Everything posted by Ghatos
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2 posts in the same day! =D I'll make a pack with a road turn, a crossroad, a slope and road signs! there will also be differents road textures. But for the moment, I have only made that: What do you think?
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I'll try to do that. The post will be updated when it will be done
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Hi I've created a chair rig for one of my animation, and I've decided to put it on the forum. pics: The color can be changed: And the download link is right here No need to give credits EDIT: here's your normal plank chair, @9redwoods : Download that version Here
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I love it! Also, thank you soooo much for using my car model! I'm so happy :'D EDIT: wait... there is nobody in the cars! ?
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Amazing. I would give you more than 1 upvote if I could
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Yeah, I'm dissapointed too, but this wallpaper was just for testing the 1.2 features. If I made another wallpaper, it will have better clouds, I promise :) Okay, I'll try to do better for my next wallpaper (If I made one lol)
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Because it shines
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What do you think?
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I love it. Your wallpapaer AND the update are awesome
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I download it right now. No matter if it's a pre-release, I can't wait to use it!!!
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What is that? I didn't know you already talked about that, sorry
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So I got an idea for an option that allow you to not strech the texure of an object when you scale it. here is how it would look like: Don't strech texture when scaling: Don't strech texture when scaling: Do you think it's a good idea? let me know by votting on the poll!
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Well none of the 4 holes can do that, BUT I'm gonna add that tomorrow Thanks
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Hi! ? Today, I bring to you... With 4 differents types of holes! You can change the color: And you can change the size and the position of the hole: But stone isn't the only object where you can place the hole, you can also put it in a character (for example): Before you download the rig, I have to say that you can encounter some glitches with the holes, here is some tips to solve them: 1) the hole have a parented object named "thing that create the hole". This object must have a lower render depth than the stone block. 2) objects may not be visible trough the holes. To solve that problem, you have to change the red object's render depth to a lower value than the "thing that create the hole" render depth: 3) when you import the holes (or when you open a project with the holes in it), they may look like this: to solve this problem, just select the hole render depth (not the "thing that create the hole" object) and put it to 0 (even if the render depth is already putted to 0) Download it here
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I think mine imator can't import maps from 1.12.2, only below 1.12 Because I got a similar problem with a map runned on 1.13, but in my case, mine imator didn't crashed, it just sayed "mine imator doesn't support that version." But that's what I think, maybe I'm wrong ?
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I HATE fad, but those models are so amazing that I put an upvote
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You're welcome
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Hey @9redwoods! since your head looks like a blue slime, I decided to make a slime version of you! here is the texture (just copy-paste it to your deskop): if you want to use it, just create a slime with this texture.
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Awesome
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Should be called "the power of the t-pose steve" nah just kidding, this is great, the only problem for me is that the steve face is a texture, unlike the running characters. (I hope you understand what I'm saying)
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I can't really see the train it's too dark
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