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darrenkent88

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  1. Upvote
    darrenkent88 got a reaction from MYSELF3200 in Full SCAR Model   
    I have no video about this, and I only have 1 screenshot.
    This time, I made a fully functional SCAR (Special Forces Combat Assault Rifle) gun that is inspied by Fortnite.
    I don't know if this is valid as a rig, but I see no other categorization that fits this more than a rig... XD
    Please credit me if you are using this to make an animation or an image!
    I worked on this on about an hour fully...
    DOWNLOAD
    Mediafire: Click Here
    It's a zip file, you'll need a zip opening software...
    Also, please read the ReadMe text file!
    SCREENSHOT VIEW
    IBB: Click Here
     
  2. Upvote
    darrenkent88 reacted to Ender man in Full SCAR Model   
    This will go great in my Fortnite animation (JK im not making a fortnite animation)
  3. Upvote
    darrenkent88 reacted to Extro in Full SCAR Model   
    Neat!
  4. Upvote
    darrenkent88 reacted to MYSELF3200 in Full SCAR Model   
    Pretty good for a start.
  5. Upvote
    darrenkent88 got a reaction from Bugleberry in Full SCAR Model   
    I have no video about this, and I only have 1 screenshot.
    This time, I made a fully functional SCAR (Special Forces Combat Assault Rifle) gun that is inspied by Fortnite.
    I don't know if this is valid as a rig, but I see no other categorization that fits this more than a rig... XD
    Please credit me if you are using this to make an animation or an image!
    I worked on this on about an hour fully...
    DOWNLOAD
    Mediafire: Click Here
    It's a zip file, you'll need a zip opening software...
    Also, please read the ReadMe text file!
    SCREENSHOT VIEW
    IBB: Click Here
     
  6. Upvote
    darrenkent88 got a reaction from -StickyMations- in Full SCAR Model   
    I have no video about this, and I only have 1 screenshot.
    This time, I made a fully functional SCAR (Special Forces Combat Assault Rifle) gun that is inspied by Fortnite.
    I don't know if this is valid as a rig, but I see no other categorization that fits this more than a rig... XD
    Please credit me if you are using this to make an animation or an image!
    I worked on this on about an hour fully...
    DOWNLOAD
    Mediafire: Click Here
    It's a zip file, you'll need a zip opening software...
    Also, please read the ReadMe text file!
    SCREENSHOT VIEW
    IBB: Click Here
     
  7. Upvote
    darrenkent88 reacted to Ethaniel in HOW TO - Pose your characters correctly   
    That's pretty cool, but you need to pose around your situation. The third speaks to me as "a heroic situation." For more of a calm situation, you might want to make the body parts posed more suddenly, though you still want to keep it a lot of it asymmetrical.  
  8. Upvote
    darrenkent88 reacted to CisforCrispr in HOW TO - Pose your characters correctly   
    Fantastic point Ethan, I added your comment into the topic 
  9. Upvote
    darrenkent88 reacted to CisforCrispr in HOW TO - Pose your characters correctly   
    A lot people make wallpapers/animations with horrendous posing. People tell them to fix it, but people don't tell them how.
    So I made this post so that if you see someone whose animation is in need of some good posing, you can link them to this.
     

    The first is boring, stiff, awkward. It It has no personality. It has no effect on the world. It looks unnatural because humans do not stiffen up like that, they have structure but they are not cardboard boxes, they squish like balloons but are strong enough to punch at the speed of a bullet.Avoid it like the plague.
    The second is more nuanced(little expressions).It has a more "tactile" feel to it, but it's boring, repetitive and bland to look at. It's symmetrical. It's just boring ;-; normally humans are never in a symmetrical pose unless they are soldiers.
    The third has power, dominance, it speaks RESPECT. 
    The third is better because of the asymmetrical of the arms and turn of the hips.The way the leg on the right bends out and the leg on the let bends outwards. 
    The puffing out of the chest is a dominant body posture and as such gives personality to the character. The wide demeanor of the arms and wild asymmetry sparks surplus amount of confidence. It brings life because of simple things like the character bending under it's own weight
    SUMMARY
    MAKE THE BODY ASYMMETRICAL; If the right arm bends in towards the body, make the left bend outwards to.
    EXAGGERATE POSES; In real life, Humans have evolved to see little defections in peoples faces to make sense of other peoples emotions, you need to exaggerate that in emotion because that mechanic is lost in the block-y, non-realistic mine craft characters.

    Remember, the human face has 43 damn muscles all coordinating together to make emotions like: happy, sad, joy, angry.
    So you better exaggerate the HELL out of that face.
     
    THE STRONGER THE EMOTION THE WILDER THE BODY; A mine craft character who has bored is going to have his arms leaning out less then a mine craft characters who's found a diamond ore.
    DO THE SMALL THINGS; Bend the characters legs a little because humans are not weightless. The bending is a little thing that goes along way because it signifies weight. Bend the legs even more when the character is carrying something

    THIS IS A DAMN GOOD POINT THAT I MISSED
    THE Third pose is dramatic it gives the impression the character is heroic and in a heroic place.
    But for a calm; mellow scene you should calm the pose...relax him a little bit
    maybe unbend the right arm and make the character sit instead.
    Well Done to @EthanForeverAlone for pointing that out.
    This has been my first tutorial, please give me criticism on it. I hoped this will aid YOU in your animations  Suggest more ideas for tutorials please!
  10. Upvote
    darrenkent88 reacted to david in The rules of the Mine-imator forums   
    For everybody to enjoy the Mine-imator forums, we must make an effort to follow some guidelines.
    Speak English
    English is the language of the internet, including the Mine-imator forums. You can speak in whatever language you want in PMs, though. Don't create duplicate topics
    Keep the amount of topics to a minimum to improve the browsing experience for other members. Don't make more than one account
    It takes up forum space, causes confusion between members and makes moderation a headache.
    Alternate accounts will be detected, removed and a warning issued to the original account. Post in the correct subforum
    If you're unsure, see the header in each subforum to see what you can and what you cannot post there.
    Topics that are posted in the wrong place will be moved by a moderator. Don't use oversized signatures
    To save everyone from breaking their mouse scroll wheel, keep the signature size to a minimum. 200-250 pixels tall is the absolute maximum. If your signature is ridiculously tall, a moderator will remove it and give you a warning. Don't abuse the Reputation system
    The Reputation system was made to highlight  and incentivize helpful and constructive posts. Do not give up- or down-reps to a member just for the sake of increasing or decreasing their rank, or create shops to harvest Reputation in exchange for services. Doing this will result with a warning and eventually your Reputation reset to 0. Don't chat
    The forums are for intelligent discussions and not small talk. If you want to chat, go here or use the PM system. Don't use adf.ly or similar services
    Unless you are the rightful owner of the thing you're linking to. Don't post a status update about a new topic you've started
    If the topic is still visible under "Recent Topics" Do not revive dead topics
    A topic is "dead" if the latest reply is more than 2 months old. Rather than bumping them to the top, start a new topic. You may revive your own topics, as long as you add new information. Topic revival is only allowed if the topic is posted in the Mine-imator creations or Mine-imator resources sections of the forums. Use the report button, don't resort to mini-modding
    If someone is breaking any of the rules here, don't post anything. Rather, press the "Report" button in the top left of the offender's post. This will alert all moderators, leaving a message like "This is posted in the wrong forum!" will not. Taking matters into your own hands like this is called mini-modding, and posts like that take up space and do not add anything to the topic. Read more about mini-modding here. Do not impersonate others
    This includes regular members, moderators or banned users (by using the infamous "BANNED" avatar) These things are not tolerated ANYWHERE on the forums (including the Discord and PMs)
    Discussions of illegal subjects/activities (this includes software cracking, torrenting, etc.) Offensive/racist/rude behavior or imagery Bullying or discrimination Spamming (constantly posting the same content, nonsense or useless posts just to get noticed) Pointless swearing/overuse of CAPS Gore/Screamers or other frightening imagery Links to viruses/trojans/malware Images of/links/heavy references to sexual content Advertising potentially malicious products or sites (if you are unsure, ask a moderator) Flashing imagery or excessive use of colors, special characters, smileys and/or oversized fonts Breaking the above rules will result with a warning sent to you by a moderator/administrator. Repeated warnings will result with a banning of your account.
     
     
    If we follow these rules, we can all have a good ol' time!
  11. Upvote
    darrenkent88 got a reaction from TwoToRule in ClashRoyaleRigV1.5   
    Now that's the latest image.
  12. Upvote
    darrenkent88 reacted to TwoToRule in ClashRoyaleRigV1.5   
  13. Wow
    darrenkent88 reacted to TwoToRule in ClashRoyaleRigV1.5   
    There you go
  14. Sad
    darrenkent88 reacted to CreeperGavG in ClashRoyaleRigV1.5   
    It's not even a rig. It's just a sparky, and a skeleton holding a sword, with a human using the Ice Wizard skin!
     
    Rating: Bad. (2/10)
  15. Wow
    darrenkent88 reacted to HeYoNia in ClashRoyaleRigV1.5   
    Use Item Sheets next time instead of using blocks.
  16. Sad
    darrenkent88 reacted to CreeperGavG in ClashRoyaleRigV1.5   
    Its "Meh". (3/10)
  17. Wow
    darrenkent88 reacted to Bugleberry in ClashRoyaleRigV1.5   
    I've got ya. it looks cool by the way.
  18. Upvote
    darrenkent88 got a reaction from Bugleberry in ClashRoyaleRigV1.5   
    This is a rig of Clash Royale V1.
    It only has Sparky for now. Maybe I'll continue this rig, if anyone likes it.
    Download Link: http://quainator.com/8EF3
    For some reason i can't provide screenshots.
    Use the above download link if you want to support me.
    But if you think I suck and don't want to support me,
    then it's totally OK
    Direct Link: http://www.mediafire.com/file/iu9twf5fisqj5rp/ClashRoyaleRigV1.zip
    No virus or scams okay!
    EDIT : I forgot, open the file with .mproj format. But extract the file first with WinRar or other programs
    EDIT V1.5:
    New: Ice Wizard, skeleton and detailed body lines on the sparky.
    Download Link to V1.5: http://quainator.com/8oLC
    Don't want to support?
    Direct Link: https://www.mediafire.com/file/bk20yk88qvzlfhn/ClashRoyaleRigV1.5.zip
    Image Download Link: https://www.mediafire.com/file/58lv65vbbkxb7fb/2017-10-01 (7).png
    BTW, I don't know what a sheet thingy is. So sorry, I'm using blocks...
  19. Wow
    darrenkent88 reacted to Bugleberry in ClashRoyaleRigV1.5   
    Can you show us some images of it?
  20. Upvote
    darrenkent88 got a reaction from Sammaxbr in Crashed in version 1.0.4, help!!!   
    thanks, ill post it next time.
  21. Upvote
    darrenkent88 reacted to Sammaxbr in Crashed in version 1.0.4, help!!!   
    Chap, Paste your report INTO YOUR POST, not the tags. Then we can help you.
  22. Upvote
    darrenkent88 reacted to BuckdoesMC in Mine-imator keeps crashing.   
    Mine-Imator keeps crashing for me every time I try to use the explosion particle and sometimes it crashes even if I don't do that! I've tried using an older version and that didn't work either. Please help!
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