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AnxiousCynic

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  • Posts

    414
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Everything posted by AnxiousCynic

  1. Answering another subscriber request this week with a tutorial on how to easily create 3D text.
  2. Thanks! Glad it didn't make you regret it! Haha. No worries. Thanks! I really appreciate it!
  3. Thanks! I kind of agree on the helmet. This was my first attempt at making an armor rig, so I'll hopefully be able to refine any future attempts! What's the issue you're having?
  4. As I continue my campaign of weekly Mine-imator tutorials on my channel, I was asked to do one on how to break/mine blocks. I thought others might be interested in this topic, so I decided to share it here as well.
  5. Awesome! Thanks! I really appreciate it!
  6. So I made this rig for my subscribers and finally decided to share it here as well. I also made a tutorial explaining the rig and how to use it (change armor color, etc.): Download link is in the description of that video, or... Download: https://drive.google.com/open?id=0B4cnV8KDi11FSnF4YXpXdjBLMlE
  7. The animation - so, so. The story - Absolutely masterful.
  8. I think your reasoning for this is understandable, but at some point the over-specification of things gets out of hand. It's better to keep it simple and direct the specific sections of the forum towards the purpose of the forum, rather than create a long list of sub-forums to accommodate any possible topic people may want to discuss. As others have said, the general/off topic areas are more than suited for this. Those who wish to discuss more specifically the software of their choice can easily find any number of other website forums to do so.
  9. I take no offense to your post, and I appreciate you sharing your thoughts; however, if you are self-conscious about sharing your thoughts because of a personal bias towards the design type, then perhaps you would need to re-evaluate why you're commenting in the first place? I'm actually on the other end of the spectrum, though, I find the outward extrusion of most 3D ores to be unappealing. I think the philosophy in my mind is that, the "ore" is inside of the rock and has to be mined out, so the inward extrusion not only visually conveys that, but it also mimics the default Minecraft look, in my opinion.
  10. I posted this in my Rigs topic, but thought it also stood as its own thing. I hope that's not a problem.
  11. So I've seen some 3D ore rigs for Mine-imator, but wasn't able to find something that looked the way I wanted (i.e. the "ore" extruded inwards instead of sticking out), so I decided to give it a shot myself, and then decided to make a fun infomercial spoof for it. Download (can also be found in description of video): https://drive.google.com/open?id=0B4cnV8KDi11FZ0hiQWx0RGJDYmM Anywho... that's just my take on it. What are you still doing here!?
  12. I'm not sure she had a chance to say anything at all... timing is important, folks. Don't try to propose when you're on the verge of falling apart! Dang indeed. Lol. Thanks!
  13. Finally finished a new animation! Yay for me!
  14. This is a Mine-imator tutorial series that covers the basics of using Mine-imator, as well as some advanced tips along the way. Unlike other tutorials where you're shown how to do a specific thing with the program and left to figure out for yourself how to implement it, this series goes from start to finish showing how to create an actual Mine-imator Minecraft animation, and gives in-depth tips along the way. The parts are quite lengthy, but if you watch them all the way through, you may pick up on some tips and/or tricks to Mine-imator that are beneficial to new users, and perhaps even more advanced users. Part 1: Part 2: Part 3: Part 4: Part 5: Part 6:
  15. Thanks. I hope to do more with the idea in the future. Oh yes!
  16. A dramatic character piece is an idea I've been wanting to play with for a while now, so I decided to create one in order to test 3D text. I used the Hitman rig by SKIBBZ.
  17. A quick test suggests that it now works!
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