Reputation Activity
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Willcraft Animations got a reaction from Turbulated in Dev update #10: Five year Mine-iversary, an overdue update and new developer
Wow, so the day after I attempt to get back into animating this happens. Nice. I know I'm not very well-liked here nor active, but I still just felt like telling you that you're doing a good job with things. While my interest in making Minecraft animations is waning, I probably would never have gotten into other less specialized animation softwares had I not had Mine-imator to get me started. So thanks for that and good luck. Now I'll probably go back to lurking or just not being here.
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Willcraft Animations got a reaction from Ninjabee_Redtricity in Dev update #10: Five year Mine-iversary, an overdue update and new developer
Wow, so the day after I attempt to get back into animating this happens. Nice. I know I'm not very well-liked here nor active, but I still just felt like telling you that you're doing a good job with things. While my interest in making Minecraft animations is waning, I probably would never have gotten into other less specialized animation softwares had I not had Mine-imator to get me started. So thanks for that and good luck. Now I'll probably go back to lurking or just not being here.
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Willcraft Animations got a reaction from Dannyboi in Dev update #10: Five year Mine-iversary, an overdue update and new developer
Wow, so the day after I attempt to get back into animating this happens. Nice. I know I'm not very well-liked here nor active, but I still just felt like telling you that you're doing a good job with things. While my interest in making Minecraft animations is waning, I probably would never have gotten into other less specialized animation softwares had I not had Mine-imator to get me started. So thanks for that and good luck. Now I'll probably go back to lurking or just not being here.
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Willcraft Animations got a reaction from DerpyBaby in Mine-imator 1.0.0 DEMO
I'm pretty sure I've fallen in love with Mine-imator now...
Thank you so much, this update is awesome!
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Willcraft Animations got a reaction from Gooberb in Mine-imator 1.0.0 DEMO
I'm pretty sure I've fallen in love with Mine-imator now...
Thank you so much, this update is awesome!
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Willcraft Animations got a reaction from Robert Assassinations in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from CoolElf in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Juffy in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Defsharp in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Gooberb in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Sebablixa in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Phun9837 in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from GLaDOSV_3 in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Popboy8 in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Matik7 in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Zilten in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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Willcraft Animations got a reaction from Paul Sheldon in Dev update #2: State of 0.7 and ridiculously large schematics
This looks amazing! I've been wanting to use bigger schematics for a long time, but it always screwed up the framerate. Now I will finally be able to make big worlds for my videos. And if you can add shading and stuff like that people might even stop complaining about Mine-imator looking "too simple". The particle system is also something I've been dying for.
PS. There will be an Enderdragon model in this update, right? I really need one, and the rig is so time taking to use. But even if there is none, the increased framerate shown here might make it easier to use rigs.
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