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Stepe

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  1. Wow
    Stepe reacted to TheRatmir in TheRig 2.2   
    What is in this rig:

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    New:

    (Have 3d second layer)
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  2. Wow
    Stepe reacted to RomkaBad in 44 models for an apartment   
    Hello people, I want to give you my pack of items for an apartment, namely: for a bathroom, kitchen, bathroom
    in this pack about 40-44 models
    that would not strongly slow the project, I turned off the visibility of objects called "Mirror" and "MiniMirror", which are at the very bottom of the timeline, just go to the tab "keyframe" and tick off at the point of the visible
    For convenience I divided into two archives
    in one archive with the name "models separately", where there are separate models in different folders
    in another archive called "All Project andems of the apartment" there is a project with all models at once (as in the screenshot below)

    (I do not recommend to touch the folder with the name "." and the lock icon)

    hell, I almost forgot the link 
    models separately
    https://vk.com/doc182866464_451320201

    All Project andems of the apartment
    https://vk.com/doc182866464_451320195

    Mediafire -
    All project
    http://www.mediafire.com/file/zjgefopdfepl65r/All_project_items_of_apartment.zip

    Models separately
    http://www.mediafire.com/file/7m3oz9dgmo1fdqc/models_separately.zip

    if the links do not work, please tell me



  3. Wow
    Stepe reacted to LacaMenDRY in Advanced Mine-Imator Graphics Design By:LMD.   
    After months of research on How Reflections work in 3D Computing Graphics,And guess what? NOTHING. Big Nothing.
    But I did it with just using a Practical Technique Inside Mine-Imator,Nothing special here,no coding stuff like that,because I haven't learn on how to coding.
    But this is what I so far. Not just Reflections,but also other Effects. I hope this can became Help,Atleast Refrence for the Devs team.
    @VoxyWhat do you think? 
  4. Wow
    Stepe reacted to UnitrationFX in The Warden (1.17)   
    WELP!
     
    I think i updated my rigging abilities 
     
    if you don't know Warden is a brand new mob, that will be added to Minecraft with 1.17 Caves & Cliffs Update...
     
    There's the pictures

    General Look:
     
    Bendble Arms And Legs: 
    3D Ears And Eyes:
     
     
    Textures i used to make this model is from this texture pack:
    https://www.planetminecraft.com/texture-pack/1-17-entities-warden-axolotl/
     
    don't forget to credit me if you use 
    DOWNLOAD!
    https://www.mediafire.com/file/i0oksp57yyu9udf/The_Warden_by_UnitrationFX.rar/file
     
     
     
     
     
     
  5. Upvote
    Stepe reacted to crustyjpeg in The Modelbench Armory   
    Lovely banner by OzFalcon

    Latest update: January 28, 2022 - Update 34

    NO LONGER TAKING REQUESTS
     

    The Modelbench Armory is a collection of weapon models made for Mine-Imator users to use in animations, still renders, or anything else you can think of.
    Feel free to use them for whatever you please, no need to give credit although it is appreciated.
    Sounds are included with all gun models, although I recommend you use your own for more consistency.
    The Modelbench Armory is conceptually based on Überkiller's now-defunct Mine-Imator Armory.
    Thanks to @MYSELF3200, @CodyBI, @Slime, @Hozq, @OzFalcon, and @Duychung for their help with the Armory.
     
     
    Frequently asked questions:
    Terms of use:
    Some very basic tips/advice:
     
     
    WEAPONS
    Assault rifles & carbines:
     
    Battle rifles & DMRs:
     
    Single-action rifles:
     
    Anti-materiel rifles:
     
    Machine guns:
     
    Submachine guns:
     
    Handguns:

    Shotguns:

    Explosives & launchers:

    Melee weapons:

    Misc:
     
     

    ATTACHMENTS
    Every attachment has an attachment type in parentheses, and should (atleast within realistic bounds, you can do whatever you want really) only be attached to weapons with that attachment type. 
    These are pretty much only meant for firearms, not melee weapons or anything else like that.
    You can find what attachment type(s) a weapon has in its info .txt file, if applicable.
    The "Custom" attachment type means it doesn't use any standard mounts and is generally attached to a gun permanently.
    Muzzle devices instead have what round they're meant for in parentheses, and should generally only be used on guns with a matching or comparable cartridge if you want to keep things realistic.
    Also please note that magnified sights do not include any zoom/magnification setups, and you'll have to set those up however you want to get a zoom effect.
    Grips & bipods:
    Muzzle devices:
     
    Close-range sights:
     
    Medium-long range sights:
     
    Underbarrel weapons & bayonets:
     
    Other attachments:
     


    Thanks for taking the time to look at this, I hope it's helpful.
  6. Upvote
    Stepe reacted to Fox Miner in Mine-Imator crashed when exporting 4k images   
    Do you have a GPU?
    Open Task manager and get a Look at performance if you have a GPU
    If not your PC cant render High quality Pictures just the low HD Pictures
    here is why: It will be Rendered on the CPU whitch is you main Proceser but the PC needs the CPU to run its self, a GPU (Graphics Procesor Unit) is a procesor for all Grapics: Gaming, Rendering, Videos and so on.
    My opinion: just lower the Resolution to FHD or HD and try it then, if it still wont work then you have a Rig or any Mesh that can't be rendered. Try Checking that as well
     
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