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Snapping / Quantizing


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Hey, i like to work symmetrically because this is not a high-quality game, it's a pixel page.

So when i animate in Cinema 4D i have a Snapping (Quantize) that makes when you move a object, it snap to a grid of a size (example: 32 pixels).

Edit: This snap feature should work when we press shift and move a object in Mineimator.

Mock-up:

EzIA6oR.png

Edited by Maybe0ne
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