Jump to content

Stepe

Members
  • Posts

    3
  • Joined

  • Last visited

  • Posts

    3
  • Joined

  • Last visited

About Stepe

  • Rank
    Newbie
    Newbie
  • Birthday February 21

Contact Methods

Profile Information

  • Member Title
    Just a small beginner youtuber, from Indonesian, and bad at English, and nothing more
  • Gender
    Male
  • Location
    Ind๐Ÿ‡ฎ๐Ÿ‡ฉ
  • Interests
    Create animations, make 3D models (character rigs), compose stories (fiction and non-fiction or both), imitate/make other people's voices.
    But all of that is limited by a low end PC
  • Minecraft username
    stepe_diamond
  1. It will help if it comes on phone because it can use it anywhere and anytime. But the rendering is still left to a laptop or PC, due to the limited performance of the phone. I mean maybe just Mineimator or maybe just Blockbench, or if both are fine too. So if you're out of town, let's say for 3 weeks and you don't have your laptop with you, or all you have is a pc, and you're bored while you're out of town. But the story will be different if you have Mineimator and Blockbench on your phone You will be able to continue your project, continue your RIG model and when you get home, you just have to render it and then go to sleep, and when you wake up you find your animation is finished, and just upload it. I hope someday Mineimator and Blockbench will be on phone.
  2. A fatal error has ocurred! Could not initialize OpenGL in App::GLRenderer::initializeGL:29 Version: 2.0 Pre-release 1 (Windows) ------------------------------------------------------------------ screenshot: https://www.mediafire.com/view/in60o4fuw0veo1z/Mine-imator_17_06_2022_16_24_19_from_Asus_Laptop.png/file ------------------------------------------------------------------ Log.txt 16:31:55 Mine-imator version 2.0 Pre-release 1 (2022-05-30) 16:31:55 OS: Windows 16:31:55 working_directory: #:/######/##########/#####/########/App/Mine-imator 2.0 Pre-release 1/ 16:31:55 user_directory: #:/######/###########/#####/########/App/Mine-imator 2.0 Pre-release 1/Data/ 16:31:55 OpenMP max threads: 4 16:31:55 Found temporary folder C:/Users/####/AppData/Local/Temp/Mine-imator_tmp/ 16:31:55 OpenGL version: 2.1 16:31:56 Minecraft saves from C:/Users/####/AppData/Roaming/.minecraft/saves 16:31:56 DPI: 96,96 16:31:56 [FATAL ERROR] Could not initialize OpenGL in App::GLRenderer::initializeGL:29 ------------------------------------------------------------------ this happens when I open the app, and it hasn't started the project
  3. 09.23.07 Saving block previews: E:\003Animasi + Modeling\Mine Imator\App\Mine-imator\Data\blockpreview.midata 09.23.07 Loaded assets successfully 09.23.10 Ground vbuffer init 09.23.10 Resetting project 09.23.10 Destroying instances 09.23.10 Project resetted 09.23.10 Show popup: startup 09.23.13 Using the latest assets 09.26.00 Opening project: E:\003Animasi + Modeling\Mine Imator\App\Mine-imator\Projects\Animasi-Assasin_Cat\Randy11x Rig 2019.miproject 09.26.01 load_format: 32 09.26.01 Resetting project 09.26.01 Destroying instances 09.26.01 Project resetted 09.26.01 save_folder: E:\003Animasi + Modeling\Mine Imator\App\Mine-imator\Projects\Animasi-Assasin_Cat 09.26.01 load_folder: E:\003Animasi + Modeling\Mine Imator\App\Mine-imator\Projects\Animasi-Assasin_Cat 09.26.05 Project loaded 09.26.11 Saving settings: E:\003Animasi + Modeling\Mine Imator\App\Mine-imator\Data\settings.midata 09.32.35 Show popup: exportimage 09.32.42 Action: action_project_video_template 09.32.47 Action: action_project_video_template 09.33.01 Export image: C:\Users\Kemal-Zia\Desktop\Wallpaper\Stepe 4k XD.png 09.33.01 Hidden: no 09.33.01 Render background: yes 09.33.01 Watermark: no 09.33.01 High Quality: yes 09.33.01 Size: 5120, 2160 09.33.14 Show alert: Image saved!, , 84
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...