Every time I clicked on a certain item in the libary using @Super Gohan Gamer rig mine-imator crashes.
Removed my name cause none of you are getting it that easily
4:06:29 PM version: 1.0.5
4:06:29 PM gm_version: 1.4.1690
4:06:29 PM build date: 1/11/2016 11:28:54 AM
4:06:29 PM YYC: yes
4:06:29 PM LAA: yes
4:06:29 PM OS: Windows_NT
4:06:29 PM USERDOMAIN:
4:06:29 PM USERNAME:
4:06:29 PM USERPROFILE: C:\Users\
4:06:29 PM APPDATA: C:\Users\AppData\Roaming
4:06:29 PM NUMBER_OF_PROCESSORS: 4
4:06:29 PM PROCESSOR_ARCHITECTURE: x86
4:06:29 PM PROCESSOR_IDENTFIER:
4:06:29 PM PROCESSOR_LEVEL: 6
4:06:29 PM PROCESSOR_REVISION: 3a09
4:06:29 PM video_adapter_0_name: Intel(R) HD Graphics 4000
4:06:29 PM video_adapter_0_driver_version_high: 655378
4:06:29 PM video_adapter_0_device_name: \\.\DISPLAY1
4:06:29 PM video_adapter_0_driver_version_low: 659636
4:06:29 PM os_version: 393218
4:06:29 PM os_is_network_connected: yes
4:06:29 PM os_get_language: en
4:06:29 PM os_get_region: US
4:06:29 PM working_directory: C:\Users\Mine-imator\
4:06:29 PM file_directory: C:\Users\AppData\Roaming\Mine_imator\
4:06:29 PM Old log found
4:06:29 PM DLL init
4:06:29 PM file.dll
4:06:29 PM movie.dll
4:06:29 PM Movie init
4:06:29 PM window.dll
4:06:33 PM texture.dll
4:06:33 PM Texture init
4:06:35 PM exe_directory: C:\Users\Mine-imator-2\
4:06:35 PM Trying to save files
4:06:35 PM surface_save OK
4:06:35 PM texture_create OK
4:06:35 PM file_delete_dll OK
4:06:35 PM Shader init
4:06:35 PM shaders_are_supported: yes
4:06:35 PM shader_high_ssao_blur compiled: yes
4:06:35 PM shader_high_ssao compiled: yes
4:06:35 PM shader_high_ssao_depth_normal compiled: yes
4:06:35 PM shader_high_light_apply compiled: yes
4:06:35 PM shader_high_light_night compiled: yes
4:06:35 PM shader_high_light_point compiled: yes
4:06:35 PM shader_high_light_spot compiled: yes
4:06:35 PM shader_high_light_sun compiled: yes
4:06:35 PM shader_high_fog_apply compiled: yes
4:06:35 PM shader_high_fog compiled: yes
4:06:35 PM shader_high_dof compiled: yes
4:06:35 PM shader_high_aa compiled: yes
4:06:35 PM shader_replace compiled: yes
4:06:35 PM shader_draw_texture compiled: yes
4:06:35 PM shader_depth compiled: yes
4:06:35 PM shader_color_fog_lights compiled: yes
4:06:35 PM shader_color_fog compiled: yes
4:06:35 PM shader_blend_fog compiled: yes
4:06:35 PM shader_blend compiled: yes
4:06:35 PM shader_border compiled: yes
4:06:35 PM Create vertex format
4:06:35 PM Render init
4:06:35 PM Ground model init
4:06:35 PM Character models init
4:06:35 PM Windows init
4:06:35 PM Lists init
4:06:35 PM Load language file: C:\Users\Mine-imator-2\Data\Languages\english.txt
4:06:35 PM Make transitions
4:06:35 PM Transitions OK
4:06:35 PM Globals init
4:06:35 PM Opening pack from folder: C:\Users\Mine-imator-2\Data\Textures\
4:06:35 PM mob_texture
4:06:35 PM block_texture
4:06:36 PM colormap_grass_texture
4:06:36 PM colormap_foliage_texture
4:06:36 PM item_texture
4:06:36 PM particles_texture
4:06:36 PM block_preview_texture
4:06:36 PM sun_texture
4:06:36 PM moonphases_texture
4:06:36 PM moon_texture
4:06:36 PM clouds_texture
4:06:36 PM Pack opened
4:06:36 PM Found key_file: C:\Users\Mine-imator-2\Data\key.file
4:06:36 PM Loading settings: C:\Users\Mine-imator-2\Data\settings.file
4:06:36 PM load_format: 3
4:06:36 PM Loading recent: C:\Users\Mine-imator-2\Data\recent.file
4:06:36 PM Loading closed alerts: C:\Users\Mine-imator-2\Data\alerts.file
4:06:36 PM Startup OK
4:06:36 PM Resetting project
4:06:36 PM Destroying instances
4:06:36 PM Project resetted
4:06:36 PM Show popup: startup
4:06:36 PM HTTP: []
4:07:18 PM Creating project: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer
4:07:18 PM Resetting project
4:07:18 PM Destroying instances
4:07:18 PM Project resetted
4:07:18 PM Saving project: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer\MGB - GohanGamer.mproj
4:07:18 PM load_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer
4:07:18 PM save_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer
4:07:18 PM Project saved
4:07:18 PM Show alert: Project created!, Imported files will be copied into the project folder., 0
4:09:29 PM Saving project: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer\MGB - GohanGamer.mproj
4:09:29 PM load_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer
4:09:29 PM save_folder: C:\Users\Mine-imator-2\Projects\MGB - GohanGamer
4:09:29 PM Project saved
4:09:29 PM Show alert: Project saved!, , 78
4:09:50 PM Action: asset_open
4:09:50 PM Opening asset: C:\Users\Downloads\DeviceDoctor.RAROpener_mkdtfchztkfbm!App\The GG rig (use V4 or older versions if u want to)\Tomoki V4.object
4:09:50 PM load_folder: C:\Users\Downloads\DeviceDoctor.RAROpener_mkdtfchztkfbm!App\The GG rig (use V4 or older versions if u want to)
4:09:50 PM load_format: 10
4:09:50 PM save_folder: 10
4:09:50 PM Opening object
4:09:50 PM load_iid_offset: 0
4:09:50 PM Templates: 19
4:09:50 PM Timelines: 136
4:09:50 PM Resources: 7
4:09:50 PM Get template iids
4:09:50 PM Get particle type iids
4:09:50 PM Get keyframe iids
4:09:50 PM Get timeline iids
4:09:50 PM Update program
4:09:50 PM Asset loaded