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MinecraftRedstonerds

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Everything posted by MinecraftRedstonerds

  1. It looks amazing, but maybe a little too robotic like, or stiff.
  2. He's doing that in the C++ version. We'll have to wait .
  3. C4D; I have no clue how you said it was easy. Only the basics are actually that simple. Most Minecraft animations just don't require the knowledge.
  4. I am definitely in . Also, if you write the names of people, please write Tritofic for mine. MinecraftRedstonerds is my old name.
  5. Um, I made this animation in August of last year . I don't know why this thread has been revived, but I like it .
  6. It's all possible. However, if you want the Fus Ro Dah to be visible, you will need a little bit of video editing. Also, make sure to use Mineimator 1.0.0:
  7. I would just like to give this a little bump as I know that David is in the process of porting Mineimator to C++ .
  8. Hi there . Currently, I am making an animation, and it will probably end up in an animation series. I am making the animation of a vine, and will probably be making more: https://vine.co/v/O6BlMOAZOwg . If you want to be one of the skins in the animations, just leave a post on how I can get your skin. In this first vine, I will not be using any facial rigs unless someone gives me one that they want me to use .
  9. Smoooooooooooooooooooooooooooooth. GG. Also, what are your render settings to get the shadows so crisp?
  10. I actually did do that, both for the walking animation and beginning . Thanks! And I guess it's a good thing I recognize that guy and actually have a game with him .
  11. Hi there! I am back with another short animation . I tried to do a little bit of puzzles in the animation. This includes pressure plates, buttons, and pistons. https://www.youtube.com/watch?v=t6sNZXVwEg4 If you enjoy the video, make sure to leave a like on the YouTube page. Also, constructive criticism is always appreciated. Last thing, please don't make an actual preview please. I want to test out you guys clicking on the link.
  12. There are a few things I would like to see added to parenting in Mineimator. Parenting is used in most animations, so this could be a huge help. 1) This has been suggested before, but as a refresher, I'll state it again. It would be nice if you could parent and un-parent an item inside the keyframes so that you don't need to use several items and visibility. 2) I would really love it if you could inherit bending. This may not turn out too well, so it could be an experimental option.
  13. Can you upload some examples of the missing textures?
  14. Does anyone actually have feedback or suggestions? Has anyone tested it?
  15. Hi there, I just made a bow rig. I made this bow rig because for some reason, I couldn't find any bow rigs on the forums. I just decided to make a bow rig myself. Before I show you it and give you a download, I would like to say that this is only the first version. Later versions will have more features. Images/Examples: Last thing, if you want to remove the arrow from the bow, go into Bow, String, String #14, and un-parent the arrow from inside of there. Download: http://www.mediafire.com/download/yw3vppea3701j76/BowRig.object
  16. You can do this with the tempo of 20, but instead of 58 x 30, you would do 58 x 20. 58 x 20 is 1160.
  17. Thanks, and if I could add more details, which details could I add? Also, please don't self-advertise please .
  18. Flying Scooter Rig Hey, what's up guys . I am back with a new rig being a flying scooter rig! I don't have much to say, so here are the images and download! Images Sorry about the images being so large, I don't know how to downscale them. Download: http://www.mediafire.com/download/xg0a4xc8nu4i6yo/FlyingScooter.object EDIT: Umm..... any feedback anyone?
  19. IT'S SO SMOOTH. I LOVE IT. I give it a +1 and a can't wait for more .
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