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Another Unusual Bugs.


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As well, I downloaded and ran it as installer, there were so many many crashes among the program. So I decided to downloaded and extracted it. I opened, upgraded and created new project "Green Screen Test". Once I clicked 'Create', then 'Runtime error' Message and shut down the program. I decided to continued did my project animation. I opened project that I created again, it was empty. So I created another new project "Nor Bug". It worked. I imported my 1 OC rig and created 1 cube. And I re-sized it. And it froze and error. Resulted in shut down program. I opened again, it said: Would you like to report this error? I already did that. And no one would cared about it, David too. I waited it for long time for reply, advice. David just only said to post any bugs or issues so David would fixed it. In alternative, David wouldn't care about it. Once updated, updated and more updated, the bus and issues were same. Trust me. In future, 1.0.4 or higher will be same bugs and issues. They can fix it any version. David just found it, too late. We are waiting, Lord David.

I can't making my current project now, my current wallpapers or animations now. I opened and it kept crashing with the same issues of all time.

Also, I didn't mean David is terrible, he isn't make even more worse. He tried. He tried his best for finding and fixing. But the school just kill his time. Me too, everyone too. "Is there anyone in forum had successful and finished the school?" That only my question.

This is the #2 report. Don't make the #3 report.

Edited by Phupha
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Just now, Ethan. said:

Dont use the installer

I already said in the topic. I'm not using installer. Idiot.

I used it before but there so many issues so I decided to deleted the installer one and downloaded extract one.

Edited by Phupha
Explain for sure.
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1 minute ago, Phupha said:

I already said in the topic. I'm not using installer. Idiot.

I used it before but there so many issues so I decided to deleted the installer one and downloaded extract one.

No need to call the guy an idiot, he just didn't read it well, I know you're mad but no need to be mean to other people : p

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Ah, so you're saying he shouldn't go to school and get a good future? -_-

This error is probably happening to alot of people, so don't act like you're the only one in the whole world who's getting this problem.

 

 

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The same error is showing up for me as well here is the crash log! (To the link that you sent over to Phupa)

Mine-imator log, please paste this into your bug report!
2:18:22 PM version: 1.0.3 (no laa crashtest 2)
2:18:22 PM gm_version: 1.4.1514
2:18:22 PM build date: 11/16/2015 1:46:35 PM
2:18:22 PM YYC: yes
2:18:22 PM LAA: no
2:18:22 PM OS: Windows_NT
2:18:22 PM USERDOMAIN: NOOBPC
2:18:22 PM USERNAME: Ruben
2:18:22 PM USERPROFILE: C:\Users\Ruben
2:18:22 PM APPDATA: C:\Users\Ruben\AppData\Roaming
2:18:22 PM video_adapter_0_name: Intel(R) HD Graphics
2:18:22 PM video_adapter_0_driver_version_high: 655378
2:18:22 PM video_adapter_0_device_name: \\.\DISPLAY1
2:18:22 PM video_adapter_0_driver_version_low: 658768
2:18:22 PM os_version: 393218
2:18:22 PM os_is_network_connected: yes
2:18:22 PM os_get_language: en
2:18:22 PM os_get_region: US
2:18:22 PM working_directory: C:\Users\Ruben\Desktop\mi103nolaacrashtest2\
2:18:22 PM file_directory: C:\Users\Ruben\AppData\Roaming\Mine_imator\
2:18:22 PM Old log found
2:18:22 PM DLL init
2:18:22 PM file.dll
2:18:22 PM gzunzip.dll
2:18:22 PM movie.dll
2:18:22 PM Movie init
2:18:22 PM window.dll
2:18:22 PM texture.dll
2:18:22 PM Texture init
2:18:23 PM exe_directory: C:\Users\Ruben\Desktop\mi103nolaacrashtest2\
2:18:23 PM Trying to save files
2:18:23 PM surface_save OK
2:18:23 PM texture_create OK
2:18:23 PM file_delete_dll OK
2:18:23 PM Shader init
2:18:23 PM shaders_are_supported: yes
2:18:23 PM shader_high_ssao_blur compiled: yes
2:18:23 PM shader_high_ssao compiled: yes
2:18:23 PM shader_high_ssao_depth_normal compiled: yes
2:18:23 PM shader_high_light_apply compiled: yes
2:18:23 PM shader_high_light_night compiled: yes
2:18:23 PM shader_high_light_point compiled: yes
2:18:23 PM shader_high_light_spot compiled: yes
2:18:23 PM shader_high_light_sun compiled: yes
2:18:23 PM shader_high_fog_apply compiled: yes
2:18:23 PM shader_high_fog compiled: yes
2:18:23 PM shader_high_dof compiled: yes
2:18:23 PM shader_high_aa compiled: yes
2:18:23 PM shader_replace compiled: yes
2:18:23 PM shader_draw_texture compiled: yes
2:18:23 PM shader_depth compiled: yes
2:18:23 PM shader_color_fog_lights compiled: yes
2:18:23 PM shader_color_fog compiled: yes
2:18:23 PM shader_blend_fog compiled: yes
2:18:23 PM shader_blend compiled: yes
2:18:23 PM shader_border compiled: yes
2:18:23 PM Create vertex format
2:18:23 PM Render init
2:18:23 PM Ground model init
2:18:23 PM Character models init
2:18:23 PM Windows init
2:18:23 PM Lists init
2:18:23 PM Load language file: C:\Users\Ruben\Desktop\mi103nolaacrashtest2\Other\Languages\english.txt
2:18:23 PM Make transitions
2:18:23 PM linear
2:18:24 PM instant
2:18:24 PM easeinquad
2:18:24 PM easeoutquad
2:18:24 PM easeinoutquad
 

Edited by Noobling
Forgot to add information.
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