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AbangGibran

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  • Posts

    82
  • Joined

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Everything posted by AbangGibran

  1. This rig awsome. But why the link error?? pls add new link
  2. Please add Leather and Chainmail armor rig
  3. What happen to logo that bad

  4. I happy is complete new animation with smooth move xD

  5. Watch Here : https://www.youtube.com/watch?v=h0_oT9Y4eUM
  6. 11:22:13 AM version: 1.0.4 (official) 11:22:13 AM gm_version: 1.4.1542 11:22:13 AM build date: 11/20/2015 2:33:35 AM 11:22:13 AM YYC: yes 11:22:13 AM LAA: no 11:22:13 AM OS: Windows_NT 11:22:13 AM USERDOMAIN: admin-PC 11:22:13 AM USERNAME: admin 11:22:13 AM USERPROFILE: C:\Users\admin 11:22:13 AM APPDATA: C:\Users\admin\AppData\Roaming 11:22:13 AM video_adapter_0_name: AMD Radeon HD 5500 Series 11:22:13 AM video_adapter_0_driver_version_high: 524305 11:22:13 AM video_adapter_0_device_name: \\.\DISPLAY1 11:22:13 AM video_adapter_0_driver_version_low: 656693 11:22:13 AM os_version: 393217 11:22:13 AM os_is_network_connected: yes 11:22:13 AM os_get_language: en 11:22:13 AM os_get_region: US 11:22:13 AM working_directory: G:\Mine-imator\ 11:22:13 AM file_directory: C:\Users\admin\AppData\Roaming\Mine_imator\ 11:22:13 AM Old log found 11:22:13 AM DLL init 11:22:13 AM file.dll 11:22:13 AM gzunzip.dll 11:22:13 AM movie.dll 11:22:13 AM Movie init 11:22:13 AM window.dll 11:22:13 AM texture.dll 11:22:13 AM Texture init 11:22:16 AM exe_directory: G:\Mine-imator\ 11:22:16 AM Trying to save files 11:22:16 AM surface_save OK 11:22:16 AM texture_create OK 11:22:16 AM file_delete_dll OK 11:22:16 AM Shader init 11:22:16 AM shaders_are_supported: yes 11:22:16 AM shader_high_ssao_blur compiled: yes 11:22:16 AM shader_high_ssao compiled: yes 11:22:16 AM shader_high_ssao_depth_normal compiled: yes 11:22:16 AM shader_high_light_apply compiled: yes 11:22:16 AM shader_high_light_night compiled: yes 11:22:16 AM shader_high_light_point compiled: yes 11:22:16 AM shader_high_light_spot compiled: yes 11:22:16 AM shader_high_light_sun compiled: yes 11:22:16 AM shader_high_fog_apply compiled: yes 11:22:16 AM shader_high_fog compiled: yes 11:22:16 AM shader_high_dof compiled: yes 11:22:16 AM shader_high_aa compiled: yes 11:22:16 AM shader_replace compiled: yes 11:22:16 AM shader_draw_texture compiled: yes 11:22:16 AM shader_depth compiled: yes 11:22:16 AM shader_color_fog_lights compiled: yes 11:22:16 AM shader_color_fog compiled: yes 11:22:16 AM shader_blend_fog compiled: yes 11:22:16 AM shader_blend compiled: yes 11:22:16 AM shader_border compiled: yes 11:22:16 AM Create vertex format 11:22:16 AM Render init 11:22:16 AM Ground model init 11:22:16 AM Character models init 11:22:16 AM Windows init 11:22:16 AM Lists init 11:22:16 AM Load language file: G:\Mine-imator\Other\Languages\english.txt 11:22:16 AM Make transitions 11:22:16 AM linear 11:22:16 AM instant 11:22:16 AM easeinquad 11:22:16 AM easeoutquad 11:22:16 AM easeinoutquad 11:22:16 AM easeincubic 11:22:16 AM easeoutcubic 11:22:16 AM easeinoutcubic 11:22:16 AM easeinquart 11:22:16 AM easeoutquart 11:22:16 AM easeinoutquart 11:22:16 AM easeinquint 11:22:16 AM easeoutquint 11:22:16 AM easeinoutquint 11:22:16 AM easeinsine 11:22:16 AM easeoutsine 11:22:16 AM easeinoutsine 11:22:16 AM easeinexpo 11:22:16 AM easeoutexpo 11:22:16 AM easeinoutexpo 11:22:16 AM easeincirc 11:22:16 AM easeoutcirc 11:22:16 AM easeinoutcirc 11:22:16 AM easeinelastic 11:22:16 AM easeoutelastic 11:22:16 AM easeinoutelastic 11:22:16 AM easeinback 11:22:16 AM easeoutback 11:22:16 AM easeinoutback 11:22:16 AM easeinbounce 11:22:16 AM easeoutbounce 11:22:16 AM easeinoutbounce 11:22:16 AM linear 11:22:16 AM instant 11:22:16 AM easeinquad 11:22:16 AM easeoutquad 11:22:16 AM easeinoutquad 11:22:16 AM easeincubic 11:22:16 AM easeoutcubic 11:22:16 AM easeinoutcubic 11:22:16 AM easeinquart 11:22:16 AM easeoutquart 11:22:16 AM easeinoutquart 11:22:16 AM easeinquint 11:22:16 AM easeoutquint 11:22:16 AM easeinoutquint 11:22:16 AM easeinsine 11:22:16 AM easeoutsine 11:22:16 AM easeinoutsine 11:22:16 AM easeinexpo 11:22:16 AM easeoutexpo 11:22:16 AM easeinoutexpo 11:22:16 AM easeincirc 11:22:16 AM easeoutcirc 11:22:16 AM easeinoutcirc 11:22:16 AM easeinelastic 11:22:16 AM easeoutelastic 11:22:16 AM easeinoutelastic 11:22:16 AM easeinback 11:22:16 AM easeoutback 11:22:16 AM easeinoutback 11:22:16 AM easeinbounce 11:22:16 AM easeoutbounce 11:22:16 AM easeinoutbounce 11:22:16 AM Transitions OK 11:22:16 AM Globals init 11:22:16 AM Opening pack from folder: G:\Mine-imator\Other\Textures\ 11:22:16 AM mob_texture 11:22:17 AM block_texture 11:22:17 AM colormap_grass_texture 11:22:17 AM colormap_foliage_texture 11:22:17 AM item_texture 11:22:17 AM particles_texture 11:22:17 AM block_preview_texture 11:22:17 AM sun_texture 11:22:17 AM moonphases_texture 11:22:17 AM moon_texture 11:22:17 AM clouds_texture 11:22:17 AM Pack opened 11:22:17 AM Found key_file: G:\Mine-imator\Other\key.file 11:22:18 AM Loading settings: G:\Mine-imator\Other\settings.file 11:22:18 AM load_format: 3 11:22:18 AM Loading recent: G:\Mine-imator\Other\recent.file 11:22:18 AM Loading closed alerts: G:\Mine-imator\Other\alerts.file 11:22:18 AM Startup OK 11:22:18 AM Resetting project 11:22:18 AM Destroying instances 11:22:18 AM Project resetted 11:22:18 AM Show popup: startup 11:22:19 AM Opening project: H:\Mine-imator\Projects\Walkk\Walkk.mproj 11:22:19 AM load_folder: H:\Mine-imator\Projects\Walkk 11:22:19 AM load_format: 10 11:22:19 AM Resetting project 11:22:19 AM Destroying instances 11:22:19 AM Project resetted 11:22:19 AM save_folder: H:\Mine-imator\Projects\Walkk 11:22:19 AM load_iid_offset: 0 11:22:19 AM Templates: 0 11:22:19 AM Timelines: 0 11:22:19 AM Resources: 0 11:22:19 AM Get template iids 11:22:19 AM Get particle type iids 11:22:19 AM Get keyframe iids 11:22:19 AM Get timeline iids 11:22:19 AM Update program 11:22:19 AM Project loaded 11:22:30 AM Action: action_bench_create 11:22:30 AM Created: camera 11:22:46 AM Add resource: pack 11:22:46 AM filename: NostalgiaCraft Alpha 3.zip 11:22:46 AM filename_out: NostalgiaCraft Alpha 3 11:22:46 AM load_folder: H: 11:22:46 AM save_folder: H:\Mine-imator\Projects\Walkk 11:22:46 AM Action Load resource: action_background_ground, H:\NostalgiaCraft Alpha 3.zip 11:22:46 AM Unzipping 11:22:46 AM Unzipping: C:\Users\admin\AppData\Roaming\Mine_imator\tmp.zip 11:22:46 AM Load images 11:22:47 AM Create block sheet 11:22:47 AM Block size: 16 11:22:50 AM Create item sheet 11:22:50 AM Item size: 16 11:22:50 AM Create mob textures 11:22:50 AM Size: 64 11:23:00 AM Pack load OK 11:23:28 AM Action: asset_open 11:23:28 AM Opening asset: G:\Mine-imator\Projects\Rig\Rig.mproj 11:23:28 AM load_folder: G:\Mine-imator\Projects\Rig 11:23:28 AM load_format: 10 11:23:28 AM save_folder: 10 11:23:28 AM Opening mproj 11:23:28 AM load_iid_offset: 2 11:23:28 AM Templates: 10 11:23:28 AM Timelines: 38 11:23:28 AM Resources: 5 11:23:29 AM Get template iids 11:23:29 AM Get particle type iids 11:23:29 AM Get keyframe iids 11:23:29 AM Get timeline iids 11:23:29 AM Update program 11:23:29 AM Asset loaded 11:23:30 AM Action: action_tl_select 11:23:32 AM Action: action_tl_duplicate 11:23:33 AM Action: action_tl_remove 11:23:34 AM Action: action_tl_select 11:23:35 AM Action: action_tl_remove 11:23:42 AM Action: asset_open 11:23:42 AM Opening asset: C:\Alpha Tree\Alpha Tree.mproj 11:23:42 AM load_folder: C:\Alpha Tree 11:23:42 AM load_format: 10 11:23:42 AM save_folder: 10 11:23:42 AM Opening mproj 11:23:42 AM load_iid_offset: 185 11:23:42 AM Templates: 3 11:23:42 AM Timelines: 23 11:23:42 AM Resources: 1 11:23:42 AM Opening pack from folder: C:\Alpha Tree\NostalgiaCraft Alpha 3\ 11:23:42 AM mob_texture 11:23:43 AM block_texture 11:23:44 AM colormap_grass_texture 11:23:44 AM colormap_foliage_texture 11:23:44 AM item_texture 11:23:44 AM particles_texture 11:23:44 AM block_preview_texture 11:23:44 AM sun_texture 11:23:44 AM moonphases_texture 11:23:44 AM moon_texture 11:23:44 AM clouds_texture 11:23:44 AM Pack opened 11:23:49 AM Get template iids 11:23:49 AM Get particle type iids 11:23:49 AM Get keyframe iids 11:23:49 AM Get timeline iids 11:23:49 AM Update program 11:23:49 AM Asset loaded 11:24:12 AM Action: action_tl_select
  7. *Alpha Tree Image : http://postimg.org/image/mg96didjp/ Download : http://www.mediafire.com/download/bt9fd4s4s8sqytc/Alpha+Tree.zip
  8. 7:00:02 PM gm_version: 1.4.1542 7:00:02 PM build date: 11/20/2015 2:33:35 AM 7:00:02 PM YYC: yes 7:00:02 PM LAA: n7:00:02 PM version: 1.0.4 (official) 7:00:02 PM OS: Windows_NT 7:00:02 PM USERDOMAIN: admin-PC 7:00:02 PM USERNAME: admin 7:00:02 PM USERPROFILE: C:\Users\admin 7:00:02 PM APPDATA: C:\Users\admin\AppData\Roaming 7:00:02 PM video_adapter_0_name: AMD Radeon HD 5500 Series 7:00:02 PM video_adapter_0_driver_version_high: 524305 7:00:02 PM video_adapter_0_device_name: \\.\DISPLAY1 7:00:02 PM video_adapter_0_driver_version_low: 656693 7:00:02 PM os_version: 393217 7:00:02 PM os_is_network_connected: yes 7:00:02 PM os_get_language: en 7:00:02 PM os_get_region: US 7:00:02 PM working_directory: H:\Mine-imator\ 7:00:02 PM file_directory: C:\Users\admin\AppData\Roaming\Mine_imator\ 7:00:02 PM Old log found 7:00:02 PM DLL init 7:00:02 PM file.dll 7:00:02 PM gzunzip.dll 7:00:02 PM movie.dll 7:00:02 PM Movie init 7:00:02 PM window.dll 7:00:02 PM texture.dll 7:00:02 PM Texture init 7:00:03 PM exe_directory: H:\Mine-imator\ 7:00:03 PM Trying to save files 7:00:03 PM surface_save OK 7:00:03 PM texture_create OK 7:00:03 PM file_delete_dll OK 7:00:03 PM Shader init 7:00:03 PM shaders_are_supported: yes 7:00:03 PM shader_high_ssao_blur compiled: yes 7:00:03 PM shader_high_ssao compiled: yes 7:00:03 PM shader_high_ssao_depth_normal compiled: yes 7:00:03 PM shader_high_light_apply compiled: yes 7:00:03 PM shader_high_light_night compiled: yes 7:00:03 PM shader_high_light_point compiled: yes 7:00:03 PM shader_high_light_spot compiled: yes 7:00:03 PM shader_high_light_sun compiled: yes 7:00:03 PM shader_high_fog_apply compiled: yes 7:00:03 PM shader_high_fog compiled: yes 7:00:03 PM shader_high_dof compiled: yes 7:00:03 PM shader_high_aa compiled: yes 7:00:03 PM shader_replace compiled: yes 7:00:03 PM shader_draw_texture compiled: yes 7:00:03 PM shader_depth compiled: yes 7:00:03 PM shader_color_fog_lights compiled: yes 7:00:03 PM shader_color_fog compiled: yes 7:00:03 PM shader_blend_fog compiled: yes 7:00:03 PM shader_blend compiled: yes 7:00:03 PM shader_border compiled: yes 7:00:03 PM Create vertex format 7:00:03 PM Render init 7:00:03 PM Ground model init 7:00:03 PM Character models init 7:00:03 PM Windows init 7:00:03 PM Lists init 7:00:03 PM Load language file: H:\Mine-imator\Other\Languages\english.txt 7:00:03 PM Make transitions 7:00:03 PM linear 7:00:03 PM instant 7:00:03 PM easeinquad 7:00:03 PM easeoutquad 7:00:03 PM easeinoutquad 7:00:03 PM easeincubic 7:00:03 PM easeoutcubic 7:00:03 PM easeinoutcubic 7:00:03 PM easeinquart 7:00:03 PM easeoutquart 7:00:03 PM easeinoutquart 7:00:03 PM easeinquint 7:00:03 PM easeoutquint 7:00:03 PM easeinoutquint 7:00:04 PM easeinsine 7:00:04 PM easeoutsine 7:00:04 PM easeinoutsine 7:00:04 PM easeinexpo 7:00:04 PM easeoutexpo 7:00:04 PM easeinoutexpo 7:00:04 PM easeincirc 7:00:04 PM easeoutcirc 7:00:04 PM easeinoutcirc 7:00:04 PM easeinelastic 7:00:04 PM easeoutelastic 7:00:04 PM easeinoutelastic 7:00:04 PM easeinback 7:00:04 PM easeoutback 7:00:04 PM easeinoutback 7:00:04 PM easeinbounce 7:00:04 PM easeoutbounce 7:00:04 PM easeinoutbounce 7:00:04 PM linear 7:00:04 PM instant 7:00:04 PM easeinquad 7:00:04 PM easeoutquad 7:00:04 PM easeinoutquad 7:00:04 PM easeincubic 7:00:04 PM easeoutcubic 7:00:04 PM easeinoutcubic 7:00:04 PM easeinquart 7:00:04 PM easeoutquart 7:00:04 PM easeinoutquart 7:00:04 PM easeinquint 7:00:04 PM easeoutquint 7:00:04 PM easeinoutquint 7:00:04 PM easeinsine 7:00:04 PM easeoutsine 7:00:04 PM easeinoutsine 7:00:04 PM easeinexpo 7:00:04 PM easeoutexpo 7:00:04 PM easeinoutexpo 7:00:04 PM easeincirc 7:00:04 PM easeoutcirc 7:00:04 PM easeinoutcirc 7:00:04 PM easeinelastic 7:00:04 PM easeoutelastic 7:00:04 PM easeinoutelastic 7:00:04 PM easeinback 7:00:04 PM easeoutback 7:00:04 PM easeinoutback 7:00:04 PM easeinbounce 7:00:04 PM easeoutbounce 7:00:04 PM easeinoutbounce 7:00:04 PM Transitions OK 7:00:04 PM Globals init 7:00:04 PM Opening pack from folder: H:\Mine-imator\Other\Textures\ 7:00:04 PM mob_texture 7:00:04 PM block_texture 7:00:04 PM colormap_grass_texture 7:00:04 PM colormap_foliage_texture 7:00:05 PM item_texture 7:00:05 PM particles_texture 7:00:05 PM block_preview_texture 7:00:05 PM sun_texture 7:00:05 PM moonphases_texture 7:00:05 PM moon_texture 7:00:05 PM clouds_texture 7:00:05 PM Pack opened 7:00:05 PM Found key_file: H:\Mine-imator\Other\key.file 7:00:05 PM Loading settings: H:\Mine-imator\Other\settings.file 7:00:05 PM load_format: 3 7:00:05 PM Loading recent: H:\Mine-imator\Other\recent.file 7:00:05 PM Loading closed alerts: H:\Mine-imator\Other\alerts.file 7:00:05 PM Startup OK 7:00:05 PM Resetting project 7:00:05 PM Destroying instances 7:00:05 PM Project resetted 7:00:05 PM Show popup: startup 7:00:06 PM Opening project: G:\Mine-imator\Mine-imator\Projects\Zombies\Zombies.mproj 7:00:06 PM load_folder: G:\Mine-imator\Mine-imator\Projects\Zombies 7:00:06 PM load_format: 10 7:00:06 PM Resetting project 7:00:06 PM Destroying instances 7:00:07 PM Project resetted 7:00:07 PM save_folder: G:\Mine-imator\Mine-imator\Projects\Zombies 7:00:07 PM load_iid_offset: 0 7:00:07 PM Templates: 5 7:00:07 PM Timelines: 38 7:00:07 PM Resources: 4 7:00:07 PM Get template iids 7:00:07 PM Get particle type iids 7:00:07 PM Get keyframe iids 7:00:07 PM Get timeline iids 7:00:07 PM Update program 7:00:07 PM Project loaded 7:00:07 PM Loading schematic: G:\Mine-imator\Mine-imator\Projects\Zombies\Factory2.schematic 7:00:07 PM Schematic size: 47, 114, 17 7:00:07 PM Loading schematic: G:\Mine-imator\Mine-imator\Projects\Zombies\Abandoned house.schematic 7:00:07 PM Schematic size: 15, 20, 16 7:00:08 PM Loading audio: G:\Mine-imator\Mine-imator\Projects\Zombies\stone1.ogg.wav 7:00:58 PM Action: action_tl_select 7:00:59 PM Action: action_tl_keyframe_create 7:01:03 PM Action: action_bench_create 7:01:03 PM Created: char 7:03:39 PM Action: action_tl_select 7:03:56 PM Action: action_tl_select 7:04:05 PM Action: action_lib_remove 7:04:17 PM Action: action_bench_create 7:04:17 PM Created: char 7:04:20 PM Action: action_tl_select 7:04:42 PM Action: action_tl_select 7:04:47 PM Action: action_tl_select 7:04:55 PM Action: action_tl_select 7:05:00 PM Action: action_tl_select 7:05:07 PM Action: action_tl_select 7:05:11 PM Action: action_tl_select 7:05:14 PM Action: action_tl_select 7:05:18 PM Action: action_tl_select 7:05:20 PM Action: action_tl_select 7:05:52 PM Action: action_tl_select 7:06:20 PM Action: action_bench_create 7:06:20 PM Created: audio 7:06:25 PM Action: action_tl_select 7:06:50 PM Action: action_tl_add_sound 7:06:50 PM Add resource: sound 7:06:50 PM filename: zombie1.ogg.wav 7:06:50 PM filename_out: zombie1.ogg.wav 7:06:50 PM load_folder: H:\Mine-imator\MinecraftSounds\mob 7:06:50 PM save_folder: G:\Mine-imator\Mine-imator\Projects\Zombies 7:06:50 PM Loading audio: G:\Mine-imator\Mine-imator\Projects\Zombies\zombie1.ogg.wav 7:07:08 PM Action: action_tl_select 7:07:08 PM Action: action_tl_keyframe_create 7:07:18 PM Action: action_tl_keyframe_create 7:07:25 PM Action: action_tl_deselect_all 7:07:29 PM Action: action_tl_keyframes_select_area 7:07:38 PM Action: action_tl_keyframes_move_done 7:07:48 PM Action: action_tl_keyframes_move_done 7:07:49 PM Action: action_tl_keyframes_move_done 7:07:49 PM Action: action_tl_keyframes_move_done 7:07:50 PM Action: action_tl_select 7:07:50 PM Action: action_tl_select 7:07:51 PM Action: action_tl_keyframe_select 7:07:56 PM Action: action_tl_keyframes_move_done 7:08:04 PM Action: action_tl_deselect_all 7:08:06 PM Action: action_tl_keyframes_select_area 7:08:08 PM Action: action_tl_keyframes_move_done 7:08:12 PM Action: action_tl_select 7:08:24 PM Action: action_tl_select 7:08:28 PM Action: action_tl_select 7:08:31 PM Action: action_tl_select 7:08:38 PM Action: action_tl_select 7:08:45 PM Action: action_tl_select 7:10:02 PM Action: action_tl_select 7:10:07 PM Backup: G:\Mine-imator\Mine-imator\Projects\Zombies\Zombies 7:10:07 PM Saving project: G:\Mine-imator\Mine-imator\Projects\Zombies\Zombies.mbackup1 7:10:07 PM load_folder: G:\Mine-imator\Mine-imator\Projects\Zombies 7:10:07 PM save_folder: G:\Mine-imator\Mine-imator\Projects\Zombies 7:10:07 PM Project saved 7:10:07 PM Backup saved 7:10:12 PM Action: action_tl_select 7:10:18 PM Action: action_tl_select 7:10:23 PM Action: action_tl_select 7:10:28 PM Action: action_tl_select 7:10:46 PM Action: action_tl_select 7:10:46 PM Action: action_tl_keyframe_create 7:10:47 PM Action: action_tl_deselect_all 7:10:48 PM Action: action_tl_keyframes_select_area 7:10:49 PM Action: action_tl_keyframes_move_done 7:10:50 PM Action: action_tl_keyframes_move_done 7:10:50 PM Action: action_tl_select 7:10:51 PM Action: action_tl_select 7:12:23 PM Action: action_tl_deselect_all 7:12:25 PM Action: action_tl_keyframes_select_area 7:12:27 PM Action: action_tl_select 7:12:38 PM Action: action_tl_deselect_all 7:12:38 PM Action: action_tl_keyframes_select_area 7:12:40 PM Action: action_tl_keyframes_move_done 7:12:43 PM Action: action_tl_deselect_all 7:12:44 PM Action: action_tl_keyframes_select_area 7:12:46 PM Action: action_tl_keyframes_move_done 7:13:10 PM Action: action_tl_keyframe_create 7:13:52 PM Action: action_tl_select 7:14:02 PM Action: action_tl_select 7:14:05 PM Action: action_tl_select 7:14:10 PM Action: action_tl_select 7:14:13 PM Action: action_tl_select 7:14:40 PM Action: action_bench_create 7:14:40 PM Created: audio 7:14:44 PM Action: action_tl_select 7:15:00 PM Action: action_tl_add_sound 7:15:06 PM Add resource: sound 7:15:06 PM filename: stone1.ogg.wav 7:15:06 PM filename_out: stone1.ogg 2.wav 7:15:06 PM load_folder: H:\Mine-imator\MinecraftSounds\step 7:15:06 PM save_folder: G:\Mine-imator\Mine-imator\Projects\Zombies 7:15:06 PM Loading audio: G:\Mine-imator\Mine-imator\Projects\Zombies\stone1.ogg 2.wav 7:15:23 PM Action: action_tl_deselect_all 7:15:23 PM Action: action_tl_keyframes_select_area
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