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Maybe0ne

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About Maybe0ne

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    Evolving...

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  1. Someone interested in a QUBICLE lincese?

    http://www.minddesk.com/

    1. KicksBrickster
    2. DigitalEvorian
    3. Maybe0ne

      Maybe0ne

      Not really, you should get that 250$ version only if you make a game or sell assets (commercial usage), for art and other things you can buy that 60$ home edition.

  2. Awesome wallpaper but you could a more inspired font (like a pixelate one, not minecraft's pixelated font thought).
  3. That spawning monster 2D block.
  4. Took a look into the Mine-imator resources > Requests and ALL the people think that RIGS = MODELS.

    1. Nicolasev

      Nicolasev

      Models can't be animated and rigs can. It's the difference or im' wrong ?

       

    2. Maybe0ne

      Maybe0ne

      A model is for example a rock, you don't have option to animate it (beside rotating, scaling and moving it).

      A rig is something that has option to animate like a character where you can move it's hands or face parts.

      A gun is a model if is just an asset that doesn't have the animation options. If you can move a shotgun forend (the pump that you reload it with) that means is a rig.

    3. Nicolasev

      Nicolasev

      K, so I was right 

  5. I like that the final text is not centered.
  6. Is more an image compilation than an animation.I've seen only 2 animations and a few images in that video. But if is your first, is pretty good. Next time: Maybe apply a mozaic effect to the sky (space) so it looks more minecrafty.Get some better FX effects (with that teleporting blue effect)Make some more animation, never add just a image for a few seconds because is boring. Practice more and you gonna be very good at animating.Maybe some music or some sounds?
  7. Don't forger 30mins per day of SPORT!

    couch-potato.jpg

    1. Scot

      Scot

      don't forget 3 hours per day of work out

      tumblr_n08vd0jIQ31tnp5bco1_500.gif

  8. From 100°C to 30°C, the water cooling does that :D

  9. The overall animation is nice but the camera moving and angles are just cringe. Take a look at a storyboard video or tutorial about the camera, is pretty helpful. Or look at a movie and try to imagine the camera path movement.
  10. David should implement this walk cycle. 10/10
  11. Pretty nice but I expect something more pixelated like minecraft. Maybe a pixelated spash? (OFFTOPIC: your signature code doesn't work, the code "box" is to show code lines, not to run a code)
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