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Flowing blocks (liquids like lava or water) are glitched


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On 5/3/2016 at 7:44 AM, IHaz0Cape said:

You can always seperate the schematic into pieces and then turn off wind for the piece with lava and on for the piece with trees.

Yeah I thought about that, but that's yet another absurd workaround when it's the software's fault. David should make the wind option switchable on/off with keyframes, because sometimes it may come handy to have lava and water blocks to have that wind effect so im not saying "just disable wind for water and lava blocks", just make it optional without having to split the schematic into pieces wherever there is water and lava (massive waste of time).

I can't imagine any situation where wind would come handy for blocks tho.. it looks stupid when you have blocks stacked on top of each other (see pic for the glitch)

Edited by moniker
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