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ValLoche23

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About ValLoche23

  • Rank
    ValLoche23
    Newbie
  • Birthday 07/30/1998

Profile Information

  • Member Title
    ValLoche23
  • Gender
    Male
  • Location
    France
  • Interests
    Videogames developer and Animator
  • Minecraft username
    VALLOCHE23

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  1. Hi everyone ! I made a little animation in when you start Minecraft for the first time with Expectation VS Reality I don't know if it's really a Music videos because it's not narrative, but by the way, this is it : If you want, you can like, comment or maybe subscribe ! I made a lot videos ! ^^
  2. Whaa, it's shiny with beautiful shadows. How you did that ? What is the BRDF version ? I never heard that !
  3. Hello everyone ! :') I did a little parody of Youtubers in 3D Animation who make tasting videos ! ? Here's what happens when a creeper youtuber tries to rub shoulders with peppers ... :') https://youtu.be/YPh87Nuv4r0 (if you like the video, feel free to like it or write a little comment, that will make me happy :o) (PS : Don't forget to activate English Subtiles. I add this for you :D)
  4. ? Happy Halloween everyone ? Today, I bring you a special Halloween 3D animated short film in the world of Minecraft! Follow a young teenager who, during his candy race, risks getting lost in the forest and having an ... unusual encounter ! The dub is french (because i'm french hahaha). BUT i create english subtiles for you ! https://youtu.be/WIR7fJfhGFM
  5. Yes, it's my first animation ! =D Thank you very much for your feedback !! Yes, maybe I put too much emphasis on the contrast in my search for atmosphere. I will saturate the image less in the next animations I think: o And for the voice of the Jawa, originally, I had planned to dub the Creeper mafia myself, but I wanted to make the animation universally understandable (I'm French but I wanted everyone to be able to understand without subtitles xD) Afterwards, I understand that it may not please, I had some contradictory feedback on their use! Some like it, others don't!
  6. Hello everyone ^^Today, I wanted to share with you a small creation that I made. This is a animated short film, obviously based in the world of Minecraft. This episode is a pilot to a mini-series of independent episodes, named Creeper Stories.In this first episode, we find ourselves in Russia, where Russian Creepers have managed to get their hands on a human hostage, and they want to smoke it and then retrieve the loot. However, they are hardly sharers and all want exclusive loot. To decide between themselves, they will engage in the game of Russian Roulette, a deadly explosive game ... If you have remarks, comments, opinions, both positive and negative, I am interested ^ - ^
  7. Oh I see. For me, i don't use Adobe Premiere Pro but Sony Vegas. I think i can reproduce this method. Thank you for your help. I hope this bug be fix it in the future Mine-Imator uptade ! ^^"
  8. I try to change Sunlight Range values, but Whether it's minimum, middle or maximum, I don't see any difference ? So, in the graphic setting project, I turn off "Foliage Light Bleeding", but it's change nothing ><"
  9. I try it, but even if I turn off Texture Filtering in the schematic object, the problem remains again... I made a lot a test with the differents options in the settings but nothing work. Impossible to see where the problem come from...
  10. Ok, i find this option... but... It"s doesn't working unfortunetly ^^"
  11. Quand puis-je trouver cette option? Je ne vois que le filtrage de texture dans le projet de réglage, mais pas pour la transparence (PS : Are you belgian ? Because i'm French so if I can speak French with you, we can understand more ^^")
  12. Hello everyone ! I have a strange effect when I activate the Render mode ! I made a scene when the full night, and all my environment (a shematic with a village and forest) is in the darkness (except the village, who have torch and light) and I want stay in the dark . But, when I use the render mode, the forest in my schematic in the extremity in my map shines (and breaks my will for an atmosphere in total darkness). This is what it looks like in normal mode: And that's what it looks like when I activate render mode: I really don't understand why the extremity in my schematic shine like this when I activate render mode also the normal mode work perfectly. Someone in the Discord suggest to turn off the texture filtering in the settings projects, but, the problem remains... Do you can help me please ? ^^"
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