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F animation

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  • Content Count

    202
  • Joined

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    3

Reputation Activity

  1. Upvote
    F animation reacted to niam for a status update, I made a progress, right? Intel HD Graphics 630 is still good   
    I made a progress, right?
    Intel HD Graphics 630 is still good
     
  2. Upvote
    F animation reacted to 9redwoods for a status update, New render:   
    New render:

     
  3. Upvote
    F animation reacted to DragonPixel for a status update, I updated my skin again so I made a quick render to showcase it, not really worth it'   
    I updated my skin again so I made a quick render to showcase it, not really worth it's own topic so I will post it here.


  4. Upvote
    F animation reacted to Keep on Chucking for a status update, "W- Wait, it's a cube?!" "Always has been"   
    "W- Wait, it's a cube?!"
    "Always has been"
     
     
  5. Upvote
    F animation reacted to Jake_28 for a status update,   
  6. Upvote
    F animation reacted to 9redwoods for a status update, New render:   
    New render:
     
  7. Upvote
    F animation reacted to 9redwoods for a status update, New render:   
    New render:
     
  8. Upvote
    F animation reacted to Voxy for a status update, Alright, I think it's best to just put all my thoughts in one place to make things cl   
    Alright, I think it's best to just put all my thoughts in one place to make things clearer.
    I didn't really expect that revealing the new icon in a joke post would cause such a reaction. I initially dismissed it because, to be honest, the icon is a low priority for me, as there's a lot of stuff that still needs to be worked on to get the upcoming update ready, which is also why I wasn't very open to feedback, as I would much prefer to focus on getting feedback about the UI. I realize that was the wrong approach to the issue, hence why I'm writing this.
    Another reason is that the branding is a little different to how I planned it going forward. While currently, the icon and logo are sort of stuck together, I decided to separate it all out into three distinct bits: logo, icon, and mascots. I don't plan on changing that, they will remain separate.
    What is going to change is the icon itself. A recurring bit of criticism about the logo is that it doesn't feel related to Minecraft anymore. When I designed it, I just focused on making it readable. I tried to make it belong with the rest of the branding using evocative colors and shapes, but in the end, it appears that it lost too much character and ended up less appealing. As we speak, I'm currently working on a first iteration for a new design, which will hopefully tie-in with the program and the game it's based on:

    This new design is rather popular with the Mine-imator staff, and I hope it will be for the rest of you too. If there are any ideas or improvements you'd like to share, feel free to.
    Lastly, I'd like to apologize for my unprofessional and rude attitude. The rocky launch of Modelbench made it clear that transparency was important when it came to wanting to change how people use your program, but I hadn't realized that the icon would've been part of that too. I'll be sure to learn from that mistake and I hope we can move forward and work together in this next big step in the history of Mine-imator.
    Take care, y'all. ✌️
  9. Upvote
    F animation reacted to BaconSandwich for a status update, Oh wow, I didn't even mean to do this but these two Grian fanart pieces of mine are a   
    Oh wow, I didn't even mean to do this but these two Grian fanart pieces of mine are almost exactly a year apart

    March 31st, 2019:

    Today:

    And funnily enough, he's flying in both of them, which is pretty fitting.
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