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Czai Knight

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Everything posted by Czai Knight

  1. Nice! I haven't seen a lot of car related stuff so good idea! A suggestion though, the schematic for the windows look pretty ugly. I suggest removing the glass schematic and replace with a window cube or something else. And as The_LuckyFox said, the background and shading could use work. Overall, it is pretty neat!
  2. I suggest getting MC-Edit. (If you have Minecraft)
  3. Posing is good, lighting is great, however, there are "flat-lands"
  4. We can't see the image. Upload it on imgur and post the link here.
  5. Not bad! However, the tanks look far to simple but nevertheless still a good rig. The animation needs work as well. I hope your rig includes moving wheels and tracks for a full animation using these tanks. (Don't forget to cover flatlands on full scaled animations as well) The muzzle flash looks a bit to weird for the machine gun. The particles for the machine guns is not a bad idea. Overall, the rigs look simple, hopefully you can put in details once your done testing. I hoped this helped
  6. I suggest attempting to find a better "title"
  7. I have to agree with zinocat here, it is a bit simple. Though, it is still a well made rig! The helmet and chest-plate area need work the most.
  8. Not bad! Steve's battle stance could be improved, certain monster's eyes glowing in the dark of the edited or non-edited should be the spider and enderman to give a litte more...fear effect. Lighting is good. Overall, the posing of everything else is good aside from Steve, the lighting is good, and for a suggestion, the glowing eyes on the enderman or spider. I hoped this helped
  9. I would like to thank @ViniciusbrMaster for posting his comment first on warning me or else I would have had gave a "howl" of screaming. Btw, it was overall good and the cinematics were, well, cinematic. I still wish you didn't do the ending but atleast you got the reaction you wanted from people
  10. Dang it! I'm getting crashes in SFM now for the very first time!

    1. Cybernetic Cinema

      Cybernetic Cinema

      At least your using it, some don't even make it past the map load xD 

  11. Once again, the flatlands are still visible. There was not much anything wrong with the editing, it was more of the interior of the wallpaper itself. (In the program itself where you created the un-edited wallpaper or wallpaper)
  12. The only favorite mob in minecraft for me is the iron golem. This is truly beautiful, full of life (kind of ironic i know), and so detailed!
  13. That's acutally really cool! I "sea" you putted effort into this one. What really irritates me though is that one water block has a big change of color compared to the entire ocean. Overall, everything else is "fishtastic" I should never do puns again...
  14. Alright, the wallpaper is pretty decent. There are a few things however. 1) Flatlands (we already discussed it, just wanted to point it out on the list) 2) Posing is fine 3) Lighting needs work 4) The house feels rather...empty, put something inside to make it look more cozy or spooky or whatever theme your going for. 5) The editing is okay. Hoped this helped
  15. What they ment is, even though if you put flatlands as scenery, you should still put trees far or near of the window so the flat lands aren't visible.
  16. I was just about to say the same thing. On-Topic: Well done! I would say taking the clip out of the gun should have a little more of a jerk motion when shaking it out. At the end, I'm guessing the guy shot himself
  17. That's acutally pretty neat. It reminds me of motion videos or motion animations or whatever those were called.
  18. Camera movement needs some work and so does the lighting. Despite these errors, i'd say well done
  19. I guess add cubes inside the arm as bones for temporarily use until it gets fixed or when you move to the community edition mine-imator (I still need to move to it, dang it.)
  20. The edited version is basically turning down the brightness. By the way, it's good!
  21. Wow! This is darn good! Just work on timing as it feels more of a cinematic more than a stealth mission, the animation is alright but work on it, and I suggest focusing on lighting as well. Hoped this helped
  22. It took me a minute to see the difference. Nice rig/model!
  23. Neat! I also love how each door image has it's own biome it belongs to!
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