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9redwoods

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  • Posts

    2894
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Everything posted by 9redwoods

  1. 9redwoods

    OC Rig

    It looks ugly like this. At least lower the hair resolution.
  2. The model isn't meant to bend, partly because it breaks the style I was going for, and the limbs are almost too small to look decent when bent. You can definitely tweak the model and add bending, but I'd advise keeping it stiff. Don't be afraid to open the position tab for the arms and legs and exaggerate positions. ?
  3. she wants to murder that bug so much.
  4. Mine-imator’s new method for shadows will increase lighting quality by a long shot. Usually buggy lighting comes from high shadow blur sizes close to the object casting the shadows, which won’t be a thing in the next update.
  5. Glow is only visible in rendered mode. Turning on "only render glow" will simply give you a glow, but only when you render the image with this.
  6. Did you download the zip? If so, you need to extract the files.
  7. Upon selected a part and typed a letter for the name, the program crashed.
  8. 9redwoods

    PS5 RIG (omg)

    Sure, I have rep. Did I say I cared about my rep count?
  9. 9redwoods

    PS5 RIG (omg)

    Imagine caring about fake internet points
  10. Mine-imator is open-source. Anyone is able to edit its code. Theoretically, people are able to edit Mine-imator to their liking using GameMaker Studio 2, but I'm not sure about redistributing it.
  11. 9redwoods

    NONE

    Default player + face rig = epic character rig
  12. I suggest not using edge bias. You'll find the depth of field looking much nicer and less odd once you turn it off.
  13. Where can I sign up to get a cameo in the next boney man?
  14. Fanart for @Boneymation and his new animation Boney Man The Hero.
  15. I loved the short gags. You know how to tell a story! I see lots of potential. My suggestions would be focusing on animation and lighting, but you have some great storytelling.
  16. IGN: 9redwoods Steve Model "9redwoods" Youtube: https://www.youtube.com/user/9redwoods Twitter: https://twitter.com/9redwoods
  17. Although the lighting looks fine as it is, illuminating the butcher more would be a good idea to make him pop from the background. Giving him some rim light would also make him stand out much more than he does, but for that to make sense, you'd need some light in the background.
  18. Edge glow can be a bit hard to perfect for animation, since you usually have to create very precise subject lighting. It simply isn't practical for animation, and although it can give you a cool effect, it demolishes detail in the shadows and creates more glitchy lighting than necessary. Most users I know have since perfected rim light (using light bleed), which, in my opinion, looks better, and barely has any visible lighting glitches if you do it properly.
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