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UnmutEMC

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  • Posts

    258
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  1. Upvote
    UnmutEMC reacted to Veaski for a status update, First animation/gif I've done digitally, I kinda like how it turned out   
    First animation/gif I've done digitally, I kinda like how it turned out

  2. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, I've almost finished page five. In the meantime, here's a sketch.   
    I've almost finished page five. In the meantime, here's a sketch.

  3. Upvote
    UnmutEMC reacted to Veaski for a status update, Here is some WIP artwork of my boy Richard, it's a ref sheet I'm working on for him b   
    Here is some WIP artwork of my boy Richard, it's a ref sheet I'm working on for him but kinda like a video game style ref (i donno)

  4. Upvote
    UnmutEMC got a reaction from Jovan0896 for a status update, (Image)Creating a room for a project :v   
    (Image)Creating a room for a project :v


  5. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, Trying something cyberpunk-esque.   
    Trying something cyberpunk-esque.

  6. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, Well, I'm getting somewhere at least...   
    Well, I'm getting somewhere at least...

  7. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, Just an experiment.   
    Just an experiment.

  8. Upvote
    UnmutEMC reacted to The Tan James for a status update, Every time someone asks me if I want to be immortal and I say no, they ask "omg are u   
    Every time someone asks me if I want to be immortal and I say no, they ask "omg are u emo?" like bruh no. have you heard about the story of the man who watched everyone die while he was just there constantly living?
  9. Upvote
    UnmutEMC reacted to Dr. Cuto for a status update, I just made the mech for my movie! Look:   
    I just made the mech for my movie!
    Look:
     
  10. Upvote
    UnmutEMC reacted to JosSamLoh for a status update, So I'm almost finished with this, but I wont post it until I find a way to fix the li   
    So I'm almost finished with this, but I wont post it until I find a way to fix the lighting glitch inside the building (which was most likely caused by the windows). So if I don't find a way to fix it, you might not be seeing this wallpaper any time soon ;-;
  11. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, Progress. I totally redesigned the Drae and messed with some stuff. Etc. Now I need t   
    Progress.

    I totally redesigned the Drae and messed with some stuff. Etc. Now I need to sleep.
  12. Upvote
    UnmutEMC reacted to JosSamLoh for a status update, a maybe   
    a maybe
  13. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, I took a break from sketching the next page and decided to draw all of the races I've   
    I took a break from sketching the next page and decided to draw all of the races I've created for my characters, which will be present in the comic in some way.

    If you're curious, I have rough lore behind all of these too. Otherwise, please ignore.
    Humans: technologically advanced magic users.
    Marrowkind: Born when a powerful mage dies, Marrowkind are nigh-immortal and still possess magic, albeit weakened due to the lack of a soul to sustain it.
    Umbrals: A race of dark-skinned humanoids that are not seen often on the surface world.
    Animid: Animal people, split into Canids, Felids, and Equinids, and further on from there. They are unable to wield magic without concentrating essence into special stones.
    Drae: A race of dragon fairies that, to be fair, I literally just made up on the spot about twenty minutes ago.
     
  14. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, As of tonight, I am the 58th Eagle Scout of Troop 119. I've spent most of my life wor   
    As of tonight, I am the 58th Eagle Scout of Troop 119. I've spent most of my life working towards this, and I'm extremely happy that I earned it.
    And you know what? Screw it, I'm posting pictures. Face reveal in 3... 2... 1...


  15. Upvote
    UnmutEMC reacted to Mafa Animations for a status update, Boop, here is something I've been working on. K bye see ya.   
    Boop, here is something I've been working on.

    K bye see ya.
  16. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, Made some Paladins fanart. It's Maeve. The voice line was just too good to not use.   
    Made some Paladins fanart. It's Maeve.

    The voice line was just too good to not use.
  17. Upvote
    UnmutEMC reacted to KicksBrickster for a status update, Random drawing, cos I was bored. A new OC I've been messing with drawn in my style, a   
    Random drawing, cos I was bored.

    A new OC I've been messing with drawn in my style, a cartoony/Eddsworld style, and genderswapped.
  18. Upvote
    UnmutEMC reacted to Nimi for a status update, You may not know it, but the mod(Mine-imator Community Build) has caused me a lot of   
    You may not know it, but the mod(Mine-imator Community Build) has caused me a lot of stress over the past months. With it's rising popularity in the community, it made me(Not so much Emunator.) look like I knew everything about Mine-imator's code; Whether or not a feature would work, or how to fix any error. Due to the popularity of the mod, I sometimes regret going to Emunator and asking him about merging all of our mods and making a community build of Mine-imator. Almost everyday I get multiple reports of people having problems with the mod, and then having to take the time(that could be used to develop the next and final update) to help the users because they believe I know how to fix anything because I made most of the mod.(Most errors originating from the standard release of Mine-imator has.) With the large user base the mod has made, it's made the weight of the project a lot heavier on my shoulders, and making me responsible for any and all accidental damage the mod may have done to projects/ rigs.(Which I would very likely not know the cause of.) Since I can't transition the rest very well, I'll just list them.
    1.) I stopped taking suggestions due to wanting to focus more on the update and get what needed to be done, done. But as of right now, the mod is in a limbo state. Right now two features(that were not on the original to-do list for 1.1.0) are dragging the release further and further, and I have no idea how to implement such features.
    2.) 1.1.0 is going to be the final update for Mine-imator: Community Build/ Edition, as both Emunator and I have both agreed that it would considered a finished project after the update.
    3.) I honestly do not know when the update is going to be released. It's been pushed back so many times, from late December, to early January, to late January, ect. I do not see the mod being released anytime soon with it being in the condition it is now.
    4.) The mod will likely not be updated with new mobs and blocks in the future after 1.1.0 as I want to move onto other programming projects after the mod.
    5.) Please don't give others the impression that I know everything about Mine-imator and how to fix any issues/ errors. I likely know just as much as you do about them.
  19. Upvote
    UnmutEMC reacted to Ethaniel for a status update,   
  20. Upvote
    UnmutEMC reacted to The Tan James for a status update, Final page count of the "Farewell Oblivion" script is 363 pages.   
    Final page count of the "Farewell Oblivion" script is 363 pages. 
  21. Upvote
    UnmutEMC got a reaction from Nature Gecko for a status update, (Image)Creating a room for a project :v   
    (Image)Creating a room for a project :v


  22. Upvote
    UnmutEMC got a reaction from Varen for a status update, Hey, happy birthday!   
    Hey, happy birthday! 
  23. Upvote
    UnmutEMC got a reaction from Nakoju for a status update, Ayy happy birthday, artist!   
    Ayy happy birthday, artist! 
  24. Upvote
    UnmutEMC got a reaction from KicksBrickster for a status update, Ayy happy birthday, artist!   
    Ayy happy birthday, artist! 
  25. Upvote
    UnmutEMC got a reaction from Progio for a status update, (Image)Creating a room for a project :v   
    (Image)Creating a room for a project :v


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