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Noobling

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About Noobling

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    Noobling_Nc7
  1. I use Windows 8.1 and yes I was using the installer. Sorry that I took so long to answer xD.
  2. I'm having trouble using mine-imator because of one HUGE problem. Probably happening to everyone right now since it's a new version. Mine-imator keeps either crashing or it's stating a Runtime Error. It shows me a crash log which I will show right now so that the moderators could probably help us. ---------CRASH LOG----------- Mine-imator log, please paste this into your bug report! 2:56:36 PM version: 1.0.3 (official) 2:56:36 PM gm_version: 1.4.1657 2:56:36 PM build date: 11/12/2015 12:26:42 PM 2:56:36 PM YYC: yes 2:56:36 PM OS: Windows_NT 2:56:36 PM USERDOMAIN: NOOBPC 2:56:36 PM USERNAME: Ruben 2:56:36 PM USERPROFILE: C:\Users\Ruben 2:56:37 PM APPDATA: C:\Users\Ruben\AppData\Roaming 2:56:37 PM video_adapter_0_name: Intel(R) HD Graphics 2:56:37 PM video_adapter_0_driver_version_high: 655378 2:56:37 PM video_adapter_0_device_name: \\.\DISPLAY1 2:56:37 PM video_adapter_0_driver_version_low: 658768 2:56:37 PM os_version: 393218 2:56:37 PM os_is_network_connected: yes 2:56:37 PM os_get_language: en 2:56:37 PM os_get_region: US 2:56:37 PM working_directory: C:\Users\Ruben\Mine-imator\ 2:56:37 PM file_directory: C:\Users\Ruben\AppData\Roaming\Mine_imator\ 2:56:37 PM Old log found 2:56:37 PM DLL init 2:56:37 PM file.dll 2:56:37 PM gzunzip.dll 2:56:37 PM movie.dll 2:56:37 PM Movie init 2:56:37 PM window.dll 2:56:37 PM texture.dll 2:56:37 PM Texture init 2:56:38 PM exe_directory: C:\Users\Ruben\Mine-imator\ 2:56:38 PM Trying to save files 2:56:38 PM Files saved 2:56:38 PM Shader init 2:56:38 PM shaders_are_supported: yes 2:56:38 PM shader_high_ssao_blur compiled: yes 2:56:38 PM shader_high_ssao compiled: yes 2:56:38 PM shader_high_ssao_depth_normal compiled: yes 2:56:38 PM shader_high_light_apply compiled: yes 2:56:38 PM shader_high_light_night compiled: yes 2:56:38 PM shader_high_light_point compiled: yes 2:56:38 PM shader_high_light_spot compiled: yes 2:56:38 PM shader_high_light_sun compiled: yes 2:56:38 PM shader_high_fog_apply compiled: yes 2:56:38 PM shader_high_fog compiled: yes 2:56:38 PM shader_high_dof compiled: yes 2:56:38 PM shader_high_aa compiled: yes 2:56:38 PM shader_replace compiled: yes 2:56:38 PM shader_draw_texture compiled: yes 2:56:38 PM shader_depth compiled: yes 2:56:38 PM shader_color_fog_lights compiled: yes 2:56:38 PM shader_color_fog compiled: yes 2:56:38 PM shader_blend_fog compiled: yes 2:56:38 PM shader_blend compiled: yes 2:56:38 PM shader_border compiled: yes 2:56:38 PM Create vertex format 2:56:38 PM Render init 2:56:38 PM Ground model init 2:56:38 PM Character models init 2:56:38 PM Windows init 2:56:38 PM Lists init 2:56:38 PM Load language file: C:\Users\Ruben\Mine-imator\Other\Languages\english.txt 2:56:38 PM Make transitions
  3. The same error is showing up for me as well here is the crash log! (To the link that you sent over to Phupa) Mine-imator log, please paste this into your bug report! 2:18:22 PM version: 1.0.3 (no laa crashtest 2) 2:18:22 PM gm_version: 1.4.1514 2:18:22 PM build date: 11/16/2015 1:46:35 PM 2:18:22 PM YYC: yes 2:18:22 PM LAA: no 2:18:22 PM OS: Windows_NT 2:18:22 PM USERDOMAIN: NOOBPC 2:18:22 PM USERNAME: Ruben 2:18:22 PM USERPROFILE: C:\Users\Ruben 2:18:22 PM APPDATA: C:\Users\Ruben\AppData\Roaming 2:18:22 PM video_adapter_0_name: Intel(R) HD Graphics 2:18:22 PM video_adapter_0_driver_version_high: 655378 2:18:22 PM video_adapter_0_device_name: \\.\DISPLAY1 2:18:22 PM video_adapter_0_driver_version_low: 658768 2:18:22 PM os_version: 393218 2:18:22 PM os_is_network_connected: yes 2:18:22 PM os_get_language: en 2:18:22 PM os_get_region: US 2:18:22 PM working_directory: C:\Users\Ruben\Desktop\mi103nolaacrashtest2\ 2:18:22 PM file_directory: C:\Users\Ruben\AppData\Roaming\Mine_imator\ 2:18:22 PM Old log found 2:18:22 PM DLL init 2:18:22 PM file.dll 2:18:22 PM gzunzip.dll 2:18:22 PM movie.dll 2:18:22 PM Movie init 2:18:22 PM window.dll 2:18:22 PM texture.dll 2:18:22 PM Texture init 2:18:23 PM exe_directory: C:\Users\Ruben\Desktop\mi103nolaacrashtest2\ 2:18:23 PM Trying to save files 2:18:23 PM surface_save OK 2:18:23 PM texture_create OK 2:18:23 PM file_delete_dll OK 2:18:23 PM Shader init 2:18:23 PM shaders_are_supported: yes 2:18:23 PM shader_high_ssao_blur compiled: yes 2:18:23 PM shader_high_ssao compiled: yes 2:18:23 PM shader_high_ssao_depth_normal compiled: yes 2:18:23 PM shader_high_light_apply compiled: yes 2:18:23 PM shader_high_light_night compiled: yes 2:18:23 PM shader_high_light_point compiled: yes 2:18:23 PM shader_high_light_spot compiled: yes 2:18:23 PM shader_high_light_sun compiled: yes 2:18:23 PM shader_high_fog_apply compiled: yes 2:18:23 PM shader_high_fog compiled: yes 2:18:23 PM shader_high_dof compiled: yes 2:18:23 PM shader_high_aa compiled: yes 2:18:23 PM shader_replace compiled: yes 2:18:23 PM shader_draw_texture compiled: yes 2:18:23 PM shader_depth compiled: yes 2:18:23 PM shader_color_fog_lights compiled: yes 2:18:23 PM shader_color_fog compiled: yes 2:18:23 PM shader_blend_fog compiled: yes 2:18:23 PM shader_blend compiled: yes 2:18:23 PM shader_border compiled: yes 2:18:23 PM Create vertex format 2:18:23 PM Render init 2:18:23 PM Ground model init 2:18:23 PM Character models init 2:18:23 PM Windows init 2:18:23 PM Lists init 2:18:23 PM Load language file: C:\Users\Ruben\Desktop\mi103nolaacrashtest2\Other\Languages\english.txt 2:18:23 PM Make transitions 2:18:23 PM linear 2:18:24 PM instant 2:18:24 PM easeinquad 2:18:24 PM easeoutquad 2:18:24 PM easeinoutquad
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