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Mine-Imator 2014 - New Look (Tabs)


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Mine-Imator New look  

42 members have voted

  1. 1. Do you like this new look?

    • I want this in Mine-imator
    • I do not like.


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That's some pretty epic photoshopping(?) skills, I must say.

Now, for the actual future of the interface (don't wanna spoil too much):

  • It will be a lot more customizable
  • Tabs will be implemented, more or less
  • The Instances area is going, all editing will take place on the timeline
  • The green position box is going (rotation point will stay), will be replaced with something better
  • The 2D character window, with yellow clickable body parts is going, you will click in 3D space or use a list of body parts for hidden ones

^You can expect all of this and more in 0.7

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That's some pretty epic photoshopping(?) skills, I must say.

Now, for the actual future of the interface (don't wanna spoil too much):

  • It will be a lot more customizable
  • Tabs will be implemented, more or less
  • The Instances area is going, all editing will take place on the timeline
  • The green position box is going (rotation point will stay), will be replaced with something better
  • The 2D character window, with yellow clickable body parts is going, you will click in 3D space or use a list of body parts for hidden ones

^You can expect all of this and more in 0.7

AWESOME!!!!!!! and I would give a +1 to you as well....but i cant....

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look at the post again and you will see the functions of the Tabs. xD

I wanted to post another.
but along with this.

it's just another update. So explain it here. Refrain from posting similar things within such a small time limit. Merged. Again.

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