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About Krille
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Rank
Newbie
- Birthday 04/07/2001
Profile Information
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Gender
Male
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Minecraft username
krille3377
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1033 profile views
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MicrogamerCz reacted to a post in a topic: Stop things from filling in the library
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That would spare some time making rigs with 3d hair and stuff
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Krille reacted to a post in a topic: Stop things from filling in the library
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Year, that would be better.
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toaster1 reacted to a post in a topic: Stop things from filling in the library
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Allemn reacted to a post in a topic: Stop things from filling in the library
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The Lord reacted to a post in a topic: Stop things from filling in the library
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ThePortable reacted to a post in a topic: Stop things from filling in the library
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Krille reacted to a post in a topic: IK rigs in Mine-Imator
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It's funny. I don't know either.
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TheLamyral reacted to a post in a topic: Stop things from filling in the library
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When you make a rig of a person it always fill up the library so i think that it should disappear from the library when you lock it to something. The item is still in the timeline but not in the library and if you want to change it you can always just remove it from what ever it's locked to.
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Poyo reacted to a post in a topic: Things spawn in front of where you are
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Do you know it when you have a huge scenery and your camera and stuff is far away from spawn point and then you have to spawn a new item or block? It takes a while to move it through the entire scenery so could you make it so the things spawn in front of where you are?
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The right leg on the enderdragon can't bend and i can't find the mob editor
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Paul Sheldon reacted to a post in a topic: Mine-imator 0.7 DEMO
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Is it possible to make some items or anyting else to turn into clothes and hair in the new update like thise pics.
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OMFG I've never seen a better mine-imator animation. You are just awesome... i just can't take it.
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Can the body have smooth bends and the arms sharp bends at the same time?
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David could you make cornor stairs like these.
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David could you make the hat on the character 3D. Then we don't have to make a rig.
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Paul Sheldon reacted to a post in a topic: Dev update #2: State of 0.7 and ridiculously large schematics
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Paul Sheldon reacted to a post in a topic: Dev update #2: State of 0.7 and ridiculously large schematics
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Dev update #2: State of 0.7 and ridiculously large schematics
Krille replied to david's topic in Downloads and news
Oh... Yea, I actually didn't new what the detail tool was... But that's awesome -
Dev update #2: State of 0.7 and ridiculously large schematics
Krille replied to david's topic in Downloads and news
Yes but the bending we have now is not that good. You can also see at the wallpaper you have in your comment the arms is just to blocks that are together and that makes two sharp corners at the elbow. -
Dev update #2: State of 0.7 and ridiculously large schematics
Krille replied to david's topic in Downloads and news
Please make sharp bending if you can and make the water/lava to get a little lower (right now it's just as tall as a block).
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