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SoundsDotZip

Beta Tester
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    103
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  • Posts

    103
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by SoundsDotZip

  1. Looks nice. I tried doing something similar a few months ago, but I personally didn't find it useful enough to put it on my own models. Keep it up!
  2. Looks nice, thanks for the credit.
  3. You go into the arms, and find the wrist parts. look for wrist_4, there should be fingers somewhere close to them. hiding fingers and showing wrist_4 will only show the hand, and hiding wrist_4 and showing the fingers will show the fingers. hope this helps.
  4. The thing is, I've been using MI and MB for years now and this sudden change of controls is really throwing me off. Also, these are the default Blender controls, but I changed my controls to be like Cinema4D, which is: Alt+Left Click = Orbit Alt+Middle Click = Pan Alt+Right Click = Smooth zoom So even tho I use Blender, the new controls are still throwing me off.
  5. Yeah, but: This makes it seem like we have to get used to the new controls, because that's what MI is gonna have later.
  6. Voxy, porting over only the new controls into the next Mine-imator is a horrible choice. That change would mess up literally everyones workflow and using MI after that would be hell. Either add the toggle for MI too when it's done, or something, but please DO NOT add the Blender controls only!
  7. Thanks everyone for the nice comments!
  8. Okay, this face rig is easily one of the best I've seen so far on this site. It has all the customisation you could need and it even works with shadows! I'm definitely using this from now on, with some personal modifications of course. Amazing job, ShotU!
  9. Aw, that's really cute!
  10. I'm kinda tall, so I take bigger and slower steps, that's probably why I made it so slow.
  11. I'm not an animator, so I'm not good at these stuff, but I wanted to try and use a fake IK system to make walk cycles easier, and it seemed to have worked. Here's a looping version. https://streamable.com/l7xhoc
  12. This render looks really awesome, good job!
  13. I tried changing the position of the pupils in GIMP and I think I did a pretty good job. Disclaimer: This isn't my render, SharpWind made it, I just edited the pupils's positions! (I know I probably don't need a disclaimer, but still, I didn't do this to get credited for it)
  14. Woah, I reached 300 rep! :O

    Thanks guys, I appreciate it!

    300 rep render is coming ;)

  15. It's personal preference, you shouldn't call my work cringe just for that, thanks.
  16. I wanted to make a forest render for a while now, so here it is. Hope you like it!
  17. And the centered eyes are just horrible tbh.
  18. @Milix_Dr3AM[FR] thank you for crediting me! @RobloxCody That is my facial rig, you can use it without crediting me, but you must credit me when using it in a public rig.
  19. he makes spelling mistakes all the time, he meant "they're", so "they are"
  20. Already looks much better, now this is a proper OC showcase!
  21. The main issue is that it contains more than your OC. Remove the other models and all attention in your render will be on your OC, that's step 1 Step 2 in my opinion would be fixing the blocky bending issue, because the legs are not blocky (I'm not sure about the arms) Fix these 2 things and your OC showcase will immediately become better.
  22. 1. The legs don't actually have blocky bending, it's easy to see that they are pinching. 2. Why did you put 2 models that are not you OC into your OC showcase? 3. The shoe extrusions on the legs are way too big, and they don't have a unique shape, making them look like he wears bricks for shoes. 4. Why the hell did you include two Creepers in the render, and more importantly, why is one of them saying "simp"? It just doesn't make sense and you shouldn't have added them in the first place. 5. I might not be correct in this, and if I am not, correct me but... The lighting is completely different on Floofy's wendigo and on that Glados model, which suggests that you just cut them out from a different render and pasted them onto yours. Overall, there's no reason to put other people's stuff on your render, which is meant to be about what you made and not what other people made. The other models and rigs are taking the viewer's attention from your rig onto the others. Your OC rig is not bad, but it definitely could use some improvements. Edit: Most issues were fixed.
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