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Kyle Freeze

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Posts posted by Kyle Freeze

  1. I already posted this on last Dec, and this collab have recognised by some animators with total of 22 entries

    Anyway, the Collab is about showing your character beat up a dummy in an amazing move

    Take a note that your animation skill and quality will decide either you will able to join the collab or no

     

    Deadline : 20th June 2021 and probably not gonna get extends since unexpectedly the total of entries made it into 5 minutes after got combined, it's my first collab so I pretty proud of it with all of entries are high quality, yes I didn't accept some under-leveled animators (not to be rude but idk what word should i use)

    Discord server : https://discord.gg/v5hsw2yzjY

    This is my own entry as an example to hype y'all

     

    and this is @DarkDragonPro's entry since he finished first and i talked a lot with him lmao

     

    and this is the trailer I made and probably got ignored lol 

     

    kbye hopefully i can see you guys in the server

  2. i got too stressed with stuff and this happened

    help

    unknown.png?width=1020&height=670

    Quote

    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.IndexOutOfRangeException: Index was outside the bounds of the array.
       at import.Chunk.Section.Load(NBTCompound nbtSection, BlockFormat blockFormat, StorageFormat storageFormat)
       at import.Chunk.Load()
       at import.Region.Load()
       at import.World.GetRegion(Int32 x, Int32 y)
       at import.World.GetChunk(Int32 x, Int32 y)
       at import.frmImport.UpdateXYMap(Int32 x, Int32 y)
       at import.frmImport.LoadWorld(String filename)
       at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
       at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
       at System.Windows.Forms.ComboBox.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    import
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///D:/Mine-imator%201.2.7/Data/import.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0 built by: NET48REL1
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Web.Extensions
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4330.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Web.Extensions/v4.0_4.0.0.0__31bf3856ad364e35/System.Web.Extensions.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0 built by: NET48REL1
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.CSharp
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
    ----------------------------------------
    System.Web
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
    ----------------------------------------
    System.Dynamic
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
    ----------------------------------------
    Anonymously Hosted DynamicMethods Assembly
        Assembly Version: 0.0.0.0
        Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------
    Accessibility
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0 built by: NET48REL1
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


     

     

  3. 1 hour ago, LacaMenDRY said:

    My Animation skills Is 8/10. What do you gonna say? I am 8/10 At Idle Motion, 8/10 At Movements Motion,And 8/10 Editing Motion, I mean Skills.

    there a channel in discord that required you to post your best work and gain a role

    everyone welcome if they has amazing work to join

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