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So this is it.. ;)

I was bored so I made this to see a test.

Hope you like it.. I actually made this for a couple of scenes in SkyRaider.. ;)

If you like it.. please be sure to Subscribe.. I really appreciate it :)

 

--> http://www.youtube.com/user/MineRockerAnimations <--

 

This is my first cycle.. so let me know what you think..

Edited by MineRocker Animations
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I guess a lot of keyframes but most importantly practice ;)

If you seen my first animations.. I was terrible at animating walk.

Actually, using a lot of keyframes isn't required. It's actually just spacing and the use of transitions.

 

Btw It's great, just the arm swing is a bit too buggy.

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Linear transitions make constant movement look better. The other transitions are usually for longer movements, or the end of movements.

Here's an example (EnderVaren asked me for animating tips through PMing, and asked me to fix up a jumping loop)

9M6GimG.png

MVM6NF0.gif

I work in columns, then add some other keyframes to smooth it out. Again, all linear.

Ok thanks :)

I'll keep that in mind.. That jump animation was pretty cool!

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