david 8.4k Posted December 31, 2012 Report Share Posted December 31, 2012 Mine-imator Beta 0.6.1 was released 2012.12.30 New toolbar option: Import animaton Updated walking animations The legs of villagers, witches and iron golems can now bend Added an icon next to edited body parts Fixed a glitch with loading older animations Fixed an error when importing backgrounds Fixed an issue with non-existant textures Fixed a parenting issue Fixed a schematic related issue Fixed a few other minor glitches In this topic you can post thoughts about this new update! sanjaypop565, Maybe0ne and MaximumPower2002 3 Link to post Share on other sites More sharing options...
epicjubjub 242 Posted December 31, 2012 Report Share Posted December 31, 2012 What about the bending limbs that can bend 2 ways? (Not that you would want to use it, it would make it look like the part was broken...) Link to post Share on other sites More sharing options...
david 8.4k Posted December 31, 2012 Author Report Share Posted December 31, 2012 What about the bending limbs that can bend 2 ways? (Not that you would want to use it, it would make it look like the part was broken...) That feature didn't make it, mainly because it would require a whole new saving format to store that extra parameter. But I will definitely add it for the next major update. Link to post Share on other sites More sharing options...
CAKE! 0 Posted December 31, 2012 Report Share Posted December 31, 2012 Wearable armor? Link to post Share on other sites More sharing options...
gawainsonic 1 Posted December 31, 2012 Report Share Posted December 31, 2012 Wearable armor? I wish that to since I dont use parenting I actually move the armor and items as I would the character Link to post Share on other sites More sharing options...
Zuexs 1.2k Posted December 31, 2012 Report Share Posted December 31, 2012 Wow, now my rig works perfectly in any speed, it used to glitch around the eye sockets... Thanks David you Rock! :lol: DerpyBunneh 1 Link to post Share on other sites More sharing options...
Maybe0ne 948 Posted December 31, 2012 Report Share Posted December 31, 2012 (edited) I'm sad. You dont added the . EDIT: I updated and i saw , you added Bounce Check Box , Thanks. Edited December 31, 2012 by Maybe0ne Link to post Share on other sites More sharing options...
epicjubjub 242 Posted December 31, 2012 Report Share Posted December 31, 2012 I'm sad. You dont added the . EDIT: I updated and i saw , you added Bounce Check Box , Thanks. What do you mean the "Bounce items Check Box"? Link to post Share on other sites More sharing options...
Yahiamice 40 Posted December 31, 2012 Report Share Posted December 31, 2012 Am i the only one who haves this bug ? : Could you help me fix it please? For info i had it since 0.6 ... in 0.5.2 it was fine ! Link to post Share on other sites More sharing options...
Maybe0ne 948 Posted December 31, 2012 Report Share Posted December 31, 2012 What do you mean the "Bounce items Check Box"? Go in minecraft 0.6.1 and crate a new item and unselect the 3D Item check box and you see ... Link to post Share on other sites More sharing options...
Winterin Animations 172 Posted December 31, 2012 Report Share Posted December 31, 2012 (edited) ^^^ Where did you get that banner? ANYWAY, love the new update. But what happened to "The release of the 0.6.1 patch have been moved to tomorrow (Sunday) due to a new feature that rig makers will find very useful."? What was it? Edited December 31, 2012 by Coolguy2709 Link to post Share on other sites More sharing options...
david 8.4k Posted December 31, 2012 Author Report Share Posted December 31, 2012 ANYWAY, love the new update. But what happened to "The release of the 0.6.1 patch have been moved to tomorrow (Sunday) due to a new feature that rig makers will find very useful."? What was it? The new patch introduced the ability to import the characters, blocks, items etc. and their timelines of an existing animation into your opened animation. This means that you can import rigs into already made animations. Link to post Share on other sites More sharing options...
epicjubjub 242 Posted December 31, 2012 Report Share Posted December 31, 2012 Go in minecraft 0.6.1 and crate a new item and unselect the 3D Item check box and you see ... Ohh, ok, I get it now. Also, lawl, you said Minecraft 0.6.1 Link to post Share on other sites More sharing options...
Maybe0ne 948 Posted December 31, 2012 Report Share Posted December 31, 2012 Ohh, ok, I get it now. Also, lawl, you said Minecraft 0.6.1 Mine-Imator i mean. Link to post Share on other sites More sharing options...
Guest InfiniteNeon Posted January 3, 2013 Report Share Posted January 3, 2013 David, I noticed on your post "to-do list" that you wanted to be able to create custom mobs, I have noticed a program called Techne. I thought you to create the models in techne, export them and then inport them in to minimator, just an idea Neon_ Link to post Share on other sites More sharing options...
MaximumPower2002 0 Posted January 5, 2013 Report Share Posted January 5, 2013 I love the update. Can't wait to see what's in store next! Link to post Share on other sites More sharing options...
ÜberKiller 7.5k Posted January 8, 2013 Report Share Posted January 8, 2013 (edited) More exporting info would be useful. Even examples of how the quality of the video will turn out. Edited January 8, 2013 by TheKillerMan Link to post Share on other sites More sharing options...
Toumouniek 225 Posted January 8, 2013 Report Share Posted January 8, 2013 Wearable armor? Follow this tutorial to do it without having some weird things like your legs go through the armor etc : Puzzleduck 1 Link to post Share on other sites More sharing options...
Legendary Herobrine 26 Posted January 9, 2013 Report Share Posted January 9, 2013 The tutorial is so useful for now, maybe forever. :lol: :lol: :lol: Toumouniek and LegendaryHerobrine 2 Link to post Share on other sites More sharing options...
Zigzy 1 Posted January 15, 2013 Report Share Posted January 15, 2013 What about the bending limbs that can bend 2 ways? (Not that you would want to use it, it would make it look like the part was broken...) You could always rotate the body part 180 degrees. Puzzleduck 1 Link to post Share on other sites More sharing options...
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