Posts posted by Red
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can i say the n word in my entry
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so i guess this is dead lol
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Thanks for everything my dude, and best of luck on your future projects!
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2 minutes ago, BaconSandwich said:
Aaaa can't see
also hi red
oh hey lol, its been forever since ive been on the mineimator forums
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could you make me have a really edgy, angry expression, occasionally blinking or looking around? thanc
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On 5/18/2018 at 8:44 AM, Swift said:
Probably not YouTube approved.
you can also tell who subscribed by going to https://www.youtube.com/subscribers.
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It's good start.
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I agree, you'll really only get negative feedback. If no one says anything that means you did good. What's weird is that I've only seen it like this in the MI community. Ever since moving to Blender and joining other communities, I've seen everyone giving actual constructive criticism as well as pointing out the well done aspects of it. The MI community is for sure an overly toxic place (in fact I'm quite sure someone will find a way to get triggered at this reply). Fun fact: While using MI and posting creations to the forums or the discord, I've never gotten a single compliment.
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sounds pretty good. i approve
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cool
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all what i can see is black screen so dark
Watch for a little bit longer.
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This only happens when I select something, it doesn't show up in rendered view.
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yay
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26 minutes ago, david said:
Since the bending is a complete redo, and not a simple modification, there are no remnants of the old bending left in the code I'm afraid!
Items and other blocks won't be twisted along with the body, you'll have to use the upcoming Modelbench to achieve that effect. If you load an old Steve rig with items locked to the body you might get weird results if you twist or tilt the body in a manner that wasn't possible before.
So we're stuck with the pinch bending? Why not add that in as another option, like sharp and smooth joint bending is?
- Jake_28 and ZephyrAnimations
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Dev update #21: "The Anniversary Update"
in Downloads and news
Posted
interesting