Posts posted by trapbuilder2
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On 4/12/2016 at 6:49 PM, TryToEpic said:
Thanks for this, I can really use this
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1 minute ago, Skjold said:
How to sit back and watch the world burn:
- start a flamewar
- sit back
- relax
- ???
6. Profit?
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Backpack and gas mask by Piegon99
ArmGun by ZZZane
Pistol by ÜberKiller
Gauntlet by EnderHammer
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Can you make one for the left hand as well?
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As the title states, I am suffering from repeat crashes. The crash report is below
___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
20:06:16 version: 1.0.6
20:06:16 gm_version: 1.4.1749
20:06:16 build date: 12/03/2016 14:10:39
20:06:16 YYC: yes
20:06:16 working_directory: C:\Users\Ryans_000\Mine-imator\
20:06:16 file_directory: C:\Users\Ryans_000\AppData\Roaming\Mine_imator\
20:06:16 OS: Windows
20:06:16 os_version: 393218
20:06:16 os_is_network_connected: yes
20:06:16 os_get_language: en
20:06:16 os_get_region: GB
20:06:16 USERDOMAIN: RYAN
20:06:16 USERNAME: Ryans_000
20:06:16 USERPROFILE: C:\Users\Ryans_000
20:06:16 APPDATA: C:\Users\Ryans_000\AppData\Roaming
20:06:16 NUMBER_OF_PROCESSORS: 4
20:06:16 PROCESSOR_ARCHITECTURE: x86
20:06:16 PROCESSOR_IDENTFIER:
20:06:16 PROCESSOR_LEVEL: 6
20:06:16 PROCESSOR_REVISION: 4501
20:06:16 video_adapter_0_name: Intel(R) HD Graphics Family
20:06:16 video_adapter_0_driver_version_high: 1310739
20:06:16 video_adapter_0_device_name: \\.\DISPLAY1
20:06:16 video_adapter_0_driver_version_low: 987371
20:06:16 Old log found
20:06:16 Library init
20:06:16 Data\file.dll
20:06:16 Data\movie.dll
20:06:16 Movie init
20:06:16 Data\window.dll
20:06:16 Data\texture.dll
20:06:16 Texture init
20:06:17 working_directory: C:\Users\Ryans_000\Mine-imator\
20:06:17 Trying to save files
20:06:17 surface_save OK
20:06:17 texture_create OK
20:06:17 file_delete_lib OK
20:06:17 Shader init
20:06:17 shaders_are_supported: yes
20:06:17 shader_high_ssao_blur compiled: yes
20:06:17 shader_high_ssao compiled: yes
20:06:17 shader_high_ssao_depth_normal compiled: yes
20:06:17 shader_high_light_apply compiled: yes
20:06:17 shader_high_light_night compiled: yes
20:06:17 shader_high_light_point compiled: yes
20:06:17 shader_high_light_spot compiled: yes
20:06:17 shader_high_light_sun compiled: yes
20:06:17 shader_high_fog_apply compiled: yes
20:06:17 shader_high_fog compiled: yes
20:06:17 shader_high_dof compiled: yes
20:06:17 shader_high_aa compiled: yes
20:06:17 shader_replace compiled: yes
20:06:17 shader_draw_texture compiled: yes
20:06:17 shader_depth compiled: yes
20:06:17 shader_color_fog_lights compiled: yes
20:06:17 shader_color_fog compiled: yes
20:06:17 shader_blend_fog compiled: yes
20:06:17 shader_blend compiled: yes
20:06:17 shader_border compiled: yes
20:06:17 Create vertex format
20:06:17 Render init
20:06:17 Ground model init
20:06:17 Character models init
20:06:17 Windows init
20:06:17 Lists init
20:06:17 Load language file: C:\Users\Ryans_000\Mine-imator\Data\Languages\english.txt
20:06:17 Make transitions
20:06:17 Transitions OK
20:06:17 Globals init
20:06:17 Opening pack from folder: C:\Users\Ryans_000\Mine-imator\Data\Textures\
20:06:17 mob_texture
20:06:17 block_texture
20:06:18 colormap_grass_texture
20:06:18 colormap_foliage_texture
20:06:18 item_texture
20:06:18 particles_texture
20:06:18 block_preview_texture
20:06:18 sun_texture
20:06:18 moonphases_texture
20:06:18 moon_texture
20:06:18 clouds_texture
20:06:18 Pack opened
20:06:18 Found key_file: C:\Users\Ryans_000\Mine-imator\Data\key.file
20:06:18 Loading settings: C:\Users\Ryans_000\Mine-imator\Data\settings.file
20:06:18 load_format: 4
20:06:18 Loading recent: C:\Users\Ryans_000\Mine-imator\Data\recent.file
20:06:18 Loading closed alerts: C:\Users\Ryans_000\Mine-imator\Data\alerts.file
20:06:18 Startup OK
20:06:18 Resetting project
20:06:18 Destroying instances
20:06:18 Project resetted
20:06:18 Show popup: startup
20:06:20 HTTP: []
20:06:21 Opening project: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\First person City tour.mproj
20:06:21 load_folder: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour
20:06:21 load_format: 13
20:06:21 Resetting project
20:06:21 Destroying instances
20:06:21 Project resetted
20:06:21 save_folder: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour
20:06:21 load_iid_offset: 0
20:06:21 Templates: 60
20:06:21 Timelines: 237
20:06:21 Resources: 43
20:06:21 Get template iids
20:06:21 Get particle type iids
20:06:21 Get keyframe iids
20:06:21 Get timeline iids
20:06:21 Build trees
20:06:21 Reset read positions
20:06:21 Update program
20:06:21 Project loaded
20:06:22 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_base.schematic
20:06:22 Schematic size: 23, 3, 15
20:06:22 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_hammer.schematic
20:06:22 Schematic size: 5, 1, 9
20:06:22 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_slide.schematic
20:06:22 Schematic size: 22, 4, 3
20:06:23 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_slide_release.schematic
20:06:23 Schematic size: 3, 2, 2
20:06:23 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_barrel.schematic
20:06:23 Schematic size: 1, 4, 4
20:06:23 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_barrel.schematic
20:06:23 Schematic size: 1, 4, 4
20:06:23 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_trigger.schematic
20:06:23 Schematic size: 4, 1, 1
20:06:23 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_mag.schematic
20:06:23 Schematic size: 6, 3, 16
20:06:24 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:24 Schematic size: 3, 3, 6
20:06:24 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:24 Schematic size: 3, 3, 6
20:06:24 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:24 Schematic size: 3, 3, 6
20:06:24 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:24 Schematic size: 3, 3, 6
20:06:25 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:25 Schematic size: 3, 3, 6
20:06:25 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:25 Schematic size: 3, 3, 6
20:06:25 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:25 Schematic size: 3, 3, 6
20:06:25 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:25 Schematic size: 3, 3, 6
20:06:25 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:25 Schematic size: 3, 3, 6
20:06:26 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:26 Schematic size: 3, 3, 6
20:06:26 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\Piece of Village Destruction.blocks
20:06:26 sch_map: Village Destruction
20:06:26 Schematic size: 182, 365, 24
20:06:30 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:30 Schematic size: 3, 3, 6
20:06:30 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:30 Schematic size: 3, 3, 6
20:06:30 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:30 Schematic size: 3, 3, 6
20:06:30 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:30 Schematic size: 3, 3, 6
20:06:31 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:31 Schematic size: 3, 3, 6
20:06:31 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:31 Schematic size: 3, 3, 6
20:06:31 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:31 Schematic size: 3, 3, 6
20:06:31 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:31 Schematic size: 3, 3, 6
20:06:31 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:31 Schematic size: 3, 3, 6
20:06:32 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\shell_loaded.schematic
20:06:32 Schematic size: 3, 3, 6
20:06:32 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_mag.schematic
20:06:32 Schematic size: 6, 3, 16
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_trigger.schematic
20:06:33 Schematic size: 4, 1, 1
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_barrel.schematic
20:06:33 Schematic size: 1, 4, 4
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_barrel.schematic
20:06:33 Schematic size: 1, 4, 4
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_slide_release.schematic
20:06:33 Schematic size: 3, 2, 2
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_slide.schematic
20:06:33 Schematic size: 22, 4, 3
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_hammer.schematic
20:06:33 Schematic size: 5, 1, 9
20:06:33 Loading schematic: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\m1911_base.schematic
20:06:33 Schematic size: 23, 3, 15
20:06:34 Loading audio: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\fire.mp3
20:06:34 Loading audio: C:\Users\Ryans_000\Mine-imator\Projects\First person City tour\gravel1.ogg
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Great, now I'm hungry.
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16 hours ago, BBruno7815 said:
credit the rigs you use
Sorry, I forgot to do that. I have edited the video description to include the creators of the rigs.
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Just now, Astro Animations said:
Shame about 7 people like you know me tho
heh, good luck to you
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Just now, Astro Animations said:
.-.
Its good for you that I don't know you in real life, isnt it?
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I am trapbuilder2. My real name is Ryan. I am from the UK. My interests are video games (I like bethesda titles, but look at my steam profile for all of the games I own), mine-imator, certain anime such as DBZ, FMA and a few that I cannot remember. I also like shooting (targets, calm down guys) and I enjoy annoying everyone that I meet. Why do I have friends? Who knows? Who cares!
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I PMed you my first entry.
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I forgot to mention that I was in, so I'l just say it now.
I'm in.
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2 minutes ago, Kilonn said:
Oh you installed Emunator's mod? Probably the reason
Yeah, I will have to go without it
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Just now, Kilonn said:
Why does it say 1.0.5 then...
I said that I don't know what rolled it back. I installed a mod that allowed me to change the watermark, maybe that's it
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1 minute ago, Kilonn said:
Update to 1.0.6...
But last time I checked I was using 1.0.6, I don't know what rolled it back...
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Everytime I try to open or create a project, the program crashes. The report is below.
QuoteMine-imator log, please paste this into your bug report!
21:47:46 version: 1.0.5
21:47:46 gm_version: 1.4.1690
21:47:46 build date: 18/01/2016 14:29:01
21:47:46 YYC: no
21:47:46 LAA: yes
21:47:46 OS: Windows_NT
21:47:46 USERDOMAIN: RYAN
21:47:46 USERNAME: Ryans_000
21:47:46 USERPROFILE: C:\Users\Ryans_000
21:47:46 APPDATA: C:\Users\Ryans_000\AppData\Roaming
21:47:46 NUMBER_OF_PROCESSORS: 4
21:47:46 PROCESSOR_ARCHITECTURE: x86
21:47:46 PROCESSOR_IDENTFIER:
21:47:46 PROCESSOR_LEVEL: 6
21:47:46 PROCESSOR_REVISION: 4501
21:47:46 video_adapter_0_name: Intel(R) HD Graphics Family
21:47:46 video_adapter_0_driver_version_high: 1310739
21:47:46 video_adapter_0_device_name: \\.\DISPLAY1
21:47:46 video_adapter_0_driver_version_low: 987371
21:47:46 os_version: 393218
21:47:46 os_is_network_connected: yes
21:47:46 os_get_language: en
21:47:46 os_get_region: GB
21:47:46 working_directory: C:\Users\Ryans_000\Mine-imator\
21:47:46 file_directory: C:\Users\Ryans_000\AppData\Roaming\Mine_imator\
21:47:46 Old log found
21:47:46 DLL init
21:47:46 file.dll
21:47:46 movie.dll
21:47:46 Movie init
21:47:46 window.dll
21:47:46 texture.dll
21:47:46 Texture init
21:47:47 exe_directory: C:\Users\Ryans_000\Mine-imator\
21:47:47 Trying to save files
21:47:47 surface_save OK
21:47:47 texture_create OK
21:47:47 file_delete_dll OK
21:47:47 Shader init
21:47:47 shaders_are_supported: yes
21:47:47 shader_high_ssao_blur compiled: yes
21:47:47 shader_high_ssao compiled: yes
21:47:47 shader_high_ssao_depth_normal compiled: yes
21:47:47 shader_high_light_apply compiled: yes
21:47:47 shader_high_light_night compiled: yes
21:47:47 shader_high_light_point compiled: yes
21:47:47 shader_high_light_spot compiled: yes
21:47:47 shader_high_light_sun compiled: yes
21:47:47 shader_high_fog_apply compiled: yes
21:47:47 shader_high_fog compiled: yes
21:47:47 shader_high_dof compiled: yes
21:47:47 shader_high_aa compiled: yes
21:47:47 shader_replace compiled: yes
21:47:47 shader_draw_texture compiled: yes
21:47:47 shader_depth compiled: yes
21:47:47 shader_color_fog_lights compiled: yes
21:47:47 shader_color_fog compiled: yes
21:47:47 shader_blend_fog compiled: yes
21:47:47 shader_blend compiled: yes
21:47:47 shader_border compiled: yes
21:47:47 Create vertex format
21:47:47 Render init
21:47:47 Ground model init
21:47:47 Character models init
21:47:47 Windows init
21:47:47 Lists init
21:47:47 Load language file: C:\Users\Ryans_000\Mine-imator\Data\Languages\english.txt
21:47:47 Make transitions
21:47:47 Transitions OK
21:47:47 Globals init
21:47:47 Opening pack from folder: C:\Users\Ryans_000\Mine-imator\Data\Textures\
21:47:47 mob_texture
21:47:47 block_texture
21:47:48 colormap_grass_texture
21:47:48 colormap_foliage_texture
21:47:48 item_texture
21:47:48 particles_texture
21:47:48 block_preview_texture
21:47:48 sun_texture
21:47:48 moonphases_texture
21:47:48 moon_texture
21:47:48 clouds_texture
21:47:48 Pack opened
21:47:48 Found key_file: C:\Users\Ryans_000\Mine-imator\Data\key.file
21:47:48 Loading settings: C:\Users\Ryans_000\Mine-imator\Data\settings.file
21:47:48 load_format: 3
21:47:48 Loading recent: C:\Users\Ryans_000\Mine-imator\Data\recent.file
21:47:48 Loading closed alerts: C:\Users\Ryans_000\Mine-imator\Data\alerts.file
21:47:48 Startup OK
21:47:48 Resetting project
21:47:48 Destroying instances
21:47:48 Project resetted
21:47:48 Show popup: startup
21:47:50 HTTP: [{"id":7,"title":"Mine-imator 1.0.6","text":"New mobs, blocks and features","icon":"download","button":"alertdownloadbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/46014-mine-imator-106\/","saveclose":0}]
21:47:54 Creating project: C:\Users\Ryans_000\Mine-imator\Projects\collab
21:47:54 Resetting project
21:47:54 Destroying instances
21:47:54 Project resetted
21:47:54 Saving project: C:\Users\Ryans_000\Mine-imator\Projects\collab\collab.mproj
21:47:54 load_folder: C:\Users\Ryans_000\Mine-imator\Projects\collab
21:47:54 save_folder: C:\Users\Ryans_000\Mine-imator\Projects\collab
21:47:54 Project saved
21:47:54 Show alert: Project created!, Imported files will be copied into the project folder., 0
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Just now, Astrominer said:
it means maximum
thanks
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5 animations per person? Does that mean a maximum of 5 or must send in 5?
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4 minutes ago, Pancakes Hero! said:
looks like you are lazy to make them walk :/
Point: Work on the walking, and then it will be ok
Thanks, I have never been good at walking animations.
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My friend wanted me to do a little test animation for him. That "little test" turned into a 2 week long project that I still haven't finished. I decided to share what it is so far so that I could get some feedback.
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3 hours ago, ERum Games said:
I doubt green screen since his skin is green.
Probs blue screen mayhaps? I do Media in school so I know that's a thing.
He could have taken a print screen of the profile and then used the image as a texture for a surface.
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6 hours ago, Cometcaleb said:
Yes sir, that is what is stands for.
Yes sir, that is what is stands for.
Why is everyone on the forums stuttering?
6 hours ago, Cometcaleb said:Yes sir, that is what is stands for.
Yes sir, that is what is stands for.
Why is everyone on the forums stuttering?
6 hours ago, Cometcaleb said:Yes sir, that is what is stands for.
Yes sir, that is what is stands for.
Why is everyone on the forums stuttering?
6 hours ago, Cometcaleb said:Yes sir, that is what is stands for.
Yes sir, that is what is stands for.
Why is everyone on the forums stuttering?
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Watching the world Burn
in Wallpapers and art
Posted
Let step one commence