Jump to content

MrCrazyDude_MMB

Members
  • Posts

    58
  • Joined

  • Last visited

  • Posts

    58
  • Joined

  • Last visited

Everything posted by MrCrazyDude_MMB

  1. I think that the either the fire is too tall or the top thing that spins around is to high up. BUT THIS IS EPIC!
  2. Could you give me an example? I haven't seen that in animations yet.
  3. How could someone give you h8 on that!?!?!?
  4. Yes, but the ender dragon doesn't always go straight, so flying animation to next keyframe would have to be done over and over again. Besides, the walking animation isn't perfect.
  5. Glorious The Glorious David, I know that you are either done making or in the process of making an ender dragon. But I imagine that the wings could be hard to animate. My solution is to add a button somewhere, and it would allow you to turn on and off automatic flapping wings. This button could be changed by keyframe. For example, you could make an end scene, turn on flapping wings, and make the ender dragon go to the player, when the ender dragon gets close to the player, then the user would turn off flapping wings, animate an ender dragon landing, and then animate the player being burned to a crisp. I hope that you think about this, because I think that it would make ender dragon animating a lot easier. See ya, MrCrazyDude P.S. Yes, I know that it says "Glorious The Glorious David" at the beginning, for some reason I couldn't spell "G l o r i o u s D a v i d" without it auto correction to that. Even there, I hd to spell it with spaces between the letters so that it wouldn't auto correct. Help?
  6. You should make 3D bed legs. Nice job! +1
  7. PowerPC is not supported by the latest macs, I think that it would be more beneficial just to do a .app
  8. Nice! But I don't think that people should keep on making facial and mouth rigs considering how many there already are and glorious david will (hopefully) be adding them soon. But AWESOME rig!
  9. There are a few ways to do it but that would be nice.
  10. Edit: Changed "Mirror" to "Reflect" Good improvement! +1
  11. Considering that the glorious david said yes to this, I think that it will be added.
  12. That would be helpful, but the coding is so long and advanced, maybe not even game-maker supported. The glorious David probably won't add this, but I agree that it would would help.
  13. Just one thing, I have a mac, and I notice this to, but I think that if you are going to make a mac version, then the exporter should be export as .mov
  14. I've seen a few ideas about mirrors, but I think that this would be the most effective way. I think that you should be able to select a block/item (such as armour when it comes out), and there would be an extra option called "Reflect". In it, there would be a box that says mirror, and you could check it to make it a mirror. If you checked this option, then a slider would come up, saying how much it reflects, 0 is right in front of it (maybe for store windows in an animation), and 100 is for everything (like a bathroom mirror). I think that this would be the easiest way to set up a mirror, and I hope that a few people agree with me. Please tell me if there is any way that I could make this post better (not pictures, I don't have a good picture editor). See ya, MrCrazyDude_MMB
  15. It's good, but it's kind of unnecessary. I think that Glorious David should focus on smooth bending, face rigs, and ender dragons now and add this in later.
  16. Ummmmmm............. The only thing that is weird is that you are a pony doing blood / gore effects.
  17. I watched AntVenom do a vid on this a really long time ago, only recently I learned how to do it on a mac.
  18. I find that using green screens are very hard in Mine-imator. Here is an even easier and more exact way to do it. 1. Create an item, call it the name of the particle you wish to make it. 2. Outside of mine-imator, navigate to your .minecraft folder by: For Windows: Go to Start > Run and type %AppData%\.minecraft For Mac: Go (At the top), click go to folder, and type in ~/Library/Application Support/minecraft For Linux: Open your files, hit Ctrl+H and find the .minecraft folder in the files 3. Go into the bin folder and open any one of the minecraft.(version).jar's, and find particles.png 4. Copy particles.png to your desktop. 5. In Mine-imator, above the picture with all the items, you will see something that says: Items: Default Items [...] click on the [...] and it will bring up a menu to chose which .png is displayed there. 6. Browse to your desktop and choose particles.png and you will see particles.png displayed in Mine-imator. 7. Choose one to be your particle, and scale it down a bit because it will be a bit big. 8. Add a few keyframes and you are done! Here is a quick example of what you can do: http://youtu.be/ZvM820qS43s Thank you for reading this. If you see any spelling mistakes or other mistakes, please tell me and I will fix it! See you later, MrCrazyDude_MMB & pzr_lover
  19. I've always wondered how people do the swords. Could you tell me?
  20. Am I the only one who thought "Element Animation" (https://www.youtube.com/channel/UC0AE_22J0kAo30yjasaeFqw) when I saw the name of this topic? P.S Awesome tutorial!
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...