Reputation Activity
-
FallenChaser reacted to Giaboom in After A Hard Day Of Work (Wallpaper)
Hello there! This a wallpaper experiment in DoF and some lighting tricks.
Let me know how it turned out!
-
FallenChaser reacted to BOOMmaker in After A Hard Day Of Work (Wallpaper)
So, Steve uses Swords in his Bow? Brutal.
-
FallenChaser reacted to _Xean_ in Xean's S-Suit (X-Suit)
Designed as a sort of portable generator, giving the professor's implants all the power they could need.
Pros
Flight capable Fast Powerful ranged lasers in hands and left eye
Cons
Non-durable; the armor goes down after a few direct impacts Contains enough energy to devastate a sizable area if armor is compromised. The pilot CANNOT survive.
Would have used a better player model, but I had already nearly finished by the time I thought of that
-
FallenChaser reacted to SKIBBZ in Failed Tank S-Suit V.2
So the reason why this is a stopped process, is Lag. I'd like to animate with this rig but lag wont let me so I stopped on this rig. Basically, since I'm the tank of the Amination Squad He was gonna be bulky as heck with a giant fold-able shield and a cannon, Basically a walking tank. So here's what I had of it.
-
FallenChaser reacted to Sammaxbr in [Comic]Greifers/Griefers - Issue One!
Read:
Yes, i know Greifers is spelt Griefers, but GREIFERS is something in teh comic. So, the comic isn't called Griefers, it's called Greifers. happy? good
Let's start. (please note this is an epic first "issue" - just me testing out - BUT ITS STILL A COMIC K
1000000 years later
So, ya. That was my first attempt at a comic. I Am making this into a series, so yaaay <_>
Hope you liked it
-
-
FallenChaser reacted to Artleck in You will not continue.
It's about a common dream or vision i get if i am in a hall way... it's not a pretty site in person but this is a Rough sum up.
-
FallenChaser reacted to Quartz in Minecraft RPG Pics
Working on an animated RPG series for my new channel deadlander
Hopefully will be coming soon, voice actors are in place script is done and from these pics you can see that animating has indeed begun.
-
FallenChaser reacted to astrosan in Closers " Promotion Weapon 『Lee se ha』"
I saw the arms of Mr. matoo well. In fact, such was due to be uploaded.
But it is expected to change little before raising its syeotjiyo minutes.
This weapon is a weapon, a gun blades' Lee Se Ha 'of the game called' closure switch.
The original size is a little smaller than that required. It will remove you see as a bayonet.
The game's called closure Are you wondering what game?
This is the game posters.
so... have a nice day! .
-
FallenChaser reacted to Craftindiedo in Craftindiedo's Rig V.1.0.0
Hi guys, sorry for keep reuploading for now i promise i will not reuploading!
All the new content infos are all via Mine-Imator --> Project --> Description
Pictures
Thanks to MS Paint to make texts in the pictures
Download
-
FallenChaser reacted to Commando Jet in My character rig
I made my OC Rig during test season in korea suit+faceical rigIt can use fingers,eyeballs,mouth and....um....
yeah,that's it.
plus...using this rig."I'll active this f**king C4!!"
-2015/5/14 south korea republic
-
-
FallenChaser reacted to Cybernetic Cinema in Smooth Walking Tutorial
Before I begin I would like to add that my walking cycle is based off of Applebrony's or who is now known as "ArtleckGames" walking tutorial located here: www.youtube.com/watch?v=7Dn0zRyvPy0
So lets begin:
This is what the final product will look like but is not limited to:
Okay, first grab a character you want to do your bidding (anyone is fine)
Then at frame 0 put keyframes on all of the categories (if you have not already done so). 3rd step is on frame 10 ( assuming that you have tempo of 20) on right and left leg you would move one leg to X: 20 and the other to X:-20 go back to frame 0 and look at where the legs first were, you want the leg going back to line up with where they first were to
4th step is to go to frame 10 and then to body and turn it according to legs, make sure to bend the body by 3 (if the right leg is going forward then turn body Z:-5 if its left leg Z:5)
5th step is to move the Z on frame 10 on head the opposite of body's Z
(cannot see much difference in pic but you will see in animation)
6th step is to stay on frame 10, go to arms, turn all the keyframes of them to Quadratic ease in and out
then do this: the leg that is going forward, for ex. right leg, you make the left arm go forward by X: -20
and vice versa for the other arm and leg, BUT the arm going forward you need
to bend it by half, so half of 20 is 10
7th step is go to frame 5, make a keyframe at human and make sure the body is not going through
or floating above the floor
8th step is to stay on frame 5, and go to the leg that is moving forward and bend it by 60 9th step is to go to body and whichever leg is going forward you would rotate the body opposite way by 3
(take bend out btw) for example: right leg going forward, rotate body by Y: -3
10th step is to do some things the opposite that you did for frames 0-10 to 10-20,
do right arm and left arm opposite
to
left leg and right leg opposite (bend the other leg in frame 15 too)
to
make head and body opposite (keep bend in body and take it out in frame 15) (do not forget to do opposite of Y in body either)
Make sure to move human body again and check if its floating or digging in the ground
(assuming that you did the above steps, legs will go opposite of each other)
to
last step is to do the opposites again for 20-30 then you can copy and paste (ctrl+c ctrl+v) all the categories 15-30
except human, you have to move that one each frame like you already did and this should be what your finished animation is:
it is not only limited to this though, you can experiment, try different things, next tutorial I make it will be just editing this walk and make it slower, faster and all that good stuff, so I hope it was helpful and if you have any suggestions to edit, that would be great, happy mine-imating (maybe a like? ) (only if it helped though) -
FallenChaser reacted to ThatAnimatedGuy in [Comic] Assassin's Creed: Anteayer Part 2
Sorry for making this one come out a little later... I got hold up in video games and... actually, that's it.
Part 2.
-
FallenChaser reacted to Phupha in Classes - Team Epic [Workshop]
" Team Epic "
Introduce:
Hi! I'm Phupha and welcome to: Team Epic - Classes Select Today I gonna show my work each class.
What class you prefer, download it
Each classes from this: Here!
Keep follow this topic or like to get more prefer class!
I call them: "Team Epic"
Feature:
Download:
Current making:
"Cleric"
List of classes [W.I.P]:
F.A.Q
Rules:
- Do not edit the rigs
- Please give the Credit on Picture or Animation [etc]
Credit:
Angry Birds Epic [Rovio Entertainment / Visit their website! Here!]
Other:
This used to create for the rigs, choose for fun.
" Thank you! "
-
FallenChaser reacted to Rummy in Aftermath.
A few hours later, we found dono under the dirt, I called in his buddy for support.
I hear he's fine. Maybe even back on his feet. who knows,
-
FallenChaser reacted to ZephyrAnimations in Introduction Collab!
Hey everyone!
Today, I have a collab called:
The Introduction Collab!
Here are some Example vids:
Yes, they don't always have to be the same!
You can do any action:
Fighting
Mining
Running
Ect.
Deadline: July 26 (My birthday! And date of release.)
Sound Effects are welcome!
Rules:
1. If you break these rules, you're out of the collab
2. If you collab within a collab: THESE RULES STILL APPLY!
3. After effects are welcome
4. Render resolution must be 1280 x 720 30-60 fps, or 1920 x 1080 30-60 fps
5. You can animate at any tempo
6. Please, for the love of everything... DON'T ADD MUSIC!
7. The Collab part must be 4- 20 seconds
8. When you're done: upload it to drive and give or PM me a link
9. Rigs are allowed
And always put some text near the end of your entry that has your Youtube or Mine-Imator Forums Username.
Also for the Box You'll be in: get a cube (NOT a block!) into the animation, there should be a invert button in the library menu, click that, and make the cube at size 50 and make it a color you want.
That's your setup!
Unfinished:
CryoAnimates
Effusion
Jmanbeatsminecraft
Sanmaxbr
Allemn89
superninja574
JjCinemas
Littleman7
Sebascraft
Finished:
BranchyCougar41
KicksBrickster
TheMinester
Caeden117 (Zombiekid Productions)
FallenChaser
superninja574
Thinking:
Jack
Phupha
Hope you like the idea for this collab!
Oh, and here is the preview(s):
-
FallenChaser reacted to Mr. Darl in Magmer Rig (monster rig)
this was requested by brent
DL: http://adf.ly/1GkNZR
Ember + magma = magmer
-
-
-
FallenChaser reacted to SKIBBZ in They're Onto Us [ 2k Wallpaper ]
Just takin' a stroll down town.
Programs used:
---------------------
Mine-Imator
Adobe After Effects
Adobe Photoshop
-
FallenChaser reacted to Upgraded Moon in When your Corrupt hates water bottles and you
A little while back I saw some videos of people kicking a kick pad, with a water bottle on top, so that it launches in the air, and the person then kicks the water bottle as it comes down. I thought it was pretty impressive, so I wanted to try and reanimate it, and put a little of my twist into it.
-
-
Recently Browsing 0 members
No registered users viewing this page.