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1.0.0=Fine,some bugs, but fine
1.0.1=Fine, again, few bugs
1.0.2=Decent, with few bugs
1.0.3=Fine,with a major bug that I worked around
1.0.4=Fine
1.0.5=Fine
1.0.6=Glitch screen, the "program puke itself out" effect, unusable.
I'm speechless by how unfortunate I am.
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MCNBS the old version=Fine
MCNBS 2k16 version=Glitches just like MI 1.0.6.
What.
The.
Heck.
I guess I will never know what MCNBS will do.
With the subject of Note Block studio, what's in the new update? Features and stuff? -
Why do you like that quote from the English dub of the First Pokemon Movie so much?
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@SDWAN I'm not trying to be rude or anything, I just don't understand why it should matter to him.
What quote? Is the quote his name? Why should that matter?
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*is disappointing by a lack of "quote" button
@tditdatdwt
"I see now that the circumstances of one's birth is irrelevant. It what you do with the gift of life that determines who you are."
I like the quote mainly due to it being from a character that isn't even real. Unlike a quote that's from real iconic people such as Martin Luther King and Bob Marley, Mewtwo's quote really says alot to me that was you do with your life shows who you are to others.
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The user clicked on this status update, wondering what it might say, but frankly, it didn't have anything much, just a narration of a status update narrating itself about a user reading a narration of a status update.
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Making an animation in blender when suddenly:
*render*
*crash*
*render
*crash*
*opens backup from 1 minute ago that was exactly the same as the current one*
*completely fine*
????
Ok, I guess I'll make another backup? Weird bug. -
You know it's bad when a program froze and you open task manager and task manager freezes.
*welp*-
@Littleman9Mew2i have that problem so much times
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Blender in a nutshell.
25 Second animation
=
2.5 Hour Render time.
*sigh*- Show previous comments 1 more
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I am a Blender user, and I am very offended. You're stereotyping Blender "in a nutshell" simply from something you may have heard of or experienced. Perhaps you're too used to Mine-imator's Dynamic Rendertime? The fact that you can render something in Mine-imator in REAL-TIME, isn't that a bit too much? Talk to all the animation softwares, bud. They can do just as well as that, WITH vector shadows unlike the "fast" dynamic shadows.
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@Heavenira Woah woah woah! I honestly didn't mean to make fun of you Heavenira! In my personal experience I'm using blender right now, I've been having this problem and I personally haven't used MI's software in (6-ish) 7 months since.
My problem is that I probrably have to much CPU taxing stuff on Blender that I should really use! lol (Like Anti-Aliasing)I'm getting better at optimizing it. Learning how to render whats on camera rather than the 300+ blocks at once
Anywho,
Sorry I offended you.
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As a non-argumentive note:
Blender is fun! I've even got my Mewtwo rig all made out for Blender!
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Unreal Engine 4? No Problems with shading, shadows,dynamic lighting, AA, and many more.
Minecraft Shaders for simple shadows? Sorry bro, *crashes*
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