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FallenChaser

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Everything posted by FallenChaser

  1. Kukuku, I need to become more determined to animate. :I

  2. Anyone mind linking me to a decent art tutorial?

    1. KicksBrickster

      KicksBrickster

      Like digital art? Draw with Jazza is pretty good for that. He's taught me quite a bit.

    2. FallenChaser

      FallenChaser

      Well any would be fine but a tutorial that would involve a computer program would be preferred.

    3. Varen

      Varen

      Depends on the style, I learned how to draw certain parts of the face better from Draw With Jazza

  3. Would prefer more specific criticism and not just little things and being stereotyped.
  4. More practice Made this in about 5-7 hours today. Do I still need to ask for criticism? :l
  5. From a very old and dead minecraft server forum.
  6. Went ice skating today, thought I was gonna die.

    Now to figure out what to make my next animation about. :L

    1. Emaniplex

      Emaniplex

      Ahahaha! Did you really?  xD

      I can't even roller skate.  :thumbsup: 

    2. FallenChaser

      FallenChaser

      I couldn't even keep up right most of the time so I had to go to the beginner's part of the place, it hurt a lot. qwq

    3. Pokekights

      Pokekights

      I went ice skating as a field trip last year.

      I held on to the railing for dear life.

  7. That feeling when you have no one else to chat with on skype.

    1. Nimi

      Nimi

      I has a skype

  8. Every time I clicked on a certain item in the libary using @Super Gohan Gamer rig mine-imator crashes. Removed my name cause none of you are getting it that easily 4:06:29 PM version: 1.0.5 4:06:29 PM gm_version: 1.4.1690 4:06:29 PM build date: 1/11/2016 11:28:54 AM 4:06:29 PM YYC: yes 4:06:29 PM LAA: yes 4:06:29 PM OS: Windows_NT 4:06:29 PM USERDOMAIN: 4:06:29 PM USERNAME: 4:06:29 PM USERPROFILE: C:\Users\ 4:06:29 PM APPDATA: C:\Users\AppData\Roaming 4:06:29 PM NUMBER_OF_PROCESSORS: 4 4:06:29 PM PROCESSOR_ARCHITECTURE: x86 4:06:29 PM PROCESSOR_IDENTFIER: 4:06:29 PM PROCESSOR_LEVEL: 6 4:06:29 PM PROCESSOR_REVISION: 3a09 4:06:29 PM video_adapter_0_name: Intel(R) HD Graphics 4000 4:06:29 PM video_adapter_0_driver_version_high: 655378 4:06:29 PM video_adapter_0_device_name: \\.\DISPLAY1 4:06:29 PM video_adapter_0_driver_version_low: 659636 4:06:29 PM os_version: 393218 4:06:29 PM os_is_network_connected: yes 4:06:29 PM os_get_language: en 4:06:29 PM os_get_region: US 4:06:29 PM working_directory: C:\Users\Mine-imator\ 4:06:29 PM file_directory: C:\Users\AppData\Roaming\Mine_imator\ 4:06:29 PM Old log found 4:06:29 PM DLL init 4:06:29 PM file.dll 4:06:29 PM movie.dll 4:06:29 PM Movie init 4:06:29 PM window.dll 4:06:33 PM texture.dll 4:06:33 PM Texture init 4:06:35 PM exe_directory: C:\Users\Mine-imator-2\ 4:06:35 PM Trying to save files 4:06:35 PM surface_save OK 4:06:35 PM texture_create OK 4:06:35 PM file_delete_dll OK 4:06:35 PM Shader init 4:06:35 PM shaders_are_supported: yes 4:06:35 PM shader_high_ssao_blur compiled: yes 4:06:35 PM shader_high_ssao compiled: yes 4:06:35 PM shader_high_ssao_depth_normal compiled: yes 4:06:35 PM shader_high_light_apply compiled: yes 4:06:35 PM shader_high_light_night compiled: yes 4:06:35 PM shader_high_light_point compiled: yes 4:06:35 PM shader_high_light_spot compiled: yes 4:06:35 PM shader_high_light_sun compiled: yes 4:06:35 PM shader_high_fog_apply compiled: yes 4:06:35 PM shader_high_fog compiled: yes 4:06:35 PM shader_high_dof compiled: yes 4:06:35 PM shader_high_aa compiled: yes 4:06:35 PM shader_replace compiled: yes 4:06:35 PM shader_draw_texture compiled: yes 4:06:35 PM shader_depth compiled: yes 4:06:35 PM shader_color_fog_lights compiled: yes 4:06:35 PM shader_color_fog compiled: yes 4:06:35 PM shader_blend_fog compiled: yes 4:06:35 PM shader_blend compiled: yes 4:06:35 PM shader_border compiled: yes 4:06:35 PM Create vertex format 4:06:35 PM Render init 4:06:35 PM Ground model init 4:06:35 PM Character models init 4:06:35 PM Windows init 4:06:35 PM Lists init 4:06:35 PM Load language file: C:\Users\Mine-imator-2\Data\Languages\english.txt 4:06:35 PM Make transitions 4:06:35 PM Transitions OK 4:06:35 PM Globals init 4:06:35 PM Opening pack from folder: C:\Users\Mine-imator-2\Data\Textures\ 4:06:35 PM mob_texture 4:06:35 PM block_texture 4:06:36 PM colormap_grass_texture 4:06:36 PM colormap_foliage_texture 4:06:36 PM item_texture 4:06:36 PM particles_texture 4:06:36 PM block_preview_texture 4:06:36 PM sun_texture 4:06:36 PM moonphases_texture 4:06:36 PM moon_texture 4:06:36 PM clouds_texture 4:06:36 PM Pack opened 4:06:36 PM Found key_file: C:\Users\Mine-imator-2\Data\key.file 4:06:36 PM Loading settings: C:\Users\Mine-imator-2\Data\settings.file 4:06:36 PM load_format: 3 4:06:36 PM Loading recent: C:\Users\Mine-imator-2\Data\recent.file 4:06:36 PM Loading closed alerts: C:\Users\Mine-imator-2\Data\alerts.file 4:06:36 PM Startup OK 4:06:36 PM Resetting project 4:06:36 PM Destroying instances 4:06:36 PM Project resetted 4:06:36 PM Show popup: startup 4:06:36 PM HTTP: [] 4:07:18 PM Creating project: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer 4:07:18 PM Resetting project 4:07:18 PM Destroying instances 4:07:18 PM Project resetted 4:07:18 PM Saving project: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer\MGB - GohanGamer.mproj 4:07:18 PM load_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer 4:07:18 PM save_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer 4:07:18 PM Project saved 4:07:18 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 4:09:29 PM Saving project: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer\MGB - GohanGamer.mproj 4:09:29 PM load_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer 4:09:29 PM save_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer 4:09:29 PM Project saved 4:09:29 PM Show alert: Project saved!, , 78 4:09:50 PM Action: asset_open 4:09:50 PM Opening asset: C:\Users\Downloads\DeviceDoctor.RAROpener_mkdtfchztkfbm!App\The GG rig (use V4 or older versions if u want to)\Tomoki V4.object 4:09:50 PM load_folder: C:\Users\Downloads\DeviceDoctor.RAROpener_mkdtfchztkfbm!App\The GG rig (use V4 or older versions if u want to) 4:09:50 PM load_format: 10 4:09:50 PM save_folder: 10 4:09:50 PM Opening object 4:09:50 PM load_iid_offset: 0 4:09:50 PM Templates: 19 4:09:50 PM Timelines: 136 4:09:50 PM Resources: 7 4:09:50 PM Get template iids 4:09:50 PM Get particle type iids 4:09:50 PM Get keyframe iids 4:09:50 PM Get timeline iids 4:09:50 PM Update program 4:09:50 PM Asset loaded
  9. Welp, Happy New Year.

  10. Well, I pretty much make it so steves don't have much reaction unless I am going for a realistic approach.
  11. No idea if I should celebrate about reaching 50 likes, but meh I'll let the whole world know about it.

    1. Emaniplex

      Emaniplex

      How has it not happened sooner?  :D  

    2. FallenChaser

      FallenChaser

      Wasn't as motivated to spend time improving my quality and developing and creating new animations, but I think I may have a chance to go on a spree soon.

  12. Life will throw you a obstacle every step of the way, it depends if you are willing to pass it or not.

    1. Pokekights

      Pokekights

      That depends what the obstacle is. If it's not being able to sleep, well, I can't.

  13. I kinda regret not joining the forums earlier but better than late than never. 

    - 8 month forumer 

  14. A few last moments of the transition of the pumpkin were too fast, pumpkin was off Steve's head before camera switched to a new location, and random text?
  15. Set the transition to instant or create a additional camera and toggle visibility to switch between them.
  16. I would suggest on creating more complex tests instead of creating random things that would not benefit you.
  17. I feel so tempted to smash my laptop into pieces.

  18. Time to go through the process of creating a 2nd OC. 

    ._. Help me.

     

  19. I have nothing to do, any ideas?

    1. Mineupfast

      Mineupfast

      Complain about having nothing to do.

      That's what I always do. It's the Mineupfast Way™!

  20. Anyone happen to have mine-imator crash when they try to copy and paste keyframes?

    1. Nimi
    2. FallenChaser

      FallenChaser

      @PikaMasterzMC You know how to fix it? Cause I crashed about 8 times trying to finish a running cycle.

    3. Nimi
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