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Czai Knight

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Posts posted by Czai Knight

  1. 1 hour ago, SadGhoster87 said:

    3) How so?

    5) How do you suggest I improve it

    3) I guess the backflip startup is okay, I just can't really describe how to improve it better but when you improve in animation in general, it should alright.

    5) I suggest an orangey lighting sun effect (not to strong like it's Autumn/fall) when your outside. (This lighting color is just an opinion and an example, you can use any color (not to crazy) to give it more of a...colorful effect instead the bland color without lighting regular mine-imator gives us. I hope you understand what I mean.)

  2. Really not bad for a first!

    However, there are a few flaws.

    1) Next time add a bit of fog as we can see the world borders.

    2) When Steve was swining the case, Steve should atleast have a bit more motion to other parts of the body.

    3) The backflip startup needs some work.

    4) If your doing slow motion, during the scene of the Hammer falling down, Steve should have a bit more motion other than hovering in the air waiting to receive the almighty hammer.

    5) Lighting needs work

    and 6) Add more sound other than the hammer transforming.

    Hoped this helped :thumbsup:

  3. 1 minute ago, Gamer_TamerYT said:

    i can see it, it in the dark

    I didn't realize THAT was the head of the elite. It needs to have more of a neck next time.

  4. Okay..time to take out the list of criticism.

    1) Skeletons don't bleed in real life nor in game.

    2) Atleast try to make an actual camp fire (unless that fire is a forest fire than you don't need one)

    3) Posing needs work

    4) Lighting needs work

    5) Background looks empty

    6) Scenery is ok

    7) Camera position needs work

    8) Fire (or campfire) set it's brightness to 100 percent.

    9) Is that a torch on the top left tree?

    10) Make sure to credit the creators if they want the credit (or if you created the rigs or you dont need to credit them but still suggest on being nice and credit)

    Hoped this helped :thumbsup:

  5. LOVE the grass and tree designs/textures. However, their should be a bit or fog or something because this just likes like a clump of trees in one small area instead of it looks like a forest. Maybe add more trees to the back to make it looks more deep? It is lacking something that does not scream forest that I can not describe. This is my opinion anyway. Still love it :thumbsup:

  6. Honestly, this looks pretty good!
    The part that kind of looks weird and a bit chunk"ish" is the stock. Work on that and it should look better!

    Just remember next time, don't use as much stretched blocks :thumbsup:

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