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olapaulakoski

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    olapaulakoski got a reaction from Cryptic Runner in Mine-imator 2.0 Pre-release 4 (Phase 1)   
    This update is awesome. I finished up my latest animation in this and it went so much more efficiently and faster then 1.29. Thank you David. I did donate to you 10 years ago.
  3. Upvote
    olapaulakoski got a reaction from david in Mine-imator 2.0 Pre-release 4 (Phase 1)   
    This update is awesome. I finished up my latest animation in this and it went so much more efficiently and faster then 1.29. Thank you David. I did donate to you 10 years ago.
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    olapaulakoski got a reaction from moniker in Mine-imator 2.0 Pre-release 4 (Phase 1)   
    I hope for pre-release 2 to release hopefully soon and to be able to import 1.19 worlds.
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    olapaulakoski got a reaction from Kaos_Kinetic in Warden hunts in the deep dark   
    https://youtu.be/OvGACGvuFrM
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    olapaulakoski got a reaction from Aayush Saji in Iron Golem vs Evil Golem 6   
    Hello everybody in celebration of my minei-mator channel turning 10 years old now i made a new iron golem vs evil golem part 6. If you want to watch other videos the first 3 iron golem films i made in the first versions of minei-mator those were really hard.
    I have had a 8 year break form minei-mator so I'm catching up on all the new stuff one can do now. In my YouTube shorts in www.youtube.com/testiculatecreations
    I made a short warden animation also in my shorts. I'm planning on doing more with warden just imported a schematic of dark ruins.
     you can see some more animations I'm happy with I'm learning all the time trying to make more realistic smooth animations. Maybe the golem film here is not perfect but im satisfied with the story.
    Hope you like it and hope all is well with everyone here, David i remember really liked the first iron golem vs evil golem. Skiedude was awesome providing those particle effects i used in my wither animation.
     
     
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    olapaulakoski reacted to Miffen Kop in Mine-imator 2.0 Pre-release 4 (Phase 1)   
    This update is going to be SICK, but its probably going to completely break a render I've bin working on for a little bit now.
    (Image of the newest version of it(Version 7))


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