Jump to content

lifecraft

Members
  • Posts

    550
  • Joined

  • Last visited

  • Posts

    550
  • Joined

  • Last visited

Everything posted by lifecraft

  1. It's still unoriginal. - depends on how you look at it. And you could've added some actual scenery. - i'm not going at argue there And have less edgyness. - whats wrong with edgy?
  2. thx dude, i have been wondering that for a while now
  3. how do you enter for his compilations? or even know what they will be about?
  4. this is the most beautiful thing I have ever seen....
  5. so I started working on a series as a few of you might know about, and I realized doing it alone won't be as easy as I thought it would be, due to this I have listed out a few roles that I will need to fill, I will be hand selecting a few people from the comment section. (also no this is not an island series! I got so much hate when I originally posted this because people thought it was an island series) the story is about the thing you see in the thumbnail (name not yet decided) and I has to do with his unusable desire to destroy humans (the reason for why will be revealed in a later episode or to the people who start to help me work on it) story line - in an unfortunate encounter with the enemy you become easily overpowered by him, at just a moment's notice, a strange robed dark figure fires an arrow but misses, the person then lights a flame and runs into the forest, in an attempt to save the wildlife the enemy then chases after the robed figure leaving you trapped in a set of vines, an arrow is shot out at the plants which cause them to let go of you and sink back underground, you fall and become unconscious with your last gimps being that of the same robbed man.... that is all I can say for the first episode so far. roles- 1. fight sequence creator: so this was where I realized I needed some help, this person will (obviously) be the one to create fight sequences, this person will also be the most involved in the creation of the videos, so he will get the secondary animator in the credits. 2. polisher: this person will be the one to polish out thing in the animation (such as movement or transactions), this person will need to be good at making things like movements look smooth and kinda realistic 3. detail designer: this person will make the schematic and the environment look better using shuttle but helpful details (like rocks or falling leaves) 4. rigger: the rigger will need to help by making detailed but still Minecraft themed rigs 5. lighting editor: this person needs to know how to make good lighting effect without any external programs 6. builder: this person should be a fast builder, I'm not looking for to much detail on the builds, just as long as they are fast and you can tell what it is 7. story writer: this person needs to know how to make a good story with not lazy writing and a decent amount of personal touch those are the roles I am currently looking for. If you are interested please comment what role you want and post a sample of your work alongside it.
  6. Ok, i understand then, I have noticed that everyone has started making those now, it's getting worse than fad
  7. I don't understand why you put a face pawn pic, is it because you thought it was another island based animated series?
  8. it has nothing to do with an island, in fact it only takes place in the jungle for episode one i really can't tell to much about it (no it has nothing to do with an island survival) but it is mostly about that thing you saw in the thumbnail, i can't say very much about it unless i am working with that person, but for now i will try to do it alone this has nothing to do with another series, if you think it has to do with island survival, it's not it was HQ render on.... but i have messed with the setting so i might has ruined the effect it is not another island survival (lol, seem like the jungle theme for episode one was a mistake)
  9. I can't say very much about it, but I can say it has to do with a special force of nature trying to destroy humans as fast as it can (the thing in the thumbnail). it has a few twisted to the plot I am going to add but that is all I can say, as for the walk cycle I feel your pain, it has been bothering me but I can't seem to correct it. It was on 1080p and 60 fps for this copy, I am going to render it at 180p (cinematic) 60fps for the final but this is just a small preview
  10. yez, I've been messing around with them to try and get smooth and realistic body movement, but I can't seem to find one that works, got any idea's?
  11. this is a preview of a series a have started working on today, most of the story had been planned out already but I can't reveal too much since it will spoil the suprize, something I can say is that this series will be adding a very important new character to my youtube channels "universe" any suggestions? I have just started doing this a few hours ago and I'm still polishing things as I go, but I could use some tips for how to make the video better.
  12. are u sure @CoolDan @ILatentKitsuneI @DragonKun @Mobdestoryer @DizzyProductions @WAZZL3 @HyperlibraYT @cinu_panu @Artamiel Crescent @Twotorule @B3STGAM3R still remember about this
  13. wait so is mc community "EDITION" out already or what?
  14. you can't make everyone happy, there will always be trolls, people who don't think it's good enough, or just people who try to give you tips (even if they com on a bit strong). if you fell that you have done everything you possibly can to make an animation perfect and people still don't like it, it's possibly not your fault, it's likely them, you still need to try your best on it though otherwise it they might have a point. keep trying, do your best, learn from your mistakes, and learn from others mistakes. don't give up just because someone said so, if you work hard for what you want it is sure to happen.
  15. where are you we need you! if you don't finish your entry's this collab will be ruined (or become a very short video)
  16. i think they were on kellcane, lol thx dude, lol, a actually got this idea from the season two trailer, i had also planned out an after credits scene for her, she would birst throgh the door and then taken the moster off the girls arm and then also take to eggo and then she would run back out, but it didn't work out to well so i had to cut of that part, lol
  17. so I was bored and decide to make an animation, what do you think, any tips?
  18. i know.... i tried making it, but my rigging skill are still kinda rusty (like my sword) thx dude what's this?
  19. hi, i don't know if i'm putting this in the right place but i need some help creating a rig of my real sword i tried to do it myself and well.... lets just say piece of stained glass with a silver blaze rod doesn't look exactly the same as this... i am hoping i can get a rig that looks pretty close to this with the only differences being everything being kinda looking pixelized
  20. i understand the first question doesn't make sense, but the second one could make sense, if you where listening to the sounds of the zombies you can hear one get hurt right before the plane started going down, it is possible that the zombie fell into one of the jet engines and caused the engine to explode, that would be enough for the plane to crash, as for the first question.... who cares
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...