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Aisu Uchibi

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  • Posts

    149
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Posts posted by Aisu Uchibi

  1. On 5/19/2025 at 1:59 AM, Insamnity said:

    no, i've added scenery that's bigger. it does it for even small, i've tried changing the version too, it doesn't help.

    Do these scenery which crash Mine-imator have something in common and different from the sceneries that works ?

    I can be from the version, a particular block or anything else.

  2. It's a problem where the software is trying to use an invalid ID.

    From what i read here and there, it can be from a non-uptaded version or Windows, and the most common solution is to completely reinstall Mine-Imator from scratch.

    And by completely reinstalling, i mean even the project should be gone from the registry, but you can move all of them in another file to save them.

  3. I learned through trial and errors and with the help of tutorials to see the basics of the software, but the best way to learn (I say best way because it worked for me but it may not work with everyone) is by dissecting an existing model and looking what each parameters do and how they behave.

    Starting by a character is not the most optimal way to learn because it can be tedious and frustating, i started by making props, made them bigger and more complex to understand the hierarchy system.

    I also prototyped some systems to see the possibilities of the software, which ended into 2 usable systems able to track moving thing in MI, but it took a ton of trials and errors.

    It can take a lot of thinking and patience is key. Even if it doesn't work, you learned something.

  4. On 2/5/2025 at 5:14 PM, rofrrrrrrrrrrrrr said:

    Possible story:

    "Sigh, another giant playing in my yard."

    Nice render.

    Question:

    How did you make the giant?

    Just scaling up a normal player with a skin what has higher resolution?

    Or different, like making a model for it?.

    a mix of both, I scaled up a normal player without a higer resolution and changed the positions of the legs, arms and head.

    And then, to hide, I modeled on top of the body.

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