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MoltenLapizza

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  • Posts

    376
  • Joined

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  • Days Won

    2

Everything posted by MoltenLapizza

  1. Why are you showing this again. especially after posting the same video in two posts.
  2. For those that want to learn to animate and model. Should they learn to animate first before modeling or the other way around?

    1. Show previous comments  1 more
    2. 9redwoods

      9redwoods

      The two aren't very connected in most ways. I'd suggest learning to model first, although I learned to animate first personally. 

    3. FOXY TOONS

      FOXY TOONS

      Multitasking isn't for everyone.

    4. FOXY TOONS

      FOXY TOONS

      Just go with 9redWoods's word

  3. Am I the only one that browses through the Online User List to see what everyone's looking?

    1. Spontaneous Explosions
    2. FOXY TOONS

      FOXY TOONS

      No your not the "only one".

  4. The movements started to look more weird as soon as he overreacted. It's the part when he switches positions and poses, every start or end of each transition, sometimes looked either slow, static, or fast. try to work more on transitioning to a pose to another. The face when he overreacted looked all the way angry and frustrated, so try to mix it with sadness as well. If there really was sadness, make it more obvious.
  5. Morshu RTX is getting quite relevant recently.

    1. FOXY TOONS

      FOXY TOONS

      The visuals and animation are LIT!

  6. I've finished them, all I need to do now is how I'm going to present them. Anyways here's a teaser.
  7. Is MGB still a thing?

  8. Just add your image, use a 3d plane and then bam you made a 3d model :V
  9. MoltenLapizza

    Particle

    You can try creating a custom bounding box in the particle editor and adjust the size.
  10. The render is nice. Just double check if you have your keys or brakes on, otherwise eeshh ?
  11. It's usually because of the alpha glitch, your outlines are probably so smooth that it has invisible markings there. Just make the render depth of the head higher than the body and done. If it happens again later on and you have the same RD as before, just reset and repeat it, that's my solution at least.
  12. I'm sorry guys if I use too much words to explain something simple or don't make sense. I'm forced in school to do a lot of reflections with tons of words, I might even get philosophical at times bruh.

  13. You should add some moon light to make it more brighter and visible. Also because there's a moon so it must have moon light, otherwise it would be a new moon. There's the problem with the trees, they're bright. It's said that it would be fixed in the 1.3.0 update though you can try disabling texture filtering in the program settings.
  14. HD pork, stick, stove. Low res cans and bottle? Try to minimize the inconsistent resolution of objects in the scene as much as possible.
  15. Movements are too slow and linear. I couldn't tell he moved his mouth after replaying it 5 times so make it a little more obvious.
  16. The title says Enderman attack but the color of the scene says otherwise.
  17. You can use IMGUR, just upload an image there, once uploading is done, you copy the image address( Be sure that the address has the "i.imgur" and not "blob:https://imgur", otherwise it's not yet done uploading ) to the post and done.
  18. Ya need an image to show.
  19. This is Steve, he thinks everyday is leg day. So maybe I've been TOO confident on making the pack considering that last time I made a humanoid rig was around in 2017-8 maybe. So I practiced tapering for the first time with the legs of good ol' steve. Texturing is such a mess hahahaha. What do you guys think?
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