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Blender in a nutshell.
25 Second animation
=
2.5 Hour Render time.
*sigh*- Show previous comments 1 more
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I am a Blender user, and I am very offended. You're stereotyping Blender "in a nutshell" simply from something you may have heard of or experienced. Perhaps you're too used to Mine-imator's Dynamic Rendertime? The fact that you can render something in Mine-imator in REAL-TIME, isn't that a bit too much? Talk to all the animation softwares, bud. They can do just as well as that, WITH vector shadows unlike the "fast" dynamic shadows.
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@Heavenira Woah woah woah! I honestly didn't mean to make fun of you Heavenira! In my personal experience I'm using blender right now, I've been having this problem and I personally haven't used MI's software in (6-ish) 7 months since.
My problem is that I probrably have to much CPU taxing stuff on Blender that I should really use! lol (Like Anti-Aliasing)I'm getting better at optimizing it. Learning how to render whats on camera rather than the 300+ blocks at once
Anywho,
Sorry I offended you.
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As a non-argumentive note:
Blender is fun! I've even got my Mewtwo rig all made out for Blender!
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