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Showing content with the highest reputation on 04/24/23 in all areas

  1. Well, my Friend @rofrrrrrrrrrrrrr is a true Skin artist himself, he really makes cool designs sometimes... I am really impressed, and yes this is his design, he doesn't use Mine-imator or so, I don't think he will, but he sure loves Minecraft and he loves making things based on Minecraft, just now he isn't that... talented using any Programs to create such, so he just makes them on plain Paper... Well thats all, give it Ratings so that I can tell my Friend what you think about his skin?
    2 points
  2. Pikelz_

    Skeleton

    It's my first render I think it's terrible
    2 points
  3. @Fox Miner DAD @CanIIAHAVE ANOTHER BOYFRIEND NAMED REDDY!!1!
    2 points
  4. AR34

    Girls Frontline RPK-16

    Model by Takeblueyt
    1 point
  5. I still have trust issues...
    1 point
  6. Fox Miner

    The Deep Dark

    MY EYES AAAAAAAAAAAAAAAAAAAAAAAAAAAAA Man this is a bit to overexposed... maybe tune it down a bit with the blue...
    1 point
  7. Fox Miner

    Skeleton

    Hmm... It isn't the best I've seen, but much better then my first... Just some tips for your journey, Look at other pictures of dead skeletons or just use reference, look at pictures and posing's of others to make yours better. Lighting... why is his head casting light? Take your time with the light, and put the light from where it comes from, like behind the camera, play with eh settings, take your time. Camera angle is actually good I like it, just rework the posing and the lights
    1 point
  8. PhiliP

    Banshee

    Seems I'm simping over my own OC hell nah bruhh ...umm btw is simping over my own OC some kind of narcissism??
    1 point
  9. NOTE: This tutorial only works with the Mob Pack villager model. This does not have compatibility with any other rig. Some of you guys might have this problem with the villager model: The textures replace the base villager texture. You might've used a method which you have 4 villager models with different textures: base, biome type, profession, and level. This method is a LITERAL PAIN TO USE BECAUSE YOU ANIMATE IT AND THE ANIMATION WOULD HAVE TO BE APPLIED ON THE REST OF THE MODELS TO STAY CONSISTENT WITH THE VILLAGER THAT YOU ARE ANIMATING!!! Want to know how to apply textures to the villager model? Then use this method. Here are 7 steps on how to apply textures on to villager models. Make sure to use a painting application that supports transparency. Start with the base texture. It's a kickstarter. Apply a biome type to the texture. Make sure it's applied as a new layer. Apply profession. It also has to be a new layer. Apply profession level. That's also a new layer. Save it as a new texture. Uncheck texture in the hierarchy tab for the mouth properties. Change texture in the texture tab for animation. Do not change the texture in the library tab for project properties. For the zombie villager texture, it's the same steps.
    1 point
  10. Timelapse of my modelling process
    1 point
  11. Darkest Dungeon 2 flagellant In the previous official announcement, flagllant joined the Darkest Dungeon 2 family “Wandering on the brink of death with astonishing willpower, intoxicated in the pain of constant death and decay.” Flagllant is a character that I have been very fond of since my first generation, and now that the second generation has become a zombie and joined, it makes me ecstatic. I have created a model of him, and I also need to create a model of the Death Goddess chasing Flagllant. Afterwards, I will create a short human animation because this update is so exciting for me! Oh, yes, and a pixel art I refer to the official propaganda picture
    1 point
  12. CanIIA

    YEY UR COVER PHOTO > : D

    YEY UR COVER PHOTO >: D
    1 point
  13. Aayush Saji

    The END

    I reached the end Meanwhile in overworld:
    1 point
  14. CanIIA

    The END

    XDDDDDDDDDD
    1 point
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