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_Blue

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  • Posts

    388
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Posts posted by _Blue

  1. Not much of a Halloween render since its day time.

    Posing of enderman and skeleton, and two of your rigs could use some work.
    It feels too bunched up with the mobs and the rigs when there is a lot of space of the scenery.

    I like it tho. ? 

  2. @MikTRF Yea you're entry is transparent but it is blocking Slime's entry, mind moving it so we can see your entry and his entry too.

    37 minutes ago, Swift said:

    @MikTRF You have to upload the entire MI project, you only put a download up for the .miproject, put a download for the entire folder for the MI project so fray can get the textures.

    also try and avoid covering up peoples entries plz

      And don't forget to do this.

  3. 4 minutes ago, ThatGuyBrian said:

    remember, the rule of thirds, it's a good idea to have a main focus.

    also try messing about with the amount of contrast in your lighting (e.g. darker shadows vs bright lights) and colour palette(s)

    Yea, other animators told me that the amount of contrast is a bit over the limit, thanks!

  4. Another one!


    JfGRTud.jpg

    I feel like I've went a little bit overboard with the bloom. ^^'

    Have any criticism towards the render and suggestions to help me improve, please say it! ( In need )
    All in Mine-Imator 1.2 pre-release v2, no third party editing.

  5. 22 minutes ago, BaconSandwich said:

    Kewl. I really like the colors you used, very fitting for the scene imo. Also, I totally agree about the new update, personally my favorite addition is the light bleeding through leaves because it adds just a bit of realism to nature-y scenes and it's a really pretty effect to see.

    Oh dang, that reminded me of how skibbz does his renders, by scaling them, I totally forgot to see how it would would when scaled. Thanks for the feedback!

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