Jump to content

AJFM AnimateMC

Members
  • Posts

    27
  • Joined

  • Last visited

  • Posts

    27
  • Joined

  • Last visited

Posts posted by AJFM AnimateMC

  1. On 1/23/2021 at 2:12 AM, UnitrationFX said:

    WELP!

     

    I think i updated my rigging abilities 
     

    if you don't know Warden is a brand new mob, that will be added to Minecraft with 1.17 Caves & Cliffs Update...

     

    There's the pictures


    General Look:

      Hide contents

    XlEYuQ8.png

     

    Bendble Arms And Legs: 

      Hide contents

    DDFYYnk.png

    3D Ears And Eyes:
     

      Hide contents

     

    rhBWLME.png

    N0CMY0V.png

     

     

    Textures i used to make this model is from this texture pack:

    https://www.planetminecraft.com/texture-pack/1-17-entities-warden-axolotl/

     

    don't forget to credit me if you use :)

     

    qC7sNLdVOAxHQgLn-UQLh7hopSmGV2Nn-mfO-m4T

     

     

     

     

     

     

    You Mean Ears And mouth? btw Splendid rig :)

  2. 7 hours ago, Nimi said:

    Due to the new graphical features, exporting 4k renders and animations will be difficult for the program.(Depending on computer specs and what settings are enabled.) I can't imagine Mine-imator handling 8k exporting due to the memory requirements of the resolution. Besides, you can set a custom resolution if you need or want to try 8k exporting.

    in short we can just use the custom resolution on the camera to make it 8k. Right?

  3. 9 hours ago, TwoToRule said:

    Steve's actions transition between each other in a linear fashion. Try to overlap them more to improve the flow. There shouldn't be a definable point where one action ends and another one starts. Other than that, the animation is good.

     

    The intro, though, takes up half of the video. In short videos like this, it would be better to not have an intro. Intros, I feel, should be reserved for larger, more official videos, or for compilations of a bunch of animation tests. The intro itself looks really good, except for one part where the flatlands are visible for a moment. Try turning off the ground, fog, and clouds in the background settings and set the sky color to be the same as the color as the plane. This should fix this problem and also allow you to remove the blue plane behind the rest of the intro.

    Thanks for the advice ill keep that in mind

    yah my bad about the intro i should have uploaded the other one with no intro the net so slow so i couldn't upload it

  4. 8 hours ago, LacaMenDRY said:

    The Cloud. 

    Ikr lol xD  the cloud oversaturated because of the bloom and texture of the cloud but i use that as an advantage as well cause i place the sunlight at that direction to act like its sun pointing at the same direction it would be better if i did the sun glare thing i forgot to put it since i was doing speed render video about this so yah that one of my errors 

    7 minutes ago, Keep on Chucking said:

    It's just a skybox that he probably found after 3 seconds on google images dude

    Actually i think i downloaded the skybox from mike  if i could remember correctly

  5. On 10/25/2020 at 9:56 PM, MoltenLapizza said:

    I noticed an error where there was a sudden bloom in the background at 0:50.

    Yah i already notice it actually this is an old animation i made  back in January sadly i only recovered the video but not the project itself so i couldn't make any changes to it :(

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...