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Annie-Mienai

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  • Posts

    522
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  1. Funny
    Annie-Mienai reacted to Cryptic Runner in Does anyone know if Tables can be inserted in a post?   
    yeah they can ig
  2. Upvote
  3. Upvote
    Annie-Mienai reacted to __Mine__ in MediaFire or 4shared? I was thinking of changing my download servers, but I would lik   
    MediaFire.
    It's much more well-known and is widely used by a majority of the community.
  4. Upvote
    Annie-Mienai got a reaction from FOXY TOONS in Holy crab, there is snow everywhere!   
    You're lucky, people like me have never seen the snow or the rain, someday i would like to see it and feel it.
  5. Wow
    Annie-Mienai reacted to Draco63 in anyone wanna admit they have a crush on me? ? ? ?   
    GAY ALERT!!1!!11!!!
  6. Upvote
    Annie-Mienai got a reaction from Draco63 in Alright, I think it's best to just put all my thoughts in one place to make things cl   
    @Voxy I understand, I was going to make a post about the WorldImport interface. But if you say that it is probably not possible then, I will only publish the image of the concept. https://imgur.com/JHTQtuL
    anyway, thanks for clarifying my doubts about the new designs.
  7. Upvote
    Annie-Mienai reacted to Voxy in Alright, I think it's best to just put all my thoughts in one place to make things cl   
    @Annie-Mienai Wow, that's a very impressive mockup!  A 3D view might be a bit ambitious though, haha!
  8. Upvote
    Annie-Mienai reacted to Voxy in Alright, I think it's best to just put all my thoughts in one place to make things cl   
    @Annie-Mienai That's a bit more complicated. The world importer is written in a different language than MI and MB (it's written in C#, MI/MB use GML), which Nimi isn't very familiar with. So I can't make any promises, though I'd very much like to update it as well.
  9. Upvote
    Annie-Mienai reacted to Voxy in Alright, I think it's best to just put all my thoughts in one place to make things cl   
    @Annie-Mienai Yup! The hard part is finding the right item to represent 'modeling', but it's being worked on. The world importer will also get a new icon, I'll share it once they're ready to be shown!
  10. Upvote
    Annie-Mienai got a reaction from Voxy in Alright, I think it's best to just put all my thoughts in one place to make things cl   
    @Voxy I understand perfectly.
    On the other hand, I would like to know if Modelbench will also have an icon similar to Mine-Imator? The hexagonal shape of the new Mine-Imator icon intrigues me a bit because the current one for ModelBench is a square. and well, the ModelBench icon with the colors set that way represents this to me:
    https://imgur.com/BcM05KJ
    visually speaking.
  11. Upvote
    Annie-Mienai reacted to Voxy in Alright, I think it's best to just put all my thoughts in one place to make things cl   
    @Annie-Mienai That's fair, the workbench was a really strong element of the old brand. However, the context has changed. With the new interface, the concept of the workbench will still be there, but it won't be as prominent visually. There won't be this huge workbench image lurking at the top, it will be redesigned to fit the new style better. I also chose not to include the icon as part of the logo, meaning it will only appear on its own and in specific situations, mainly ones where it'd be displayed at small sizes.
    The workbench icon, being very complex, just turned messy in said situations. You do recognize the workbench, but you don't recognize the elements that actually tell you this is an animation program, and since the "workbench" element is not part of the brand anymore, it didn't make sense to keep it, hence why I chose to focus on finding a metaphor to represent animation, which ended up being a clapperboard here. I also took steps into making it work with the rest of the branding language, using the same color palette and the same beveled shading I used for our mascot renders.
    Using the Minecraft approach of using renders of blocks was a potential idea, but it's flawed. Finding blocks that can represent the program's purpose isn't that easy! The camera block is an obvious answer, but it's a rather obscure block, and displaying it without its legs would make it less recognizable.
    This new approach I've chosen is a little radical for sure, but I stand by it, and I believe it has the potential to become a memorable, but distinguishable icon.
    Thanks for the feedback!
  12. Upvote
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    Annie-Mienai reacted to Nimi in A curious fact, I have noticed that Magicavoxel and Modelbench have a very similar in   
    I don't see the resemblance aside from them all being blocky editors. ?



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