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Kwazedilla

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  • Posts

    1299
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    8

Everything posted by Kwazedilla

  1. ngl cataphrysm basin be looking sexy after all these years but please study composition and make your wallpaper look good without any effects. no amount of effects will save a bad wallpaper, especially if they're overused
  2. agreed (size in this case.) i would've moved all of the ships towards the left so i could've used a smaller sunlight range if it didn't take an hour to render and if i wasn't hecking lazy ?
  3. here i sit broken hearted

    tried to sh*t but only farted

    then one day i took a chance

    tried to fart but sh*t my pants

    1. Show previous comments  2 more
    2. Mercury
    3. __Mine__

      __Mine__

      Sharted

      A poem by Kwazedilla

    4. Draco63

      Draco63

      this is the most disgustingly awfully horribly wonderful thing I have ever read.

      mebbe don't show this to family members on valentines day, K?

  4. hell, yes definitely love the detail in krell and the clone trooper models. perhaps if u want to make krell even more imposing, try to make him take up more of your wallpaper space and center him. adjust dof so that both the background and the clones in the front are blurred. if u want ur blaster bolts and lightsaber edges to get a more fuzzy edge, create a second cube around the actual blaster, scale it slightly larger, and only render its glow. also maybe try to move the clones behind krell to the side since they kind of make him hard to visually define and screw krell
  5. for my strawberry girl uwu Hozq's body model and facial rig, kek find it urself
  6. by default, mine-imator backs up your projects every ten minutes. a .backup1/.backup2/.backup3 file is created every ten minutes by default, and you can restore the project by renaming the file extension to .miproject. although, you should probably take note of your outlet timer and when it will deactivate your power so you avoid this problem in the first place
  7. probably just camera distortion or smth
  8. i like how 90% of this conversation is basically a discussion on whether or not bones can rot/decay also rot and decay mean basically the same thing idk y u guys are arguing about this
  9. perfectly balanced, as all things should be
  10. perhaps, now that i think about it i should have positioned the distortion camera behind the black hole surface instead of parented to the main camera
  11. instead of pasting the link directly, go to "Embed Codes" and paste the "Image URL" link in the forums. that will cause the image to appear, as shown above ^ overally it's pretty alright. your composition's adequate but there's nothing really special to talk about. perhaps experiment with vignette or a few other effects to try and make your wallpaper cooler
  12. hozq did not directly help with this project, but he created a black hole effect earlier and i built off on his work - create surface - create mirror camera, parented to main camera - create surface with a certain texture to make the first surface appear to be a circle; set render order on this surface to be lower than the first surface so the first surface is alpha'd - set texture of first surface to mirror camera - add distortion to mirror camera - change distance/fov from mirror camera to surface to make it look proper you can try and experiment with different methods, i personally made the first surface slightly transparent and made the mirror camera slightly black and rotated by one degree. it will be hard to make a wallpaper though since the mirror camera will feed into itself and amplify everything that you create when you render the scene
  13. you might want to try and figure out how to make a wallpaper look good without using any visual effects. try study some composition to see methods on how to position your props and camera to a satisfying degree. once you get that down, then you can figure out how to use effects to make your wallpaper look even better as for actual advice, your subject (the character, i'm assuming) is far away from the camera, and other objects such as the leaves distract from the subject. try place the camera close to the character and/or use distortion/chromatic abberation to blur the leaves so that they are not drawing attention away from your character
  14. ikr, this is something that i'm actually proud of
  15. thanks Hozq for figuring out how to make the black hole effect in the first place and 9redwoods for additional advice on how to proceed Lossless:
  16. more illumination can be easily done by changing the color of my spot light (currently a gray-ish light blue.) rim lights, i assume is the terminology for point/spot lights that cause the bleed light effect on objects?
  17. thought i already had adequate illumination on the space ship (via a spot light aimed at the top right of the ship); should i have made it brighter? or should i have illuminated the entire spaceship?
  18. when you try to make a red sun but it ends up being a giant tomato in the sky also you try to use lens dirt to make some sort of japanese fantasy land but it ends up looking like gunk on the screen Keep On Chucking's Water and Cloud Rigs Lossless:
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