn't you already make an R2-D2 with all of the gadgets like, a long long time ago? Well, yes. Yes I did. A lot of people liked that one, but eventually I started to realize how inaccurate it really was, atleast to the R2-D2 seen in A New Hope. You see, The R2-D2 from A New Hope is the best design for him, in my personal opinion, and I wanted to keep true to that likeness. His colors, and details change throughout the movies, no R2-D2 is the same in any of the movies. That's why I wanted to make sure I got it right. Don't get me wrong, that R2-D2 is still a pretty nice model, but I felt I could do better. That's why I decided to remake him. You might call me crazy for redoing a model that was probably already decent, rather than spending the time making a new model or learning new things, but oh well. What's done is done, haha. Anyways, here it is. I tried my best to make the proportions look better, as well as a better color of blue. Plus, there are some extra things that I wanted to add, and try out on him. I added a few more gadgets as well, that I missed the first time around. I completely redesigned the head and main details, (R2-D2's head is NOT a hemisphere, it's a common mistake. You can find diagrams for it online, making it work in mine-imator was a little harder than I thought it'd be. It's a customized shape in the movies that is only used for R2.) Here is all of his current features. -Fully animated (Rotating dome, moving legs, etc)-All doors open (even ones that don't open in the movies!)-All gadgets (Minus ones from Clone Wars or his Rocket Boosters. Minecraft flames wouldn't look right!)-Authentic Light systems (The logic screens are animated, and his light fades out like it's supposed to.) Movie Authentic Articulation: All the joints are in the right spots based off movie references. All Doors Open! Every little panel on R2-D2 opens up, regardless of whether it did in the movie. The ones that didn't open in the movie just have nothing behind them aside from mechanical detailing. Authentic Lights: R2-D2's PSI's light up and fade from red to blue, while rear one fades from Yellow to Green. In the movies, it would switch sides sometimes (Red on the left, or Blue on the right), but that isn't hard to change on the model based on whichever you like more. The logic displays on the front and back also are properly animated, fading from white to blue. The three Holoprojectors even light up, if you want him to search in the dark, or project a hologram of Princess Leia! Third Leg: Of course he has his third leg, it wouldn't be good old Artoo-Detoo without it! Have him roll on 3 legs, or waddle around on two. The choice is yours! Toggleable Restraining Bolt: Remember when the Jawas stuck that little restraining bolt on Artoo? Well now you can do the same! On the front, R2 has a restraining bolt that you can toggle on and off via to visibility tick. Many, Many Gadgets. Here's a list of every single one currently on the model: Periscope, Life Form Scanner, Taser(Prequels, in the Dome) Taser(Original Trilogy, in the body), Extrernal Utility Arms (Original Trilogy), Utility Arms(The second set or arms fold out from behind the first set of arms. In the original trilogy, he didnt have them, so you can toggle them off if you want! He has a metallic panel behind them, that way without them it will look authentic to the original trilogy. As for the Prequel lovers, the prequel version of the arms are still in there! They have a lot of detail, too.), Buzz Saw blade, Secondary Utility Arms(These come out the sides of his head, similar to Chopper. He doesn't use them very often, but they are seen in Revenge of the Sith as R2 distracts Grievous in the main ship.) Charging Port(It's the door that R2 used to power the lamp and recharge himself in The Empire Strikes Back. In the movies, there's a continuity issue where he uses the same panel that houses the taser, to charge himself. It makes sense at first, but in the taser scene, you can clearly see that the charging lights are gone, and vice versa for when he has the charging door open. I have them both in the same spot like in the movie, and I did my best to make it look good when it comes out.), Fire Extinguisher(He uses this to put out fires on the Millennium Falcon. It's the tiny door next to his PSI, which is the big red/blue light on his face.), Computer Interface Arm(R2-D2's infamous computer plug arm. This is only one of the interface arms, there actually is another arm that he uses to plug into computers in the movies, but I haven't modeled that specific one yet.), Gripper Arm(Ah yes, the arm that he fought Yoda with. It's a gripper arm, it can hold things, and he can swing it about. It's nifty. The Interface arm comes out of his right door, and the gripper arm comes out of his left door, but there is actually a second gripper arm that you can enable. This will help if you're animating him and it just works out better for him to use the gadget through the opposite side. Of course you could rearrange and of his gadgets to come out of different doors, but I'm trying to stay movie accurate. Magic Light Panel(No door comes out of it yet. He does have the door, but in the end of A New Hope you get to see him use an arm to repair Luke's X-Wing, and you can see it come out of the magic light panel. That door is nicknamed the magic light panel because in every movie, it appears to be a painted blue square frame, with very obvious aluminium metal in the middle. Yet, in Return of the Jedi, there's a scene where R2 gets electrocuted, and that door starts flashing red like a light. It only ever did this once, and in every other scene of every movie, it's a solid piece of metal. Anywho, it's on this model, and it does light up like it did in the movie. Set the glow to black, and it's that aluminum metal once more. Fantastic!) He's adorable! He's adorable in the most pure way possible. That's what R2-D2 is here for, right? Oh yeah, I guess he does also have sawblades and tasers, AND a kill count higher than the Burj Khalifa building in Dubai. oh. Hopefully the changes were worth it. I did this a little bit ago, and wanted to wait until I had done more on him to show it, but seeing as it's been a month or so and I haven't worked on him much, I figured I'd just show him off now. Eventually he'll have the rocket jets, the welder, the "magic light" utility arm, and potentially the sail barge drink serving arm/tray, but for now, this is where he is. He's one of my favorite models so far, but I'm biased towards the A New Hope R2-D2. Something about his design is just gorgeous to me, and none of the other movies have the same look. Eventually R5-D4 and R2-KT will get this upgrade too, but it might be a while. I have quite a few models on the backburner too, but I've mainly only shown those on my twitter, and in the discord. I also did want to say that I'd love to be more involved, if anyone is up to do some sort of collaboration, or just talk about rigging, my discord is CorellionCrusaders#0452, feel free to give me a DM. Just don't be weird about it, haha. I'd also gotten several people asking for specific models in my DMs, so here's something on that. Typically, I don't give out my rigs unless either 1: I know the person fairly well, or 2: the person has proven that they are trustworthy. That being said, there are a handful of people that I have given rigs, so it'd never hurt to ask. I'm very careful with them, they take a lot of work to create, and I don't want them to be edited and/or re-uploaded. Mine-imator doesn't have a good way to prevent textures from being taken off of models, and that makes me hesitant on who I give them out to, especially since I make textures from scratch for the most part. Plus, the ones that I don't make from scratch, some textures have licensing on them that prevents you from distributing the raw files, so I'd have to backtrack and replace those textures on certain models, if I were to release them. That's all from me. Take care everyone!
  2. This is the First ever Model and Rig I made for the Better Villagers Rigs Includes: Moving Arms Moving Fingers Moving Wrists Bendable Nose Movable Eyes Bendable Eyebrow Opening/Bendable Mouth DOWNLOAD: CLICK HERE
  3. 1. Making "3D Sounds" 3D Sounds are so hard, so I will show you how to do something that is more or less 3D sounds in your animation. This techne I have do it in every video or animation I have ever make. Make the sound get higher volume when the camera is more near to the sound source and make it match to make more realistic. For example, when walking passing through camera: 3D Sound: Correct mode, the peak and higher place of the green mountains shows where the sound's volume is higher and also when the source is nearest to the camera and also, the spectator. 2D Sound: Wrong mode, there is no peak, always the volume is the same, doesn't matter where is the sound source from the camera. 2. Good Ambience A good ambience is the key for any animation. If a fire is very near to the spectator but there is no fire sound, is just not realistic. More advanced is like, when the spectator know where is the fire placed but there is no showed on the screen but also is near to the camera, put the sound to make it realistic at all. 3. Good Music Like the good ambience but a little bit different. A music is not sounds from a sound source or anything else. It's just a music that makes the spectator feel more the animation. A tension music will be good with a tension part or tension animation, or funny or stupid music for funny, weird or ridiculous part of an animation. Find the best music for any moment. /\ - A sad music for a sad moment \/ - A tension music for a tension moment 4. Match the video with the sound. Dont forget the most important part. A sound will need to match the moment when the sound is really needed. For example. Placing a torch, you will need to zoom in the most to find the moment when then torch is placed and make feel it more realistic. No one wants to hear a torch placing 2 seconds later than when the torch has been placed. Don't you? Not everytime the sound start will be the perfect place. Find the more realistic way. 5. More quantity of the same sound sources, also more sounds Sometimes, there are a lot of fire, for exaple, but 2 fires aren't the same that 1 fire. So, put the quantity that sees more realistic. Don't put exactly the sounds matching each fire because it will be a very good torture for the spectator, and we don't want that. Don't you? Try to level the quantity of sounds, quantity of sources and also the volume. Depends on the sound are placing, The fire.mp3 sound isn't very bad with 3 but it's rare. However, this is only an example. Hear what you are making before posting it . Thanks for reading, hope I helped you and comment what do you think about this 5 tips for make better audio in your animations.
  4. Download Ah, the Titan Wither... As if fighting a normal Wither wasn't enough, now we have a boss of a boss to deal with! This is an animatable mob I made on Modelbench. All five heads can individually move and the torso can bend (But Really is 5 heads better than 3?)
  5. The render in mineimator is not that good. It will be cool if mineimator has more or better render options like blender. Animations will look so much better! Admins/mods pls consider about this new update that will change how every animation looks!!!
  6. I created an Enderman who can change his expressions through eye and eyelid change. In some of my videos you will see this model. The url for this download is: http://www.moddb.com/downloads/riftjaws-better-enderman-rig
  7. Hi everyone, I have fixed a few problems with my shy gal rig (arms where messed up). Also I added a few minor adjustments including: better arms,skirt,smaller breasts,more eye choices,better hair,belly is a bit 3D. IMAGES DOWNLOAD
  8. I fixed my last rig which was the Snowman Rig Features: Moveable/Resize-able Eyes Moveable/Bendable Mouth Better Hat Roundish Body Scurf Images http:// http:// http:// http:// http:// http:// Small Gif https://gfycat.com/SeriousUnhappyGoldenretriever If you'd like to use this rig, you may, you don't have to give me credit Download
  9. So I recently started playing Metal Gear Solid 5: The Phantom Pain (just because I liked how it used alot of old music) and I finally reached max bond with quiet. I even got to play with her in the rain. Now she stares at me with that innocent little face of hers and smiles at me. (I think you can tell I really like her) Probably my favorite thing to do is just turn her loose in a base with her tranq gun, then run in and fulton everything.
  10. Remember that terrible wallpaper I made? Welp here it is but it doesn't suck anymore!
  11. Please make it easy to animate a little bit like Cinema 4d Please and make more 3d stuff! and 3d Schematic's PLEASE
  12. Hellooo! Finally I'm gonna show you my latest version of my rigs! The -StickyV3- It has a new design and a skin! It didn't use item sheets, only textured cubes because I thought items sheet weren't needed. Comparation to StickyV2 FEATURES: No more Boostrap Buckaroo hand style Tongue and teeth! A cape! Glowing eyes Aaaand nothing else. I can say It took like 3 hours at least. You may think I'm a jerk but I've got to say THANKS to my calculator for allowing me to mess around with scale numbers to give it the perfect shape. And well here is a pic that I made for fun: Download no more avaliable, I regretted sry!
  13. Do you have an absurdly horrible sounding microphone? There is a way to make it sound better without having to buy a new one or a pop filter? Here are some tricks and tips to make it better. Removing background noise: Download audacity for this. Probably the most user-friendly, (easy to learn for new people), simple recording and editing software out there. Also It's free. Now when you are recording, leave some extra space at the end of just silence. We will be using this to create a noise profile. To create one, simply select a box of where you want the recording to be. (Preferably the non-speaking part that we talked about.) Now go up to the effect button and on the drop down menu select 'Noise Removal.' When you select it, this window should pop up: Simply click 'Get Noise Profile' to let audacity use the selected sound for an example of what your microphone sounds like. Now go back up to the effect menu again and again select 'Remove Noise' Just select OK when this window pops up. You can play around with the sliders if you wish, but always preview it beforehand to get the best effect. Just remember, too much removal can cause voices to sound robotic. Try 12 noise reduction as a start and improve if need be. Now it should sound more clearer, but it's a tad quiet. So go up to the Effects tab and select Amplify. It should automatically decide what's the best loudness for the clip, so select OK. And that's it. Nothing too much to it. Making a low-quality microphone sound better: Now cleaning up background noise isn't alway enough to fix the sound. If you bought a 20 dollar microphone from Walmart, I wouldn't expect great things from it either. But we can improve the quality of bad mics to sound a tad better. So firstly, go up to the Effects menu and again, select amplify. From here, we are going to reduce the sound by 6 decibels. So just put in -6 for Amplification and select OK. Open up the Effects menu once more and select 'Bass Boost.' Now increase the Decibels by 6 and Select OK. (Increase by 12 for really bad microphones) It may be quiet, so just amplify it to whatever you wish. But if you hear it, it should sound a bit muffled but more clearer than last time. And that's all folks. Your toothbrush microphone should be more from toothbrush standards to regular microphone standards.
  14. This is my first and probably poorest comic. Enjoy: Beautiful Advanced House Rig by BloxTheRigger. by Mooshim, of course.
  15. Introducing The Brand New Steve Rig (no emotions sorry) With Fingers Without Fingers Leave A If You Like It Bye!
  16. Sounds in animations make it better, you literally need 2 programs to add sound, and i'm not downloading more programs. I suggest item, something like a noteblock, it's gonna be in the timeline, playing at whenever you want, and there's gonna be an option where it can only be heard from a distance, or wherever you want.
  17. Hey guys! today i present to you a new rig. The "Better Items Rig" This adds in 3d tools and items. Its mostly based off mineworks animations tools. Pictures: Tutorial: Download: http://www.mediafire.com/download/3s85fe9a13lv1c6/3d_Items.zip Coming soon: Lemme think a little, i just finished the last update Changelist: V1: Initial Release V2: Added Buckets (Water, Lava, And Empty), Diamond, Bowl, and Mushroom Stew. Coming soon: The Block Update! Will include: -Ores -Brick and more!
  18. Does your skin look derpy, gay or you just want a skin for your self or just slight changes that are too hard to do... well your in the right place. I can help you make your skin better or teach how to make good skins. Comment yes if you want to learn how to make good pro skins. If you want to make your skin look better just type your minecraft username or send a link to your skin. If you want a new skin just comment new space how you want it to look. PLZ know that some of you may think whats this got to do with mine-Imator well i try my best making the skin compatible for Zuexs rig so it's good for mine-Imator rigs. PLZ be friends and im making some rigs so watch out for them.
  19. I found this video. http://www.youtube.com/watch?v=SxPy0cb_lSw this video is made in MMD. the shadows of MMD are static. (not in real time) that means Mine- imator 1.0.0 has a more yet advanced in 3D animation system. (this means that Mine-imator can beat MMD) ~miku music video (popipo) ~is a video I found while searching rigs.
  20. maybe "The Glorious David" could improve some sun and the moon. to have a square shape (as well as a cube) would look a little better.
  21. Cake Rigs by Parzivail Pics Below! Download yours here! Update Log: 12/22/13; Added 3D Cake Coming Soon: Cake Pie Wedding Cake Tower Cake
  22. Better Stairs Rig This is a rig I made in an hour, But I would do anything for you guys This rig is very good for animations instead of using regular stair blocks! The stairs are not 1 block high! Just telling you if there are any bugs/glitches or just more stairs I should add comment! Next time this rig will be updated is on "June 3rd 2013" Either at 3:00 PM or until 12:00 PM Please enjoy my rig! Thanks Download- http://www.mediafire.com/?fxu74gan7w8ojbf Special Thanks to "BOOMmaker" for helping me add the pictures! Also thanks the "Zuexs" For giving me the idea of this rig! Test Video http://youtu.be/3cHKY_zoFxs Updates Origanal -Diamond -Gold -Iron -Wood -Lapis -Stone Nether -Bedrock -Soulsand -Gravel -TNT
  23. crazy_bombz

    Better bending?

    Hi there! I wanted to know if you will ever make the bending look smoother? such as in when arm bends, will the texture ever stretch along with it?
  24. I really wish the render settings were like those of Sony Vegas Movie studio with all kinds of codec settings instead of the crappy ones like Microsoft video 1 and such. Also could you please do away with the Tempo setting and just have the standard 30FPS? It's annoying and when I go to render my video playback is really fast and I have to slow it down in Vegas Movie Studio. Also could you make the program more responsive on the user interface and make controls like timeline not so "I didn't mean to make a keyframe" happy. I just want to be able to move around on the timeline and not make a key frame just to do it. It drives me crazy and messes up my progress. I know this program is in bata and I love it so far but it could really use some help and changes! Can't wait to see the next update soon! Thanks! Grid21
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