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elektropunch

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  • Posts

    131
  • Joined

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  • Days Won

    2

Everything posted by elektropunch

  1. Bad video or bad thumbnail or both. Didn't take off like I had hoped and the lack of reactions here is telling
  2. Putting shoutouts in my animation. Here's yours. Hope you like

    BZSzU0n.png

  3. A Warden pulling a Frog by the tongue sounds great on paper but getting it to work in Mine Imator?  That's a struggle!

  4. Well we need more details. Post the error log
  5. So when I was in Mine Imator I kept doing comparison between shadows and no shadows. And I learned that shadows actually made this animation render much better. More crsip and clear. I did play around with the sunlight settings to get what I consider the best shots. Also I did use background sets to change sunlight and other settings. I didn't use a single point light in this animation. I used two spotlights which I found work better than point lights I'm learning. Slowly. Been watchng videos by Keep On Chucking for lighting and shadow tips. And also learning more about keyframes. Camera movements but also testing out character and item movements too I've learned a couple things in the last couple months - Break my animations into segments. I aim for 10-15 seconds per scene. That way they are easier to manage and polish - Stop relying on point lights and use spot lights - Stop copy-pasting leg and arm movements. Do it last and do it manually
  6. I tried various methods of adding in an explosion but in the end I chose stock footage because I was getting frustrated I tried following a tutorial made by Sharpwind where you use spheres that are affected by wind, but each time I rendered the animation the spheres would wobble way too much There's a profound lack of explosion particles and explosion tutorials which is disappointing
  7. Steve bakes a Cake. Glare ruins it. An enderman gifts Steve a Cursed cake. Which Sniffer eats. Gosh. Steve's having a bad day
  8. What version are you using? Because I'm using MI Pre-release 2.0 4 and it works just fine
  9. What happens when a mob eats an atomic cake? Also for Fox Miner Shadows of Steve and a friend imprinted onto the ground. Did ya know this actually happened during the Hiroshima and Nagasaki bombings in the 40s. Also the sound used when the bomb explodes in the animation is taken from an actual atomic bomb test
  10. You need to rename the scenery piece in the timeline. After that you can import a new scenery from that world without being bothered by that prompt
  11. I see... Well I'm in production on the next animation: Glare and Sniffer | Atomic Cake I'll try to make the next a little less jiggly
  12. I dunno bud. I got people complaining that they don't like the 'jello movement" of characters in my animations and they prefer the stiffness Then I was watching your animation here and I'm not seeing a difference between this and my prior animations where they were more "stiff" Also, why the lack of shadows?
  13. Looks great. Like something out of the Simpsons. I would use Modelbench if it were less resource intensive and more user friendly. Why can't we just have a model creation program that lets us snap things on like legos?
  14. Oof I'm gonna need a powerhouse comp to run that I swear I heard my comp laughing at me when I tried to run it o.o
  15. You need to chill with the downvotes. Looked at your rep history. On some downvotin crusade huh?

    1. Lionnet

      Lionnet

      I know, and I'm sorry too, I try to stop being so negative

  16. If you're gonna leave a downvote. At least have the balls to leave a comment

  17. If you're gonna leave a downvote. At least have the balls to leave a comment

  18. Mine Imator BRDF? I've never heard of that What is it? Edit: I did a google search. Found a download ilnk Now I know your secrets O.O
  19. There are shadows You don't see the huge shadow on the plant in the middle half especially its tendrils? You don't see the shadow of the baby plant when it wiggles?
  20. For a moment I thought this was a reupload but then checked and you simply renamed it. It was good.
  21. elektropunch

    Warden

    Probably when 2.0 will be released. Think the release got pushed back to November or at least the next update In the meantime you can access the warden with the beta 1.19 resource pack which has the warden in it
  22. Sniffer digs up a super mario Piranha Plant seed. Dimwitted Steve plants it. A hungry Piranha Plant emerges. Chaos ensues Special thanks to AllenBiTs for their epic Sniffer rig and a round of applause to SEB2003 for their fantastic Piranha Plant model
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