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CallOfKiller

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About CallOfKiller

  • Rank
    Youtuber
    Newbie
  • Birthday 12/03/1997

Profile Information

  • Member Title
    Youtuber
  • Gender
    Male
  • Minecraft username
    Cian_De_Gamer

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  1. Cool, I just have 2 more questions, how will I pay you and do you have any animations on YouTube?
  2. What I mean by "Availability" is are able to work on an animation a lot.
  3. Yeah but I'm not a pro one, I'd like someone who knows what they're doing when animating and also my Mine-Imator broke so yeah. :/
  4. Hello, I would love a cheap, good animator for a parody I have come up with, I already have a singer and he wasn't cheap so I would like someone with pro animation skills that won't use more than 25$, you can use more than Mine-Imator too, you can use Autodesk Maya and Cinema 4D as well, and please answer the list down below as this is what you'll need to say for me to hire you. Skype: Program: Price: Availability: And also send a link to one of your animations so I can see your skill level. Thanks for reading -Jay
  5. 1:48:21 PM version: 1.0.4 1:48:21 PM gm_version: 1.4.1542 1:48:21 PM build date: 12/24/2015 5:31:57 AM 1:48:21 PM YYC: no 1:48:21 PM LAA: no 1:48:21 PM OS: Windows_NT 1:48:21 PM USERDOMAIN: Xxcallofkillerx 1:48:21 PM USERNAME: XxcallofkillerxX 1:48:21 PM USERPROFILE: C:\Users\XxcallofkillerxX 1:48:21 PM APPDATA: C:\Users\XxcallofkillerxX\AppData\Roaming 1:48:21 PM video_adapter_0_name: Intel(R) HD Graphics 1:48:21 PM video_adapter_0_driver_version_high: 524303 1:48:21 PM video_adapter_0_device_name: \\.\DISPLAY1 1:48:21 PM video_adapter_0_driver_version_low: 658112 1:48:21 PM os_version: 393217 1:48:21 PM os_is_network_connected: yes 1:48:21 PM os_get_language: en 1:48:21 PM os_get_region: US 1:48:21 PM working_directory: C:\Users\XxcallofkillerxX\Mine-imator\ 1:48:21 PM file_directory: C:\Users\XxcallofkillerxX\AppData\Roaming\Mine_imator\ 1:48:21 PM Old log found 1:48:21 PM DLL init 1:48:21 PM file.dll 1:48:21 PM gzunzip.dll 1:48:21 PM movie.dll 1:48:21 PM Movie init 1:48:21 PM window.dll 1:48:21 PM texture.dll 1:48:21 PM Texture init 1:48:23 PM exe_directory: C:\Users\XxcallofkillerxX\Mine-imator\ 1:48:23 PM Trying to save files 1:48:23 PM surface_save OK 1:48:23 PM texture_create OK 1:48:23 PM file_delete_dll OK 1:48:23 PM Shader init 1:48:23 PM shaders_are_supported: yes 1:48:23 PM shader_high_ssao_blur compiled: yes 1:48:23 PM shader_high_ssao compiled: yes 1:48:23 PM shader_high_ssao_depth_normal compiled: yes 1:48:23 PM shader_high_light_apply compiled: yes 1:48:23 PM shader_high_light_night compiled: yes 1:48:23 PM shader_high_light_point compiled: yes 1:48:23 PM shader_high_light_spot compiled: yes 1:48:23 PM shader_high_light_sun compiled: yes 1:48:23 PM shader_high_fog_apply compiled: yes 1:48:23 PM shader_high_fog compiled: yes 1:48:23 PM shader_high_dof compiled: yes 1:48:23 PM shader_high_aa compiled: yes 1:48:23 PM shader_replace compiled: yes 1:48:23 PM shader_draw_texture compiled: yes 1:48:23 PM shader_depth compiled: yes 1:48:23 PM shader_color_fog_lights compiled: yes 1:48:23 PM shader_color_fog compiled: yes 1:48:23 PM shader_blend_fog compiled: yes 1:48:23 PM shader_blend compiled: yes 1:48:23 PM shader_border compiled: yes 1:48:23 PM Create vertex format 1:48:23 PM Render init 1:48:23 PM Ground model init 1:48:23 PM Character models init 1:48:23 PM Windows init 1:48:23 PM Lists init 1:48:23 PM Load language file: C:\Users\XxcallofkillerxX\Mine-imator\Other\Languages\english.txt 1:48:23 PM Make transitions 1:48:23 PM linear 1:48:23 PM instant 1:48:23 PM easeinquad 1:48:23 PM easeoutquad 1:48:23 PM easeinoutquad 1:48:23 PM easeincubic 1:48:23 PM easeoutcubic 1:48:23 PM easeinoutcubic 1:48:23 PM easeinquart 1:48:23 PM easeoutquart
  6. would it be possible to add block physics into the next update? and could you make it easier to put you character perfectly on the ground?
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