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Minecraft username

  1. sooo... I go to add a soud file of a screaming goat (dont ask), anyway, this happens 9:05:38 PM Action: action_tl_add_sound 9:05:38 PM Add resource: sound 9:05:38 PM filename: goat.wma 9:05:38 PM filename_out: goat.wma 9:05:38 PM load_folder: C:\Users\Aubree\Desktop 9:05:38 PM save_folder: C:\Users\Aubree\Desktop\Minecraft, And other stuff\mineimator-new\Mine-imator\Projects\trailer ...and promptly crashes. help? by the way I am using 1.0.2
  2. so i was just animating and i crashed suddenly. here is my report: Mine-imator log, please paste this into your bug report! 12:12:12 PM version: 1.0.2 (official) 12:12:12 PM gm_version: EA 1.99.416 12:12:12 PM build date: 11/6/2015 3:36:17 AM 12:12:12 PM YYC: yes 12:12:12 PM OS: Windows_NT 12:12:12 PM USERDOMAIN: EnderLaptop 12:12:12 PM USERNAME: EnderHamner 12:12:12 PM USERPROFILE: C:\Users\EnderHamner 12:12:12 PM APPDATA: C:\Users\EnderHamner\AppData\Roaming 12:12:12 PM video_adapter_0_name: Intel(R) HD Graphics 4600 12:12:12 PM video_adapter_0_driver_version_high: 655378 12:12:12 PM video_adapter_0_device_name: \\.\DISPLAY1 12:12:12 PM video_adapter_0_driver_version_low: 987296 12:12:12 PM os_version: 393218 12:12:12 PM os_is_network_connected: yes 12:12:12 PM os_get_language: en 12:12:12 PM os_get_region: US 12:12:12 PM working_directory: C:\Users\EnderHamner\Desktop\Mine-imator\ 12:12:12 PM file_directory: C:\Users\EnderHamner\AppData\Roaming\Mine_imator\ 12:12:12 PM DLL init 12:12:12 PM file.dll 12:12:12 PM gzunzip.dll 12:12:12 PM movie.dll 12:12:12 PM Movie init 12:12:12 PM window.dll 12:12:12 PM texture.dll 12:12:12 PM Texture init 12:12:12 PM exe_directory: C:\Users\EnderHamner\Desktop\Mine-imator\ 12:12:12 PM Trying to save files 12:12:12 PM Files saved 12:12:12 PM Shader init 12:12:12 PM shaders_are_supported: yes 12:12:12 PM shader_high_ssao_blur compiled: yes 12:12:12 PM shader_high_ssao compiled: yes 12:12:12 PM shader_high_ssao_depth_normal compiled: yes 12:12:12 PM shader_high_light_apply compiled: yes 12:12:12 PM shader_high_light_night compiled: yes 12:12:12 PM shader_high_light_point compiled: yes 12:12:12 PM shader_high_light_spot compiled: yes 12:12:12 PM shader_high_light_sun compiled: yes 12:12:12 PM shader_high_fog_apply compiled: yes 12:12:12 PM shader_high_fog compiled: yes 12:12:12 PM shader_high_dof compiled: yes 12:12:12 PM shader_high_aa compiled: yes 12:12:12 PM shader_replace compiled: yes 12:12:12 PM shader_draw_texture compiled: yes 12:12:12 PM shader_depth compiled: yes 12:12:12 PM shader_color_fog_lights compiled: yes 12:12:12 PM shader_color_fog compiled: yes 12:12:12 PM shader_blend_fog compiled: yes 12:12:12 PM shader_blend compiled: yes 12:12:12 PM shader_border compiled: yes 12:12:12 PM Create vertex format 12:12:12 PM Render init 12:12:12 PM Ground model init 12:12:12 PM Character models init 12:12:12 PM Windows init 12:12:12 PM Lists init 12:12:12 PM Load language file: C:\Users\EnderHamner\Desktop\Mine-imator\Other\Languages\english.txt 12:12:12 PM Make transitions 12:12:12 PM Globals init 12:12:12 PM Opening pack from folder: C:\Users\EnderHamner\Desktop\Mine-imator\Other\Textures\ 12:12:13 PM Found key_file: C:\Users\EnderHamner\Desktop\Mine-imator\Other\key.file 12:12:13 PM Loading settings: C:\Users\EnderHamner\Desktop\Mine-imator\Other\settings.file 12:12:13 PM load_format: 2 12:12:13 PM Loading recent: C:\Users\EnderHamner\Desktop\Mine-imator\Other\recent.file 12:12:13 PM Loading closed alerts: C:\Users\EnderHamner\Desktop\Mine-imator\Other\alerts.file 12:12:13 PM Startup OK 12:12:13 PM Resetting project 12:12:13 PM Destroying instances 12:12:13 PM Project resetted 12:12:13 PM Show popup: startup 12:12:19 PM Opening project: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets\Secrets.mproj 12:12:19 PM load_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:12:19 PM load_format: 10 12:12:19 PM Resetting project 12:12:19 PM Destroying instances 12:12:19 PM Project resetted 12:12:19 PM save_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:12:19 PM Templates: 2 12:12:19 PM Timelines: 9 12:12:19 PM Resources: 0 12:12:19 PM Get template iids 12:12:19 PM Get particle type iids 12:12:19 PM Get keyframe iids 12:12:19 PM Get timeline iids 12:12:19 PM Update program 12:12:19 PM Project loaded 12:12:29 PM Action: action_bench_create 12:12:31 PM Action: action_tl_extend 12:12:32 PM Action: action_tl_select 12:12:45 PM Action: asset_open 12:12:45 PM Opening asset: C:\Users\EnderHamner\Desktop\Chairs 2\Chairs 2.mproj 12:12:45 PM load_folder: C:\Users\EnderHamner\Desktop\Chairs 2 12:12:45 PM load_format: 8 12:12:45 PM save_folder: 8 12:12:45 PM Opening mproj 12:12:45 PM Templates: 24 12:12:45 PM Timelines: 24 12:12:45 PM Resources: 4 12:12:45 PM Get template iids 12:12:45 PM Get particle type iids 12:12:45 PM Get keyframe iids 12:12:45 PM Get timeline iids 12:12:45 PM Update pre 1.0.0 hide 12:12:45 PM Update program 12:12:45 PM Asset loaded 12:12:46 PM Action: action_tl_deselect_all 12:12:47 PM Action: action_tl_select 12:12:49 PM Action: action_tl_deselect_all 12:12:50 PM Action: action_tl_select 12:12:59 PM Undo: tl_value_set 12:13:00 PM Undo: tl_value_set 12:13:02 PM Action: action_tl_select 12:13:13 PM Action: action_tl_select 12:13:23 PM Action: action_tl_select 12:13:27 PM Action: action_tl_select 12:13:31 PM Action: action_tl_select 12:13:41 PM Action: action_tl_select 12:13:57 PM Action: action_tl_select 12:14:02 PM Action: action_tl_deselect_all 12:14:06 PM Action: action_tl_select 12:14:09 PM Action: action_tl_select 12:14:18 PM Action: action_tl_deselect_all 12:14:19 PM Action: action_tl_select 12:14:19 PM Action: action_tl_select 12:14:30 PM Action: action_tl_deselect_all 12:14:30 PM Saving project: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets\Secrets.mproj 12:14:30 PM load_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:14:30 PM save_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:14:30 PM Project saved 12:14:34 PM Action: action_tl_extend 12:14:35 PM Action: action_tl_select 12:14:35 PM Action: action_tl_keyframe_create 12:14:38 PM Action: action_tl_deselect_all 12:14:38 PM Saving project: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets\Secrets.mproj 12:14:38 PM load_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:14:38 PM save_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:14:38 PM Project saved 12:14:41 PM Undo: action_tl_deselect_all 12:14:42 PM Action: action_tl_select 12:14:43 PM Undo: action_tl_select 12:14:44 PM Undo: tl_value_set 12:14:45 PM Action: action_tl_select 12:14:45 PM Action: action_tl_select 12:14:45 PM Action: action_tl_keyframe_create 12:14:56 PM Action: action_tl_select 12:15:02 PM Action: action_tl_deselect_all 12:15:03 PM Saving project: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets\Secrets.mproj 12:15:03 PM load_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:15:03 PM save_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:15:03 PM Project saved 12:15:05 PM Action: action_tl_select 12:15:06 PM Action: action_tl_keyframe_create 12:15:09 PM Action: action_tl_select 12:15:10 PM Action: action_tl_select 12:15:15 PM Action: action_tl_select 12:15:20 PM Action: action_tl_select 12:15:22 PM Undo: tl_value_set 12:15:27 PM Action: action_tl_select 12:15:29 PM Action: action_tl_select 12:15:29 PM Action: action_tl_keyframe_select 12:15:29 PM Action: action_tl_keyframes_move_done 12:15:29 PM Action: action_tl_keyframes_remove 12:15:30 PM Action: action_tl_select 12:15:30 PM Action: action_tl_keyframe_select 12:15:30 PM Action: action_tl_keyframes_move_done 12:15:34 PM Undo: tl_value_set 12:15:36 PM Action: action_tl_deselect_all 12:15:37 PM Action: action_tl_select 12:15:38 PM Action: action_tl_select 12:15:41 PM Undo: tl_value_set 12:15:48 PM Action: action_tl_select 12:15:48 PM Action: action_tl_keyframe_create 12:15:54 PM Action: action_tl_select 12:15:54 PM Action: action_tl_keyframe_select 12:15:54 PM Action: action_tl_keyframes_move_done 12:15:55 PM Action: action_tl_keyframes_remove 12:15:57 PM Action: action_tl_select 12:15:58 PM Action: action_tl_select 12:16:03 PM Action: action_tl_deselect_all 12:16:03 PM Action: action_tl_keyframes_select_area 12:16:09 PM Action: action_tl_deselect_all 12:16:10 PM Action: action_tl_select 12:16:18 PM Action: action_tl_select 12:16:19 PM Action: action_tl_keyframe_create 12:16:22 PM Action: action_tl_deselect_all 12:16:22 PM Saving project: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets\Secrets.mproj 12:16:22 PM load_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:16:22 PM save_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:16:22 PM Project saved 12:16:28 PM Action: action_tl_select 12:16:29 PM Action: action_tl_select 12:16:30 PM Action: action_tl_select 12:16:30 PM Action: action_tl_keyframe_select 12:16:30 PM Action: action_tl_keyframes_move_done 12:16:31 PM Action: action_tl_keyframes_remove 12:16:32 PM Action: action_tl_select 12:16:33 PM Action: action_tl_keyframe_select 12:16:34 PM Action: action_tl_keyframes_move_done 12:16:36 PM Action: action_tl_select 12:16:36 PM Action: action_tl_keyframe_create 12:16:44 PM Action: action_tl_deselect_all 12:16:47 PM Action: action_tl_select 12:16:47 PM Action: action_tl_keyframe_select 12:16:47 PM Action: action_tl_keyframes_move_done 12:16:48 PM Action: action_tl_keyframes_remove 12:16:49 PM Action: action_tl_deselect_all 12:16:50 PM Action: action_tl_keyframes_select_area 12:16:50 PM Action: action_tl_select 12:16:51 PM Action: action_tl_deselect_all 12:16:51 PM Action: action_tl_keyframes_select_area 12:16:52 PM Action: action_tl_keyframes_move_done 12:16:52 PM Action: action_tl_deselect_all 12:16:53 PM Saving project: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets\Secrets.mproj 12:16:53 PM load_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:16:53 PM save_folder: C:\Users\EnderHamner\Desktop\Mine-imator\Projects\Secrets 12:16:53 PM Project saved 12:16:56 PM Action: action_tl_deselect_all 12:16:56 PM Action: action_tl_keyframes_select_area 12:16:57 PM Action: action_tl_keyframes_move_done 12:16:57 PM Action: action_tl_select 12:16:57 PM Action: action_tl_keyframe_select 12:16:57 PM Action: action_tl_keyframes_move_done
  3. Every time I open Mine-imator, it opens three things. First, it opens a window saying http://imgur.com/nd47bFu This is the log it gives me: 1:49:41 PM version: 1.0.1 (eatest) 1:49:41 PM build date: 11/3/2015 12:57:26 PM 1:49:41 PM YYC: yes 1:49:41 PM OS: Windows_NT 1:49:41 PM USERDOMAIN: GRIZZLY-PC 1:49:41 PM USERNAME: User 1:49:41 PM USERPROFILE: C:\Users\User 1:49:41 PM APPDATA: C:\Users\User\AppData\Roaming 1:49:41 PM video_adapter_0_name: Intel(R) HD Graphics 1:49:41 PM video_adapter_0_driver_version_high: 589841 1:49:41 PM video_adapter_0_device_name: \\.\DISPLAY1 1:49:41 PM video_adapter_0_driver_version_low: 659589 1:49:41 PM os_version: 393218 1:49:41 PM os_is_network_connected: yes 1:49:41 PM os_get_language: en 1:49:41 PM os_get_region: US 1:49:41 PM working_directory: C:\Users\User\Desktop\Mine-imator\ 1:49:41 PM file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ 1:49:41 PM Old log found 1:49:41 PM DLL init 1:49:41 PM file.dll 1:49:41 PM execute.dll 1:49:41 PM gzunzip.dll 1:49:41 PM movie.dll 1:49:41 PM Movie init 1:49:41 PM window.dll 1:49:41 PM texture.dll 1:49:41 PM Texture init 1:49:51 PM exe_directory: C:\Users\User\Desktop\Mine-imator\ 1:49:51 PM Trying to save surfaces 1:49:51 PM Shader init 1:49:51 PM shaders_are_supported: yes 1:49:51 PM shader_high_ssao_blur compiled: yes 1:49:51 PM shader_high_ssao compiled: yes 1:49:51 PM shader_high_ssao_depth_normal compiled: yes 1:49:51 PM shader_high_light_apply compiled: yes 1:49:51 PM shader_high_light_night compiled: yes 1:49:51 PM shader_high_light_point compiled: yes 1:49:51 PM shader_high_light_spot compiled: yes 1:49:51 PM shader_high_light_sun compiled: yes 1:49:51 PM shader_high_fog_apply compiled: yes 1:49:51 PM shader_high_fog compiled: yes 1:49:51 PM shader_high_dof compiled: yes 1:49:51 PM shader_high_aa compiled: yes 1:49:51 PM shader_replace compiled: yes 1:49:51 PM shader_draw_texture compiled: yes 1:49:51 PM shader_depth compiled: yes 1:49:51 PM shader_color_fog_lights compiled: yes 1:49:51 PM shader_color_fog compiled: yes 1:49:51 PM shader_blend_fog compiled: yes 1:49:51 PM shader_blend compiled: yes 1:49:51 PM shader_border compiled: yes 1:49:51 PM Create vertex format 1:49:51 PM Render init 1:49:51 PM Ground model init 1:49:51 PM Character models init 1:49:51 PM Windows init 1:49:51 PM Lists init 1:49:51 PM Load language file: C:\Users\User\Desktop\Mine-imator\Other\Languages\english.txt 1:49:51 PM Make transitions 1:49:52 PM Globals init 1:49:52 PM Opening pack from folder: C:\Users\User\Desktop\Mine-imator\Other\Textures\ 1:49:53 PM Found key_file: C:\Users\User\Desktop\Mine-imator\Other\key.file 1:49:53 PM Loading settings: C:\Users\User\Desktop\Mine-imator\Other\settings.file 1:49:53 PM load_format: 2 1:49:53 PM Loading recent: C:\Users\User\Desktop\Mine-imator\Other\recent.file 1:49:53 PM Loading closed alerts: C:\Users\User\Desktop\Mine-imator\Other\alerts.file 1:49:53 PM Startup OK 1:49:53 PM Resetting project 1:49:53 PM Destroying instances 1:49:53 PM Project resetted 1:49:53 PM Show popup: startup Then, it gives me a window like this: http://imgur.com/bX5tVTu And finally, when Mine-imator comes up, it looks like this, and crashes. http://imgur.com/7F8QXMf This is my problem, and happens every time I try to open up Mine-imator to animate.
  4. I Installed the Newest Version without uninstalling the old version first, I got this ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Attempting to read from outside the buffer, returning 0 ############################################################################################
  5. ___________________________________________ ############################################################################################ FATAL ERROR in Fragment Shader compilation ShaderName: shader_high_dof C:\Users\HP\Mine-imator\memory(150,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (36 iterations), use the [unroll(n)] attribute to force an exact higher number ############################################################################################
  6. Please ENJOY DaBestNightcoreEvar presents... PLANE CRASH Subscribe and share for more videos, i have struggle for hours I Love U All
  7. Well.. after my "Universe Crash" wallpaper I wanted to make something better. So.. here it is. I'm pretty proud of this. All of these are my original characters from different series/comics/animations. From left to right: Beta (Gunslingers) - Animation Jack Lightning (Detective Lightning) - Comic Series MineRocker (Sky Raider) - Animation Series Dread (Sky Raider: Origins) - Comic Alpha (Gunslingers) - Animation Some these stuff are not released but they are planned and work in progress.. -------------------------- Tell me some feedback.. What do you think of this? Also I'm thinking of making a "Villain" one as well.
  8. Well.. now that I published episode 1 of both of these series I wanted to do this wallpaper. 2 universes collaps into a void.. This wallpaper includes 2 protagonists of both series.. Sky Raider and Detective Lightning. It's actually more of some effects test but I think it turned out great. I hope you like it Let me know what do you think of it.. In case you missed those..
  9. I think I leave the clue that who is the collapsed glowing guy in front of OcelotMJ somewhere... And Flarp is staring, at the suspicious "sun".
  10. Hey guys long time no see!! I have been low on inspiration until I took a little visit into the rigs section and found a certain Rig. A GREAT RIG. So I made a short little joke about it lol here it is I hope you Enjoy it https://www.youtube.com/watch?v=Yq4na_WRoLY&list=UUUX3JwJfg2rqV_d2T-GrY5w&index=1 Here is the AWESOME rig used: MustardBlock's Random Rigs - Nintendo Gamecube Rig Pack
  11. I don't know what it is but whenever i try to import an object it crashes mineimator, Need Help
  12. Waxmen

    1.0.0 ERRORS

    Please Helpppp ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: File is not opened for reading. ############################################################################################
  13. Hi Im BlackoutsWorkbench and Im starting my first RP post, it is based on the TV Show LOST. PLOT: FORM: RULES: Okay so let me show you an example of how a form would look, BTW dont use characters from the show, this is just an example so I can. Name: Charlie Pace Age(Average is 24): 28 Gender: Male Skills(No magic): Music/Singing, Swimming Personality: Nice, British, Protective Good or Bad: Good Role(Ex. Passenger, Pilot): Passenger Disadvantages: Addicted to Heroin Fears: Drowning. The RP starts when there are at least 2 forms. Heres My Form:
  14. martijn

    help forum

    help if i render i get a black screen what should i do
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