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Reporting the Bug [Message / 1.0.2]


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I got the message and it reminded me to reported the bug. So, only David can understand.

Mine-imator log, please paste this into your bug report!
19:33:46 version: 1.0.2 (official)
19:33:46 gm_version: EA 1.99.416
19:33:46 build date: 6/11/2558 16:36:17
19:33:46 YYC: yes
19:33:46 OS: Windows_NT
19:33:46 USERDOMAIN: -PC
19:33:46 USERNAME: -
19:33:46 USERPROFILE: C:\Users\-
19:33:46 APPDATA: C:\Users\-\AppData\Roaming
19:33:46 video_adapter_0_name: AMD Radeon HD 6300 series Graphics
19:33:46 video_adapter_0_driver_version_high: 524305
19:33:46 video_adapter_0_device_name: \\.\DISPLAY1
19:33:46 video_adapter_0_driver_version_low: 656454
19:33:46 os_version: 393217
19:33:46 os_is_network_connected: yes
19:33:46 os_get_language: th
19:33:46 os_get_region: TH
19:33:46 working_directory: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\
19:33:46 file_directory: C:\Users\-\AppData\Roaming\Mine_imator\
19:33:46 DLL init
19:33:46 file.dll
19:33:46 gzunzip.dll
19:33:46 movie.dll
19:33:46 Movie init
19:33:46 window.dll
19:33:46 texture.dll
19:33:46 Texture init
19:33:46 exe_directory: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\
19:33:46 Trying to save files
19:33:46 Files saved
19:33:46 Shader init
19:33:46 shaders_are_supported: yes
19:33:46 shader_high_ssao_blur compiled: yes
19:33:46 shader_high_ssao compiled: yes
19:33:46 shader_high_ssao_depth_normal compiled: yes
19:33:46 shader_high_light_apply compiled: yes
19:33:46 shader_high_light_night compiled: yes
19:33:46 shader_high_light_point compiled: yes
19:33:46 shader_high_light_spot compiled: yes
19:33:46 shader_high_light_sun compiled: yes
19:33:46 shader_high_fog_apply compiled: yes
19:33:46 shader_high_fog compiled: yes
19:33:46 shader_high_dof compiled: yes
19:33:46 shader_high_aa compiled: yes
19:33:46 shader_replace compiled: yes
19:33:46 shader_draw_texture compiled: yes
19:33:46 shader_depth compiled: yes
19:33:46 shader_color_fog_lights compiled: yes
19:33:46 shader_color_fog compiled: yes
19:33:46 shader_blend_fog compiled: yes
19:33:46 shader_blend compiled: yes
19:33:46 shader_border compiled: yes
19:33:46 Create vertex format
19:33:46 Render init
19:33:46 Ground model init
19:33:46 Character models init
19:33:46 Windows init
19:33:46 Lists init
19:33:46 Load language file: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Other\Languages\english.txt
19:33:46 Make transitions
19:33:47 Globals init
19:33:47 Opening pack from folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Other\Textures\
19:33:50 Startup OK
19:33:50 Resetting project
19:33:50 Destroying instances
19:33:50 Project resetted
19:33:50 Show popup: startup
19:34:02 open_url: http://www.stuffbydavid.com/mineimator/upgrade
19:46:22 Creating project: C:\Users\PhuphaMC\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:46:22 Resetting project
19:46:22 Destroying instances
19:46:22 Project resetted
19:46:22 Saving project: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR\Projects WFR.mproj
19:46:22 load_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:46:22 save_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:46:22 Project saved
19:46:38 Action: action_bench_create
19:46:48 Action: asset_open
19:46:48 Opening asset: C:\Users\-\Desktop\[A] Projects Animation\Characterist Rigs\SMOOTH FIX\Phupha V.2 SM FIX\Phupha V.2 SM FIX.mproj
19:46:48 load_folder: C:\Users\-\Desktop\[A] Projects Animation\Characterist Rigs\SMOOTH FIX\Phupha V.2 SM FIX
19:46:48 load_format: 10
19:46:48 save_folder: 10
19:46:48 Opening mproj
19:46:48 Templates: 31
19:46:48 Timelines: 197
19:46:49 Resources: 27
19:46:50 Get template iids
19:46:50 Get particle type iids
19:46:50 Get keyframe iids
19:46:50 Get timeline iids
19:46:50 Update program
19:46:50 Asset loaded
19:47:06 Action: action_tl_select
19:47:43 Action: action_tl_deselect_all
19:47:47 Saving project: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR\Projects WFR.mproj
19:47:47 load_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:47:47 save_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:47:47 Project saved
19:47:47 Saving project: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR\Projects WFR.mproj
19:47:47 load_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:47:47 save_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:47:47 Project saved
19:47:47 Saving project: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR\Projects WFR.mproj
19:47:48 load_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:47:48 save_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:47:48 Project saved
19:48:10 Show popup: open
19:48:20 Opening project: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR\Projects WFR.mproj
19:48:20 load_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:48:20 load_format: 10
19:48:20 Resetting project
19:48:20 Destroying instances
19:48:20 Project resetted
19:48:20 save_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:48:20 Templates: 31
19:48:20 Timelines: 198
19:48:20 Resources: 27
19:48:21 Get template iids
19:48:21 Get particle type iids
19:48:21 Get keyframe iids
19:48:21 Get timeline iids
19:48:21 Update program
19:48:21 Project loaded
19:48:42 Saving project: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR\Projects WFR.mproj
19:48:42 load_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR
19:48:42 save_folder: C:\Users\-\Desktop\Mine-imator (1)\Mine-imator\Projects\Projects WFR

 

 

Edited by Phupha
how2spoiler
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