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Mine-imator log, please paste this into your bug report!
18:26:51 version: 1.0.4 (official)
18:26:51 gm_version: 1.4.1542
18:26:51 build date: 19.11.2015 20:33:35
18:26:51 YYC: yes
18:26:51 LAA: no
18:26:51 OS: Windows_NT
18:26:51 USERDOMAIN: LAPTOP-J3IGMAAI
18:26:51 USERNAME: christian
18:26:51 USERPROFILE: C:\Users\christian
18:26:51 APPDATA: C:\Users\christian\AppData\Roaming
18:26:51 video_adapter_0_name: Intel(R) HD Graphics 5500
18:26:51 video_adapter_0_driver_version_high: 1310739
18:26:51 video_adapter_0_device_name: \\.\DISPLAY1
18:26:51 video_adapter_0_driver_version_low: 987371
18:26:51 os_version: 393218
18:26:51 os_is_network_connected: yes
18:26:51 os_get_language: sk
18:26:51 os_get_region: SK
18:26:51 working_directory: C:\Users\christian\Mine-imator\
18:26:51 file_directory: C:\Users\christian\AppData\Roaming\Mine_imator\
18:26:51 Old log found
18:26:51 DLL init
18:26:51 file.dll
18:26:51 gzunzip.dll
18:26:51 movie.dll
18:26:51 Movie init
18:26:51 window.dll
18:26:51 texture.dll
18:26:51 Texture init
18:27:00 exe_directory: C:\Users\christian\Mine-imator\
18:27:00 Trying to save files
18:27:00 surface_save OK
18:27:00 texture_create OK
18:27:00 file_delete_dll OK
18:27:00 Shader init
18:27:00 shaders_are_supported: yes
18:27:00 shader_high_ssao_blur compiled: yes
18:27:00 shader_high_ssao compiled: yes
18:27:00 shader_high_ssao_depth_normal compiled: yes
18:27:00 shader_high_light_apply compiled: yes
18:27:00 shader_high_light_night compiled: yes
18:27:00 shader_high_light_point compiled: yes
18:27:00 shader_high_light_spot compiled: yes
18:27:00 shader_high_light_sun compiled: yes
18:27:00 shader_high_fog_apply compiled: yes
18:27:00 shader_high_fog compiled: yes
18:27:00 shader_high_dof compiled: yes
18:27:00 shader_high_aa compiled: yes
18:27:00 shader_replace compiled: yes
18:27:00 shader_draw_texture compiled: yes
18:27:00 shader_depth compiled: yes
18:27:00 shader_color_fog_lights compiled: yes
18:27:00 shader_color_fog compiled: yes
18:27:00 shader_blend_fog compiled: yes
18:27:00 shader_blend compiled: yes
18:27:00 shader_border compiled: yes
18:27:00 Create vertex format
18:27:00 Render init
18:27:00 Ground model init
18:27:00 Character models init
18:27:00 Windows init
18:27:00 Lists init
18:27:00 Load language file: C:\Users\christian\Mine-imator\Other\Languages\english.txt
18:27:00 Make transitions
18:27:00 linear
18:27:00 instant
18:27:00 easeinquad
18:27:00 easeoutquad
18:27:00 easeinoutquad
18:27:00 easeincubic
18:27:00 easeoutcubic
18:27:00 easeinoutcubic
18:27:00 easeinquart
18:27:00 easeoutquart
18:27:00 easeinoutquart
18:27:00 easeinquint
18:27:00 easeoutquint
18:27:00 easeinoutquint
18:27:01 easeinsine
18:27:01 easeoutsine
18:27:01 easeinoutsine
18:27:01 easeinexpo
18:27:01 easeoutexpo
18:27:01 easeinoutexpo
18:27:01 easeincirc
18:27:01 easeoutcirc
18:27:01 easeinoutcirc
18:27:01 easeinelastic
18:27:01 easeoutelastic
18:27:01 easeinoutelastic
18:27:01 easeinback
18:27:01 easeoutback
18:27:01 easeinoutback
18:27:01 easeinbounce
18:27:01 easeoutbounce
18:27:01 easeinoutbounce
18:27:01 linear
18:27:01 instant
18:27:01 easeinquad
18:27:01 easeoutquad
18:27:01 easeinoutquad
18:27:01 easeincubic
18:27:01 easeoutcubic
18:27:01 easeinoutcubic
18:27:01 easeinquart
18:27:01 easeoutquart
18:27:01 easeinoutquart
18:27:01 easeinquint
18:27:01 easeoutquint
18:27:01 easeinoutquint
18:27:01 easeinsine
18:27:01 easeoutsine
18:27:01 easeinoutsine
18:27:01 easeinexpo
18:27:01 easeoutexpo
18:27:01 easeinoutexpo
18:27:01 easeincirc
18:27:01 easeoutcirc
18:27:01 easeinoutcirc
18:27:01 easeinelastic
18:27:01 easeoutelastic
18:27:01 easeinoutelastic
18:27:01 easeinback
18:27:01 easeoutback
18:27:01 easeinoutback
18:27:01 easeinbounce
18:27:01 easeoutbounce
18:27:01 easeinoutbounce
18:27:01 Transitions OK
18:27:01 Globals init
18:27:01 Opening pack from folder: C:\Users\christian\Mine-imator\Other\Textures\
18:27:01 mob_texture
18:27:01 block_texture
18:27:02 colormap_grass_texture
18:27:02 colormap_foliage_texture
18:27:02 item_texture
18:27:02 particles_texture
18:27:02 block_preview_texture
18:27:02 sun_texture
18:27:02 moonphases_texture
18:27:02 moon_texture
18:27:02 clouds_texture
18:27:02 Pack opened
18:27:02 Found key_file: C:\Users\christian\Mine-imator\Other\key.file
18:27:02 Loading settings: C:\Users\christian\Mine-imator\Other\settings.file
18:27:02 load_format: 3
18:27:03 Loading recent: C:\Users\christian\Mine-imator\Other\recent.file
18:27:03 Loading closed alerts: C:\Users\christian\Mine-imator\Other\alerts.file
18:27:03 Startup OK
18:27:03 Resetting project
18:27:03 Destroying instances
18:27:03 Project resetted
18:27:03 Show popup: startup
18:27:20 Creating project: C:\Users\christian\Mine-imator\Projects\pp
18:27:20 Resetting project
18:27:20 Destroying instances
18:27:20 Project resetted
18:27:20 Saving project: C:\Users\christian\Mine-imator\Projects\pp\pp.mproj
18:27:20 load_folder: C:\Users\christian\Mine-imator\Projects\pp
18:27:20 save_folder: C:\Users\christian\Mine-imator\Projects\pp
18:27:20 Project saved
18:27:20 Show alert: Project created!, Imported files will be copied into the project folder., 0
18:27:39 Add resource: skin
18:27:39 filename: MC_Druzy.png
18:27:39 filename_out: MC_Druzy.png
18:27:39 load_folder: C:\Users\christian\Downloads
18:27:39 save_folder: C:\Users\christian\Mine-imator\Projects\pp
18:27:39 Action Load resource: action_bench_char_skin, C:\Users\christian\Downloads\MC_Druzy.png
18:27:41 Action: action_bench_create
18:27:41 Created: char
18:27:45 Action: action_tl_select
18:27:46 Action: action_tl_select
18:27:58 Action: action_tl_deselect_all
18:28:00 Action: action_tl_select
18:28:02 Action: action_tl_select
18:28:12 Action: action_tl_deselect_all
18:28:17 Action: action_tl_select
18:28:18 Action: action_tl_select
18:28:29 Action: action_tl_deselect_all
18:29:05 Action: action_bench_create
18:29:05 Created: item
18:29:07 Action: action_tl_select
18:29:16 Action: action_tl_deselect_all
18:29:18 Action: action_tl_select

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