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For suggestions Mine-imator 1.0.6


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1.0.6 will only have 1.9 stuff. That's it as David is only going to be fixing small bugs. There's open source code for 1.0.5 for the community to add their own things to Mine-imator. I doubt that an animation program made in GameMaker would to be equally as good as C4D because of limitations. But there are ideas up in the air for Multiplayer, IK, reflection mapping, Godrays(Which is entirely possible, just need to know how to put it in.). And Mine-imator already has a particle system with some default particle assets for you to choose from the game.

Edited by PikaMasterzMC
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