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JH Animations

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  • Posts

    112
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Status Replies posted by JH Animations

  1. I wonder if Mine-Imator will eventually become something that surpasses Blender for Minecraft animations.

  2. I wonder if Mine-Imator will eventually become something that surpasses Blender for Minecraft animations.

  3. I've been having problems with the SFR V4. Whenever I bend the rigged characters body, one half of the mouth goes square but the other stays round. How do I fix this?

  4. A follow-up to my previous status update;

    Modelbench is also pretty much feature-complete.(I wanted it to be before releasing it to the public.) All I have planned for the future at the moment is more bug fixes, "Y is up" support, font changing support for languages with specific characters, and the new bending(along with bend angles) when Mine-imator 1.1.3 is released. Modelbench isn't going to be a long-running project with continuous updates and open suggestions like Mine-imator and updates to Modelbench will only be made when deemed necessary.

  5. I remember showing my family an animation of Steve waving. It was a 2 keyframe animation made in 0.6.2. My family thought I was the smartest person in the world. Good times.

  6. I remember showing my family an animation of Steve waving. It was a 2 keyframe animation made in 0.6.2. My family thought I was the smartest person in the world. Good times.

  7. I remember showing my family an animation of Steve waving. It was a 2 keyframe animation made in 0.6.2. My family thought I was the smartest person in the world. Good times.

  8. I hate these type of people <_<

    Lmh11jW.png

  9. I hate these type of people <_<

    Lmh11jW.png

  10. I remember showing my family an animation of Steve waving. It was a 2 keyframe animation made in 0.6.2. My family thought I was the smartest person in the world. Good times.

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