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X-ZaneZ9-X

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  • Posts

    59
  • Joined

  • Last visited

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    2

Reputation Activity

  1. Upvote
    X-ZaneZ9-X got a reaction from YourNormalPersonDavi in Lightroom test! (Transparent Wallpaper)   
    lazy
    idk
  2. Funny
    X-ZaneZ9-X reacted to pvp2772gagswat in How do I upload an image of my rig? on rig topics   
    Thank you  for helping me thank you alot         
  3. Upvote
    X-ZaneZ9-X reacted to Private Cole Man in Sword throw and stab test   
    Pretty good actually, though I have to point out the part when the sword slowly pushes itself deeper before he falls.
  4. Upvote
    X-ZaneZ9-X got a reaction from TwoToRule in Sword throw and stab test   
  5. Upvote
    X-ZaneZ9-X got a reaction from Private Cole Man in Sword throw and stab test   
  6. Upvote
    X-ZaneZ9-X got a reaction from Hagus in Sword throw and stab test   
  7. Upvote
    X-ZaneZ9-X reacted to Nimi in Modelbench Beta 0.4.2   
    Download Beta 0.4.2
    Hello, animators! We are very happy to announce that the first beta release of Modelbench is now up and available for download!
    Modelbench is a free 3D modeling program that lets you create models you can then import and use inside of your Mine-imator projects. Easy modeling and texturing tools, as well as full support for Mine-imator's animation features – like wind or bending – allow anyone to create anything they want, without hassle.
     
    Screenshots
     
    How to install
    Download the archive containing the program files, and unpack it into the folder of your choice. Run Modelbench.exe to launch the program. Make sure to run Modelbench next to the "Data" folder it comes with, or else it won't launch correctly. 
     
    Changelog

    Known/Fixed bugs
     
  8. Wow
    X-ZaneZ9-X reacted to Astro Animations in Being banned (Question)   
    So, I've seen people who said they've been banned, but they were unbanned, and i'd like to ask how that works. I mean, is it an automatic thing that happens after a certain amount of time or does someone have to let you back in? and if its the former, then when are you unbanned?
  9. Upvote
    X-ZaneZ9-X reacted to ILatentKitsuneI in MGB Central - OC Battles!   
    Name of Character: Keiro
     
     

    Description: Keiro is a Ghoul wandering aimlessly in Tokyo, he was born August 19, 1995 and was taken care of by 2 ghouls named Nero and Kira, his name has been chosen as a Mix of those 2 caretakers so they will be remembered with this name. Keiro has a Vendetta against Ghoul Hunters, which caused his 2 caretakers to die. He lives isolated from humans and often dreaming of diminishing every Ghoul Hunters' bloodline.
    Skin or Rig: Rig
    Link to rig: PM me so I'll give it to you (unless if you're not here to fight my oc)
    Skin of Character: N/A (i'm already gonna give u my character, i don't think you need my skin)
    Extra Details: Keiro doesn't open his mouth, he Invented his own weaponry, He is experienced with hand to hand combat and he is very Agile.
    Reference Videos: N/A
    Standby or Available: AVAILABLE
  10. Downvote
    X-ZaneZ9-X reacted to KicksBrickster in The Mine-imator 'Community build'   
    Upvoted with abandon.
  11. Wow
    X-ZaneZ9-X reacted to Cryptic Runner in Dev update #13: 1.2 feature gallery   
    You should add a feature that allows people to add GIFs/Videos into surfaces!
  12. Funny
    X-ZaneZ9-X reacted to Weirdest in Dev update #13: 1.2 feature gallery   
    can it have the old bending
  13. Wow
    X-ZaneZ9-X reacted to Nimi in Dev update #13: 1.2 feature gallery   
    Hello Mine-imator users! Today I have some important and exciting news concerning the next update.. we've decided that since Minecraft 1.13 is taking a while to be released, we went ahead and merged 1.1.5 into 1.2. (So the next update is no longer 1.1.5 but instead 1.2.)
    Now, enough progress has been made on 1.2 to show off some of its many features! (Be wary that 1.2 is still in active development, however.)
    Glow effect for objects and bright blocks/models(Optional)

    Collapsable checkboxes

    Bloom camera effect

    Animatable DOF blur size

    Sprite particle angle settings

    Biome color tinting and hiding during different render modes

    Spinning items
    (Spin offset option has since been removed as you can rotate the items with keyframes.)

    Edit: Blocky bending for arms/legs

    The update's development is going rather well, however I did have to scrap specular lighting due to complications with the texturing system Mine-imator had, so I focused my efforts on the addition and improvement of other features to the update. The next update is still planned for release after Minecraft 1.13 with its accompanying mobs and blocks, so in the meantime, happy animating!
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